From: Rutger Helling <rhelling@mykolab.com>
To: ng0 <ng0@infotropique.org>, ludo@gnu.org
Cc: 28794@debbugs.gnu.org
Subject: [bug#28794] [PATCH] gnu: games: Add openrct2.
Date: Fri, 13 Oct 2017 14:18:46 +0200 [thread overview]
Message-ID: <4b4cf69cfc4e2905085513b720671005@mykolab.com> (raw)
In-Reply-To: <20171013114345.xyguob5nky7vluxr@abyayala>
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Hi ng0,
I believe the long-term goal is to replace non-free data too, as OpenTTD
did. But this will probably take a while.
By the way Ludo, Parabola has packaged OpenMW too. OpenRCT2 is also
mentioned in a list of games by them (second link).
https://www.parabola.nu/packages/libre/x86_64/openmw/
https://wiki.parabola.nu/List_of_Applications/Games
I also found this thread that confirms no proprietary code is needed.
https://www.reddit.com/r/rct/comments/57nsez/openrct2_no_longer_uses_any_code_from_the/
On 2017-10-13 13:43, ng0 wrote:
> Rutger Helling transcribed 5.3K bytes:
>
>> Hey Ludo,
>>
>> I think it makes sense to add it, but have it be the responsibility of
>> the user to provide the assets, since these files can never be bundled
>> in Guix. Maybe it should explicitly mention that.
>>
>> Note that Guix already has a similar situation with an accepted package,
>> OpenMW. OpenMW also does nothing without the original game's assets.
>> Since that got accepted I figured it made sense to add this package.
>>
>> OpenMW seems to have been accepted in Debian too:
>> https://packages.debian.org/sid/openmw.
>>
>> For reference, here's the list of required assets for OpenRCT2:
>> https://github.com/OpenRCT2/OpenRCT2/wiki/Required-RCT2-files.
>>
>> Personally I think it makes sense to provide libre engine replacements
>> for games, to motivate users to use those instead of running proprietary
>> code. The FSF directory even explicitly mentions OpenMW for example:
>> https://directory.fsf.org/wiki/OpenMW.
>
> Additionally: Do you know if an upstream bug report already exists on
> replacing the original data requirements? As much as I liked RCT2 back
> then - and I still have the disks - it would be pretty cool to see a
> full re-implementation with original new art!
>
> On 2017-10-13 08:50, ludo@gnu.org wrote:
>
> Hi Rutger,
>
> Rutger Helling <rhelling@mykolab.com> skribis:
>
> From 12255f73d23a078fc2da099f22564e20cf3c69cc Mon Sep 17 00:00:00 2001
> From: Rutger Helling <rhelling@mykolab.com>
> Date: Thu, 12 Oct 2017 10:22:27 +0200
> Subject: [PATCH] gnu: games: Add openrct2.
>
> * gnu/packages/games.scm (openrct2): New variable.
> The patch LGTM. However, when starting the program, it says that it
> needs files (supposedly artwork) from the original RollerCoaster
> Tycoon 2 and exits immediately.
>
> That makes the package useless in the absence of these presumably
> non-free files.
>
> Looking at
> <https://www.gnu.org/distros/free-system-distribution-guidelines.html#non-functional-data>,
> I think we cannot really consider these files to be non-functional data
> because the software doesn't do anything if they are missing. So I
> wonder whether it makes sense to include it in Guix as-is.
>
> WDYT? Do you know what Debian or other free distros do?
>
> Thank you,
> Ludo'.
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next prev parent reply other threads:[~2017-10-13 12:20 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-10-12 8:32 [bug#28794] [PATCH] gnu: games: Add openrct2 Rutger Helling
2017-10-13 8:50 ` Ludovic Courtès
2017-10-13 10:16 ` Rutger Helling
2017-10-13 11:43 ` ng0
2017-10-13 12:18 ` Rutger Helling [this message]
2017-10-15 12:09 ` Adonay Felipe Nogueira
2017-10-16 7:40 ` Ludovic Courtès
2017-10-26 12:16 ` Adonay Felipe Nogueira
2017-10-14 14:45 ` bug#28794: " Ludovic Courtès
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