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* [bug#36182] [PATCH] add freeorion
@ 2019-06-12 16:22 Jesse Gibbons
  2019-06-12 19:48 ` Nicolas Goaziou
  0 siblings, 1 reply; 6+ messages in thread
From: Jesse Gibbons @ 2019-06-12 16:22 UTC (permalink / raw)
  To: 36182

[-- Attachment #1: Type: text/plain, Size: 26 bytes --]

Patch is attached.
-Jesse

[-- Attachment #2: 0001-add-freeorion.patch --]
[-- Type: text/x-patch, Size: 2179 bytes --]

From cca52f508e84ac34e60a3c5167554d7ad2ad6564 Mon Sep 17 00:00:00 2001
From: Jesse Gibbons <jgibbons2357+guix@gmail.com>
Date: Wed, 12 Jun 2019 10:07:32 -0600
Subject: [PATCH] add freeorion

---
 gnu/packages/games.scm | 39 +++++++++++++++++++++++++++++++++++++++
 1 file changed, 39 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 7a433a0bfd..1f7ace8888 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7385,3 +7385,42 @@ full of enemies that can hurt it, obstacles and food to be eaten.  The goal of
 the game is to stay alive and collect prizes.  The robot program conveniently
 may be written in a plain text file in the Scheme programming language.")
     (license license:gpl3+)))
+
+(define-public freeorion
+  (package
+    (name "freeorion")
+    (version "0.4.8")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/freeorion/freeorion.git")
+             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))
+       (sha256
+        (base32
+         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
+    (arguments
+     '(#:tests? #f))
+    (build-system cmake-build-system)
+    (inputs `(("boost" ,boost)
+              ("boost_signals" ,boost-signals2)
+              ("freetype2" ,freetype)
+              ("python2" ,python-2.7)
+              ("openal" ,openal)
+              ("libogg" ,libogg)
+              ("libvorbis" ,libvorbis)
+              ("zlib" ,zlib)
+              ("libpng" ,libpng)
+              ("sdl2" ,sdl2)
+              ("glu" ,glu)
+              ("glew" ,glew)))
+    (home-page
+     "https://www.freeorion.org/index.php/Main_Page")
+    (synopsis
+     "Turn-based space empire and galactic conquest computer game")
+    (description
+     "FreeOrion is a free, open source, turn-based space empire and galactic
+conquest (4X) computer game being designed and built by the FreeOrion project.
+FreeOrion is inspired by the tradition of the Master of Orion games, but is not
+a clone or remake of that series or any other game.")
+    (license (list license:gpl2 license:cc-by-sa3.0))))
-- 
2.22.0


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* [bug#36182] [PATCH] add freeorion
  2019-06-12 16:22 [bug#36182] [PATCH] add freeorion Jesse Gibbons
@ 2019-06-12 19:48 ` Nicolas Goaziou
  2019-06-13 18:58   ` Jesse Gibbons
  0 siblings, 1 reply; 6+ messages in thread
From: Nicolas Goaziou @ 2019-06-12 19:48 UTC (permalink / raw)
  To: Jesse Gibbons; +Cc: 36182

Hello,

Jesse Gibbons <jgibbons2357@gmail.com> writes:

> Patch is attached. -Jesse

Thank you! Some comments follow.

> From cca52f508e84ac34e60a3c5167554d7ad2ad6564 Mon Sep 17 00:00:00 2001
> From: Jesse Gibbons <jgibbons2357+guix@gmail.com>
> Date: Wed, 12 Jun 2019 10:07:32 -0600
> Subject: [PATCH] add freeorion

The commit message is incomplete. It should also include

    * gnu/packages/games.scm (freeorion): New variable.

If you use Emacs, there is a template to automatically fill this.

> +     (origin
> +       (method git-fetch)
> +       (uri (git-reference
> +             (url "https://github.com/freeorion/freeorion.git")
> +             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))

Why do you need to use the latest commit instead of the latest stable
release? Unless there is a good reason, Guix prefers using stable
releases:

    (commit version)

> +       (sha256
> +        (base32
> +         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
> +    (arguments
> +     '(#:tests? #f))

You should include a comment explaining why tests are removed. It could
be, for example,

    '(#:tests? #f))   ;no test 

> +    (home-page
> +     "https://www.freeorion.org/index.php/Main_Page")

I think "https://www.freeorion.org" is enough, since it points to the
page above.

> +    (description
> +     "FreeOrion is a free, open source, turn-based space empire and galactic
> +conquest (4X) computer game being designed and built by the FreeOrion project.
> +FreeOrion is inspired by the tradition of the Master of Orion games, but is not
> +a clone or remake of that series or any other game.")

It may be useful to explain what the "4X" means, or do not include it at
all. Note that in the wiki, "4X" is a link, so you can get further
information.

> +    (license (list license:gpl2 license:cc-by-sa3.0))))

Could you explain, in a comment, why there are two licenses? I assume
the former is the project, and the latter is for assets.

Would you mind sending an updated patch?

Regards,

-- 
Nicolas Goaziou

^ permalink raw reply	[flat|nested] 6+ messages in thread

* [bug#36182] [PATCH] add freeorion
  2019-06-12 19:48 ` Nicolas Goaziou
@ 2019-06-13 18:58   ` Jesse Gibbons
  2019-06-13 20:56     ` Nicolas Goaziou
  0 siblings, 1 reply; 6+ messages in thread
From: Jesse Gibbons @ 2019-06-13 18:58 UTC (permalink / raw)
  To: Nicolas Goaziou; +Cc: 36182

[-- Attachment #1: Type: text/plain, Size: 3597 bytes --]

On Wed, 12 Jun 2019 21:48:52 +0200
Nicolas Goaziou <mail@nicolasgoaziou.fr> wrote:

> Hello,
> 
> Jesse Gibbons <jgibbons2357@gmail.com> writes:
> 
> > Patch is attached. -Jesse  
> 
> Thank you! Some comments follow.
> 
> > From cca52f508e84ac34e60a3c5167554d7ad2ad6564 Mon Sep 17 00:00:00
> > 2001 From: Jesse Gibbons <jgibbons2357+guix@gmail.com>
> > Date: Wed, 12 Jun 2019 10:07:32 -0600
> > Subject: [PATCH] add freeorion  
> 
> The commit message is incomplete. It should also include
> 
>     * gnu/packages/games.scm (freeorion): New variable.
> 
> If you use Emacs, there is a template to automatically fill this.
I did not know this. How do I use the template?
>
> > +     (origin
> > +       (method git-fetch)
> > +       (uri (git-reference
> > +             (url "https://github.com/freeorion/freeorion.git")
> > +             (commit
> > "470d0711537804df3c2ca25532f674ab4bec58af")))  
> 
> Why do you need to use the latest commit instead of the latest stable
> release? Unless there is a good reason, Guix prefers using stable
> releases:
The most recent release won't build because it expects a dependency
that no longer exists. I do not know which of the thousands of commits
since then fixed that issue so, I cannot easily generate a patch. It
follows that the best choice is to use the most recent commit, which I
can confirm does not have that critical issue.

I added a comment to explain why I specify the most recent commit. I
also added a note that it should be updated when the next stable
release is available (the maintainers seem to prefer announcing new
releases every September). I will personally update this in
mid-September or October if version 0.4.8.1 or 0.4.9 or 0.5 or 1.0 is
available and no volunteer beats me to it. If you want I can also
request release 0.4.8.1 ASAP so we can specify a release rather than a
commit. I personally prefer to keep the commit and wait three or four
months for the release.
> 
>     (commit version)
> 
> > +       (sha256
> > +        (base32
> > +         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
> > +    (arguments
> > +     '(#:tests? #f))  
> 
> You should include a comment explaining why tests are removed. It
> could be, for example,
> 
>     '(#:tests? #f))   ;no test 
> 
> > +    (home-page
> > +     "https://www.freeorion.org/index.php/Main_Page")  
> 
> I think "https://www.freeorion.org" is enough, since it points to the
> page above.
> 
> > +    (description
> > +     "FreeOrion is a free, open source, turn-based space empire
> > and galactic +conquest (4X) computer game being designed and built
> > by the FreeOrion project. +FreeOrion is inspired by the tradition
> > of the Master of Orion games, but is not +a clone or remake of that
> > series or any other game.")  
> 
> It may be useful to explain what the "4X" means, or do not include it
> at all. Note that in the wiki, "4X" is a link, so you can get further
> information.
The link says that 4X refers to a genre of strategy game centered
around conquest. I think the current context is a sufficient
explanation, but I did expand the description. I think it is best to
keep the 4X in the description in case someone tries a search for that
genre.
> 
> > +    (license (list license:gpl2 license:cc-by-sa3.0))))  
> 
> Could you explain, in a comment, why there are two licenses? I assume
> the former is the project, and the latter is for assets.
I added comments to explain these licenses.
> 
> Would you mind sending an updated patch?
> 
> Regards,
> 
Updated patch is attached. Is there anything else you want me to fix?

[-- Attachment #2: 0001-add-freeorion.patch --]
[-- Type: text/x-patch, Size: 2713 bytes --]

From 698e471a78e0a4d44ff29f2705e61b15555d2035 Mon Sep 17 00:00:00 2001
From: Jesse Gibbons <jgibbons2357+guix@gmail.com>
Date: Thu, 13 Jun 2019 12:51:46 -0600
Subject: [PATCH] add freeorion * gnu/packages/games.scm (freeorion): New
 variable.

---
 gnu/packages/games.scm | 48 ++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 48 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 7a433a0bfd..194c6f1db9 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7385,3 +7385,51 @@ full of enemies that can hurt it, obstacles and food to be eaten.  The goal of
 the game is to stay alive and collect prizes.  The robot program conveniently
 may be written in a plain text file in the Scheme programming language.")
     (license license:gpl3+)))
+
+(define-public freeorion
+  (package
+    (name "freeorion")
+    (version "0.4.8")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/freeorion/freeorion.git")
+;;;Most recent stable release uses boost_signals (v1)
+;;;which was later replaced with boost-signals2 and
+;;;no longer exists. This commit builds and runs.
+;;;TODO: Update this when the next stable release when
+;;;it is available.
+             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))
+       (sha256
+        (base32
+         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
+    (arguments
+     '(#:tests? #f))                    ;no test
+    (build-system cmake-build-system)
+    (inputs `(("boost" ,boost)
+              ("boost_signals" ,boost-signals2)
+              ("freetype2" ,freetype)
+              ("python2" ,python-2.7)
+              ("openal" ,openal)
+              ("libogg" ,libogg)
+              ("libvorbis" ,libvorbis)
+              ("zlib" ,zlib)
+              ("libpng" ,libpng)
+              ("sdl2" ,sdl2)
+              ("glu" ,glu)
+              ("glew" ,glew)))
+    (home-page
+     "https://www.freeorion.org/index.php/Main_Page")
+    (synopsis
+     "Turn-based space empire and galactic conquest computer game")
+    (description
+     "FreeOrion is a free, open source, turn-based space empire and galactic
+conquest (4X) computer game being designed and built by the FreeOrion project.
+Control an empire with the goal of exploring the galaxy, expanding your
+territory, exploiting the resources, and exterminating rival alien empires.
+FreeOrion is inspired by the tradition of the Master of Orion games, but is not
+a clone or remake of that series or any other game.")
+    (license (list
+              license:gpl2              ;game code
+              license:cc-by-sa3.0))))   ;assets
-- 
2.22.0


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* [bug#36182] [PATCH] add freeorion
  2019-06-13 18:58   ` Jesse Gibbons
@ 2019-06-13 20:56     ` Nicolas Goaziou
  2019-06-14  0:57       ` Jesse Gibbons
  0 siblings, 1 reply; 6+ messages in thread
From: Nicolas Goaziou @ 2019-06-13 20:56 UTC (permalink / raw)
  To: Jesse Gibbons; +Cc: 36182

Jesse Gibbons <jgibbons2357@gmail.com> writes:

> On Wed, 12 Jun 2019 21:48:52 +0200
> Nicolas Goaziou <mail@nicolasgoaziou.fr> wrote:

>> If you use Emacs, there is a template to automatically fill this.
> I did not know this. How do I use the template?

See "The Perfect Setup" section of the Guix manual, in particular the
part about Yasnippet.

> I added a comment to explain why I specify the most recent commit. I
> also added a note that it should be updated when the next stable
> release is available (the maintainers seem to prefer announcing new
> releases every September). I will personally update this in
> mid-September or October if version 0.4.8.1 or 0.4.9 or 0.5 or 1.0 is
> available and no volunteer beats me to it. If you want I can also
> request release 0.4.8.1 ASAP so we can specify a release rather than a
> commit. I personally prefer to keep the commit and wait three or four
> months for the release.

Fair enough. Thank you for the explanation.

I think we also need a

  (file-name (git-file-name name version))

in the source.

>> > +    (home-page
>> > +     "https://www.freeorion.org/index.php/Main_Page")  
>> 
>> I think "https://www.freeorion.org" is enough, since it points to the
>> page above.

You probably overlooked that remark.

> The link says that 4X refers to a genre of strategy game centered
> around conquest. I think the current context is a sufficient
> explanation, but I did expand the description. I think it is best to
> keep the 4X in the description in case someone tries a search for that
> genre.

OK.

> I added comments to explain these licenses.

According to
<https://www.freeorion.org/index.php/FreeOrionWiki:Copyrights>, the
source code is released under gpl2, artwork, music and sounds, and
in-game text are released under cc-by-sa3.0, and the game content
scripts are released under both gpl2 and cc-by-sa3.0.

So, the comments should include the description above, for completeness.

> Updated patch is attached. Is there anything else you want me to fix?

Great. I'm adding some small remarks, but overall the patch LGTM.

> +;;;Most recent stable release uses boost_signals (v1)
> +;;;which was later replaced with boost-signals2 and
> +;;;no longer exists. This commit builds and runs.
> +;;;TODO: Update this when the next stable release when
> +;;;it is available.

In Scheme, such comments use ";; " as a prefix.

> +             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))
> +       (sha256
> +        (base32
> +         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
> +    (arguments
> +     '(#:tests? #f))                    ;no test
> +    (build-system cmake-build-system)
> +    (inputs `(("boost" ,boost)
> +              ("boost_signals" ,boost-signals2)
> +              ("freetype2" ,freetype)
> +              ("python2" ,python-2.7)
> +              ("openal" ,openal)
> +              ("libogg" ,libogg)
> +              ("libvorbis" ,libvorbis)
> +              ("zlib" ,zlib)
> +              ("libpng" ,libpng)
> +              ("sdl2" ,sdl2)
> +              ("glu" ,glu)
> +              ("glew" ,glew)))

Could you re-order inputs alphabetically?

> +    (home-page
> +     "https://www.freeorion.org/index.php/Main_Page")

See above.

Also, don't forget to add yourself to the Hall of Fame at the top of the
"games.scm" file.

Can you send an updated patch? Hopefully I should be able to apply it
then.

Thank you!

^ permalink raw reply	[flat|nested] 6+ messages in thread

* [bug#36182] [PATCH] add freeorion
  2019-06-13 20:56     ` Nicolas Goaziou
@ 2019-06-14  0:57       ` Jesse Gibbons
  2019-06-16 19:46         ` bug#36182: " Nicolas Goaziou
  0 siblings, 1 reply; 6+ messages in thread
From: Jesse Gibbons @ 2019-06-14  0:57 UTC (permalink / raw)
  To: Nicolas Goaziou; +Cc: 36182

[-- Attachment #1: Type: text/plain, Size: 3960 bytes --]

On Thu, 13 Jun 2019 22:56:41 +0200
Nicolas Goaziou <mail@nicolasgoaziou.fr> wrote:

> Jesse Gibbons <jgibbons2357@gmail.com> writes:
> 
> > On Wed, 12 Jun 2019 21:48:52 +0200
> > Nicolas Goaziou <mail@nicolasgoaziou.fr> wrote:  
> 
> >> If you use Emacs, there is a template to automatically fill this.  
> > I did not know this. How do I use the template?  
> 
> See "The Perfect Setup" section of the Guix manual, in particular the
> part about Yasnippet.
I will look into this later.
> 
> > I added a comment to explain why I specify the most recent commit. I
> > also added a note that it should be updated when the next stable
> > release is available (the maintainers seem to prefer announcing new
> > releases every September). I will personally update this in
> > mid-September or October if version 0.4.8.1 or 0.4.9 or 0.5 or 1.0
> > is available and no volunteer beats me to it. If you want I can also
> > request release 0.4.8.1 ASAP so we can specify a release rather
> > than a commit. I personally prefer to keep the commit and wait
> > three or four months for the release.  
> 
> Fair enough. Thank you for the explanation.
> 
> I think we also need a
> 
>   (file-name (git-file-name name version))
> 
> in the source.
Ok.
> 
> >> > +    (home-page
> >> > +     "https://www.freeorion.org/index.php/Main_Page")    
> >> 
> >> I think "https://www.freeorion.org" is enough, since it points to
> >> the page above.  
> 
> You probably overlooked that remark.
No, i just forgot. It's fixed now, but 'guix lint' does not like it.
> 
> > The link says that 4X refers to a genre of strategy game centered
> > around conquest. I think the current context is a sufficient
> > explanation, but I did expand the description. I think it is best to
> > keep the 4X in the description in case someone tries a search for
> > that genre.  
> 
> OK.
> 
> > I added comments to explain these licenses.  
> 
> According to
> <https://www.freeorion.org/index.php/FreeOrionWiki:Copyrights>, the
> source code is released under gpl2, artwork, music and sounds, and
> in-game text are released under cc-by-sa3.0, and the game content
> scripts are released under both gpl2 and cc-by-sa3.0.
I got my information from github. I'll update.
> 
> So, the comments should include the description above, for
> completeness.
> 
> > Updated patch is attached. Is there anything else you want me to
> > fix?  
> 
> Great. I'm adding some small remarks, but overall the patch LGTM.
> 
> > +;;;Most recent stable release uses boost_signals (v1)
> > +;;;which was later replaced with boost-signals2 and
> > +;;;no longer exists. This commit builds and runs.
> > +;;;TODO: Update this when the next stable release when
> > +;;;it is available.  
> 
> In Scheme, such comments use ";; " as a prefix.
Fixed.
> 
> > +             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))
> > +       (sha256
> > +        (base32
> > +         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
> > +    (arguments
> > +     '(#:tests? #f))                    ;no test
> > +    (build-system cmake-build-system)
> > +    (inputs `(("boost" ,boost)
> > +              ("boost_signals" ,boost-signals2)
> > +              ("freetype2" ,freetype)
> > +              ("python2" ,python-2.7)
> > +              ("openal" ,openal)
> > +              ("libogg" ,libogg)
> > +              ("libvorbis" ,libvorbis)
> > +              ("zlib" ,zlib)
> > +              ("libpng" ,libpng)
> > +              ("sdl2" ,sdl2)
> > +              ("glu" ,glu)
> > +              ("glew" ,glew)))  
> 
> Could you re-order inputs alphabetically?
Done.
> 
> > +    (home-page
> > +     "https://www.freeorion.org/index.php/Main_Page")  
> 
> See above.
> 
> Also, don't forget to add yourself to the Hall of Fame at the top of
> the "games.scm" file.
I did that when I added gnurobots.
> 
> Can you send an updated patch? Hopefully I should be able to apply it
> then.
Attached.
> 
> Thank you!


[-- Attachment #2: 0001-add-freeorion.patch --]
[-- Type: text/x-patch, Size: 2693 bytes --]

From d6230c5286b95e9c8f2acc3662bddb1a20346251 Mon Sep 17 00:00:00 2001
From: Jesse Gibbons <jgibbons2357+guix@gmail.com>
Date: Thu, 13 Jun 2019 18:48:43 -0600
Subject: [PATCH] add freeorion      * gnu/packages/games.scm (freeorion): New
 variable.

---
 gnu/packages/games.scm | 49 ++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 49 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 86bdf99a32..4d6b06d55c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7455,3 +7455,52 @@ steam locomotive across many levels and collect all the coaches to
 win.")
     ;; The project is dual-licensed GPL2+ and GPL3+.
     (license (list license:gpl2+ license:gpl3+))))
+
+(define-public freeorion
+  (package
+    (name "freeorion")
+    (version "0.4.8")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/freeorion/freeorion.git")
+             ;;Most recent stable release uses boost_signals (v1) which was later
+             ;;replaced with boost-signals2 and no longer exists. This commit builds
+             ;;and runs.
+             ;;TODO: Update this when the next stable release when it is available.
+             (commit "470d0711537804df3c2ca25532f674ab4bec58af")))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32
+         "1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))))
+    (arguments
+     '(#:tests? #f))                    ;no test
+    (build-system cmake-build-system)
+    (inputs
+     `(("boost" ,boost)
+       ("boost_signals" ,boost-signals2)
+       ("freetype2" ,freetype)
+       ("glew" ,glew)
+       ("glu" ,glu)
+       ("libogg" ,libogg)
+       ("libpng" ,libpng)
+       ("libvorbis" ,libvorbis)
+       ("openal" ,openal)
+       ("python2" ,python-2.7)
+       ("sdl2" ,sdl2)
+       ("zlib" ,zlib)))
+    (home-page
+     "https://www.freeorion.org/")
+    (synopsis
+     "Turn-based space empire and galactic conquest computer game")
+    (description
+     "FreeOrion is a free, open source, turn-based space empire and galactic
+conquest (4X) computer game being designed and built by the FreeOrion project.
+Control an empire with the goal of exploring the galaxy, expanding your
+territory, exploiting the resources, and exterminating rival alien empires.
+FreeOrion is inspired by the tradition of the Master of Orion games, but is not
+a clone or remake of that series or any other game.")
+    (license (list
+              license:gpl2           ;game code, game content, scripts
+              license:cc-by-sa3.0))));artwork, music, sound, game content, scripts
-- 
2.22.0


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* bug#36182: [PATCH] add freeorion
  2019-06-14  0:57       ` Jesse Gibbons
@ 2019-06-16 19:46         ` Nicolas Goaziou
  0 siblings, 0 replies; 6+ messages in thread
From: Nicolas Goaziou @ 2019-06-16 19:46 UTC (permalink / raw)
  To: Jesse Gibbons; +Cc: 36182-done

Hello,

Jesse Gibbons <jgibbons2357@gmail.com> writes:

> No, i just forgot. It's fixed now, but 'guix lint' does not like it.

Oh, you're right. I reverted my suggestion.

> I got my information from github. I'll update.

I also added lgpl2.1 since there is a bundled library (GiGi) with that
license.

I also unbundled DejaVu and Roboto fonts.

>> Can you send an updated patch? Hopefully I should be able to apply it
>> then.

> Attached.

I removed "free, open-source " from the description of the package and
applied the changes above. Thank you!

Regards,

-- 
Nicolas Goaziou

^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2019-06-16 19:47 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2019-06-12 16:22 [bug#36182] [PATCH] add freeorion Jesse Gibbons
2019-06-12 19:48 ` Nicolas Goaziou
2019-06-13 18:58   ` Jesse Gibbons
2019-06-13 20:56     ` Nicolas Goaziou
2019-06-14  0:57       ` Jesse Gibbons
2019-06-16 19:46         ` bug#36182: " Nicolas Goaziou

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