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From: Leo Famulari <leo@famulari.name>
To: Andy Tai <atai@atai.org>
Cc: 52233-done@debbugs.gnu.org
Subject: bug#52233: [PATCH] gnu: godot: Update to 3.4
Date: Thu, 2 Dec 2021 00:07:29 -0500	[thread overview]
Message-ID: <YahUkbQ4P5N1v/BL@jasmine.lan> (raw)
In-Reply-To: <CAJsg1E9MUQGRu6w4JAJNi6B72aGOWpzWhiPnkGcEweT0ORjQ4A@mail.gmail.com>

> From a981266f1e8388c0c5ede302cbdbc04df7e1c881 Mon Sep 17 00:00:00 2001
> From: Andy Tai <atai@atai.org>
> Date: Wed, 1 Dec 2021 15:49:39 -0800
> Subject: [PATCH] gnu: godot: Update to 3.4.
> To: guix-patches@gnu.org
> 
>     * gnu/packages/game-development.scm (godot): Update to 3.4.

Thanks! Pushed as dd4365efa1c6fb609de9bd7cd10f9c82e064aed4

I noticed that, with and without this patch, the only Guix package that
uses Godot fails to start like this:

------
$ superstarfighter 
Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
Input method doesn't support any styles
free(): invalid pointer
zsh: abort      superstarfighter
------

It seems like the same issue as #46669, but that was later fixed:

https://debbugs.gnu.org/cgi/bugreport.cgi?bug=46669#28

It would be great to make this work again, or we should remove the
superstarfighter package.




  reply	other threads:[~2021-12-02  5:08 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-12-01 23:55 [bug#52233] [PATCH] gnu: godot: Update to 3.4 Andy Tai
2021-12-02  5:07 ` Leo Famulari [this message]
2021-12-02  5:12   ` bug#52233: " Leo Famulari
2021-12-02  5:15     ` [bug#52233] " Andy Tai
2021-12-02  6:27       ` Leo Famulari
2021-12-02  8:05         ` Nicolas Goaziou
2021-12-02  8:07       ` bug#52233: " Andy Tai
2021-12-02 19:25         ` Leo Famulari
2021-12-06  7:27           ` [bug#52233] " Andy Tai
2021-12-09 23:14             ` Andy Tai
2021-12-10  6:57               ` Leo Famulari
2021-12-10 16:21               ` bug#52233: " Leo Famulari
2021-12-10 17:49                 ` [bug#52233] " Andy Tai

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