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From: John Kehayias via Guix-patches via <guix-patches@gnu.org>
To: dan <i@dan.games>
Cc: 69461@debbugs.gnu.org
Subject: [bug#69461] [PATCH mesa-updates v3 00/13] Update vulkan-sdk to 1.3.280.0 and add directx-shader-compiler.
Date: Thu, 18 Apr 2024 04:54:34 +0000	[thread overview]
Message-ID: <87sezj1da0.fsf@protonmail.com> (raw)
In-Reply-To: <cover.1711561863.git.i@dan.games>

Hi Dan,

On Thu, Mar 28, 2024 at 11:54 AM, dan wrote:

> This updated patch series update vulkan packages to 1.3.280.0, which is
> released a few weeks ago.  This patch series also drops the unified version
> number, and each vulkan-sdk package now use their own version number.  What's
> more, the version number is reverted to the old numbering style, dropping the
> prefix from the version number.
>
> I tried to enable tests for vulkan-validationlayers, but it seems the test
> crashed.  I kept the test-enabling code either way.
>
> dan (13):
>   gnu: spirv-headers: Update to 1.3.280.0.
>   gnu: spirv-tools: Update to 1.3.280.0.
>   gnu: glslang: Update to 1.3.280.0.
>   gnu: spirv-cross: Update to 1.3.280.0.
>   gnu: shaderc: Update to 2024.0.
>   gnu: vulkan-headers: Update to 1.3.280.0.
>   gnu: vulkan-loader: Update to 1.3.280.0.
>   gnu: volk: Update to 1.3.280.0.
>   gnu: vulkan-tools: Update to 1.3.280.0.
>   gnu: magic-enum: Update to 0.9.5.
>   gnu: Add vulkan-utility-libraries.
>   gnu: vulkan-validationlayers: Update to 1.3.280.0.
>   gnu: Add directx-shader-compiler.
>
>  gnu/local.mk                                  |   1 -
>  gnu/packages/cpp.scm                          |   5 +-
>  .../patches/glslang-install-static-libs.patch |  61 ----
>  gnu/packages/vulkan.scm                       | 262 ++++++++++++------
>  4 files changed, 181 insertions(+), 148 deletions(-)
>  delete mode 100644 gnu/packages/patches/glslang-install-static-libs.patch
>
>
> base-commit: a223b1e52ba1db89b11a670915e8c9af3c3ac4af

Done starting with ded6c9a692a9a4f5b21e7db9b75c967736bc2b34 in
mesa-updates and in master with
2d5736cc3e869fadd2592cc13a8d332fac63b144.

Except for the last patch, as that can be done separately so I hadn't
looked at it.

I think, since nothing else is using directx-headers, that can just be a
bare origin input (e.g. an input where it is just that origin source)
and used like that. Some minor stylistic stuff (synopsis can be shorter,
change "used to compile"  to just "for", double spaces in description,
maybe long lines? didn't check yet) but otherwise I think is fine.

Thanks for the great work on the vulkan updates!

John





      parent reply	other threads:[~2024-04-18  4:56 UTC|newest]

Thread overview: 31+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-02-28 17:28 [bug#69461] [mesa-updates 00/13] Update vulkan-sdk and add dirctx-shader-compiler dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 01/13] gnu: spirv-headers: Update to vulkan-sdk-1.3.275.0 dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 02/13] gnu: spirv-tools: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 03/13] gnu: glslang: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 04/13] gnu: spirv-cross: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 05/13] gnu: shaderc: Update to 2023.8 dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 06/13] gnu: vulkan-headers: Update to vulkan-sdk-1.3.275.0 dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 07/13] gnu: vulkan-loader: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 08/13] gnu: volk: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 09/13] gnu: vulkan-tools: " dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 10/13] gnu: magic-enum: Update to 0.9.5 dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 11/13] gnu: Add vulkan-utility-libraries dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 12/13] gnu: vulkan-validationlayers: Update to vulkan-sdk-1.3.275.0 dan
2024-02-28 17:31 ` [bug#69461] [mesa-updates 13/13] gnu: Add directx-shader-compiler dan
2024-03-16 16:09 ` [bug#69461] [PATCH mesa-updates v2 0/1] " dan
2024-03-16 16:09   ` [bug#69461] [PATCH mesa-updates v2 1/1] " dan
2024-03-28  3:54 ` [bug#69461] [PATCH mesa-updates v3 00/13] Update vulkan-sdk to 1.3.280.0 and add directx-shader-compiler dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 01/13] gnu: spirv-headers: Update to 1.3.280.0 dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 02/13] gnu: spirv-tools: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 03/13] gnu: glslang: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 04/13] gnu: spirv-cross: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 05/13] gnu: shaderc: Update to 2024.0 dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 06/13] gnu: vulkan-headers: Update to 1.3.280.0 dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 07/13] gnu: vulkan-loader: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 08/13] gnu: volk: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 09/13] gnu: vulkan-tools: " dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 10/13] gnu: magic-enum: Update to 0.9.5 dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 11/13] gnu: Add vulkan-utility-libraries dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 12/13] gnu: vulkan-validationlayers: Update to 1.3.280.0 dan
2024-03-28  3:54   ` [bug#69461] [PATCH mesa-updates v3 13/13] gnu: Add directx-shader-compiler dan
2024-04-18  4:54   ` John Kehayias via Guix-patches via [this message]

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