From: Ricardo Wurmus <rekado@elephly.net>
To: Pierre Neidhardt <mail@ambrevar.xyz>
Cc: 35234@debbugs.gnu.org
Subject: [bug#35234] [PATCH] gnu: Add the-dark-mod.
Date: Thu, 11 Apr 2019 21:40:26 +0200 [thread overview]
Message-ID: <87d0lsib4l.fsf@elephly.net> (raw)
In-Reply-To: <20190411181644.21661-1-mail@ambrevar.xyz>
Hi Pierre,
> * gnu/packages/games.scm (the-dark-mod): New variable.
[…]
> + (synopsis "Game based on the Thief series by Looking Glass Studios")
> + (description (format #f "The Dark Mod (TDM) is stealth/infiltration game
> +based on the Thief series by Looking Glass Studios. Formerly a Doom III mod,
> +it is now released as a standalone.
> +
> +The game data must be fetched manually by running @command{tdm_update}.
> +The ~a environment variable specifies the location where the game data is
> +saved (defaults to ~a)."
> + the-dark-mod-env-var-name the-dark-mod-env-var-value))
Is this actually free software? Does it depend on the proprietary Thief
game data to be playable? What is the purpose of tdm_update?
The value of the description field must be a plain string. It should
not be a format expression to allow for translations.
--
Ricardo
next prev parent reply other threads:[~2019-04-11 19:41 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-04-11 18:16 [bug#35234] [PATCH] gnu: Add the-dark-mod Pierre Neidhardt
2019-04-11 19:40 ` Ricardo Wurmus [this message]
2019-04-12 9:39 ` Pierre Neidhardt
2019-04-12 11:22 ` Ricardo Wurmus
2019-04-12 12:02 ` Pierre Neidhardt
2019-04-21 14:13 ` Ricardo Wurmus
2019-04-21 16:18 ` Ludovic Courtès
2019-04-22 9:02 ` Pierre Neidhardt
2019-04-22 9:19 ` Ricardo Wurmus
2019-04-22 9:42 ` Pierre Neidhardt
2019-04-22 16:50 ` Ludovic Courtès
2019-04-22 17:42 ` Pierre Neidhardt
2019-04-22 10:01 ` Adonay Felipe Nogueira
2019-04-22 9:40 ` Adonay Felipe Nogueira
2019-04-22 11:56 ` Ricardo Wurmus
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