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* [bug#62075] [PATCH 1/2] gnu: cataclysm-dda: Improve package style.
@ 2023-03-09 12:30 Nicolas Goaziou
  2023-03-09 12:30 ` [bug#62074] [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G Nicolas Goaziou
  2023-03-10 20:20 ` bug#62075: [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou
  0 siblings, 2 replies; 4+ messages in thread
From: Nicolas Goaziou @ 2023-03-09 12:30 UTC (permalink / raw)
  To: 62075

* gnu/packages/games.scm (cataclysm-dda)[arguments]: Use G-expressions.
[native-inputs]: Remove labels. Re-order alphabetically.
---
 gnu/packages/games.scm | 65 ++++++++++++++++++++----------------------
 1 file changed, 31 insertions(+), 34 deletions(-)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2946c787af..d057823832 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -954,43 +954,40 @@ (define-public cataclysm-dda
        (file-name (git-file-name name version))))
     (build-system gnu-build-system)
     (arguments
-     '(#:make-flags
-       (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
-             "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
-             "LOCALIZE=1" "LANGUAGES=all")
-       #:phases
-       (modify-phases %standard-phases
-         (delete 'configure)
-         ;; Apparently we can't do make on both tiles and a console version at
-         ;; the same time anymore, so we have to either "make clean" between
-         ;; builds or do some other hackery.  See:
-         ;;   https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
-         (add-after 'install 'make-clean-pre-tiles
-           (lambda* (#:key make-flags outputs #:allow-other-keys)
-             ;; Change prefix directory and enable tile graphics and sound.
-             (invoke "make" "clean")))
-         (add-after 'make-clean-pre-tiles 'build-tiles
-           (lambda* (#:key make-flags outputs #:allow-other-keys)
-             ;; Change prefix directory and enable tile graphics and sound.
-             (apply invoke "make" "TILES=1" "SOUND=1"
-                    (string-append "PREFIX="
-                                   (assoc-ref outputs "tiles"))
-                    (cdr make-flags))))
-         (add-after 'build-tiles 'install-tiles
-           (lambda* (#:key make-flags outputs #:allow-other-keys)
-             (apply invoke "make" "install" "TILES=1" "SOUND=1"
-                    (string-append "PREFIX="
-                                   (assoc-ref outputs "tiles"))
-                    (cdr make-flags)))))
-       ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
-       ;;       input in order to support tests.
-       #:tests? #f))
+     (list
+      #:make-flags
+      #~(list (string-append "PREFIX=" #$output)
+              "USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
+              "LOCALIZE=1" "LANGUAGES=all")
+      #:phases
+      #~(modify-phases %standard-phases
+          (delete 'configure)
+          ;; Apparently we can't do make on both tiles and a console version at
+          ;; the same time anymore, so we have to either "make clean" between
+          ;; builds or do some other hackery.  See:
+          ;;   https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
+          (add-after 'install 'make-clean-pre-tiles
+            (lambda* (#:key make-flags outputs #:allow-other-keys)
+              ;; Change prefix directory and enable tile graphics and sound.
+              (invoke "make" "clean")))
+          (add-after 'make-clean-pre-tiles 'build-tiles
+            (lambda* (#:key make-flags outputs #:allow-other-keys)
+              ;; Change prefix directory and enable tile graphics and sound.
+              (apply invoke "make" "TILES=1" "SOUND=1"
+                     (string-append "PREFIX=" #$output:tiles)
+                     (cdr make-flags))))
+          (add-after 'build-tiles 'install-tiles
+            (lambda* (#:key make-flags outputs #:allow-other-keys)
+              (apply invoke "make" "install" "TILES=1" "SOUND=1"
+                     (string-append "PREFIX=" #$output:tiles)
+                     (cdr make-flags)))))
+      ;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
+      ;;       input in order to support tests.
+      #:tests? #f))
     (outputs '("out"
                "tiles"))                ;for tile graphics and sound support
     (native-inputs
-     `(("gettext" ,gettext-minimal)
-       ("pkg-config" ,pkg-config)
-       ("astyle" ,astyle)))
+     (list astyle gettext-minimal pkg-config))
     (inputs
      (list freetype
            libogg

base-commit: 5befcff66edb4d72ab8e713c81836fb8519ce3e6
-- 
2.39.2





^ permalink raw reply related	[flat|nested] 4+ messages in thread

* [bug#62074] [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G.
  2023-03-09 12:30 [bug#62075] [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou
@ 2023-03-09 12:30 ` Nicolas Goaziou
  2023-03-10 20:21   ` bug#62074: " Nicolas Goaziou
  2023-03-10 20:20 ` bug#62075: [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou
  1 sibling, 1 reply; 4+ messages in thread
From: Nicolas Goaziou @ 2023-03-09 12:30 UTC (permalink / raw)
  To: 62074

* gnu/packages/games.scm (cataclysm-dda): Update to 0.G.
---
 gnu/packages/games.scm | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index d057823832..a0d7d68c2f 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -942,7 +942,7 @@ (define-public bzflag
 (define-public cataclysm-dda
   (package
     (name "cataclysm-dda")
-    (version "0.F-3")
+    (version "0.G")
     (source
      (origin
        (method git-fetch)
@@ -950,7 +950,7 @@ (define-public cataclysm-dda
              (url "https://github.com/CleverRaven/Cataclysm-DDA")
              (commit version)))
        (sha256
-        (base32 "1qnsz6az9qp4sbr3y4rcqhlmadrrdzafvd2xwf3db5wn0swvbjys"))
+        (base32 "0y8513yflxfqblk42h5ad0dq5lx5s8k6hhjy65yfcda7amsv9mhx"))
        (file-name (git-file-name name version))))
     (build-system gnu-build-system)
     (arguments
-- 
2.39.2





^ permalink raw reply related	[flat|nested] 4+ messages in thread

* bug#62075: [PATCH 1/2] gnu: cataclysm-dda: Improve package style.
  2023-03-09 12:30 [bug#62075] [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou
  2023-03-09 12:30 ` [bug#62074] [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G Nicolas Goaziou
@ 2023-03-10 20:20 ` Nicolas Goaziou
  1 sibling, 0 replies; 4+ messages in thread
From: Nicolas Goaziou @ 2023-03-10 20:20 UTC (permalink / raw)
  To: 62075-done

Nicolas Goaziou <mail@nicolasgoaziou.fr> writes:

> * gnu/packages/games.scm (cataclysm-dda)[arguments]: Use G-expressions.
> [native-inputs]: Remove labels. Re-order alphabetically.

Applied. Closing.




^ permalink raw reply	[flat|nested] 4+ messages in thread

* bug#62074: [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G.
  2023-03-09 12:30 ` [bug#62074] [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G Nicolas Goaziou
@ 2023-03-10 20:21   ` Nicolas Goaziou
  0 siblings, 0 replies; 4+ messages in thread
From: Nicolas Goaziou @ 2023-03-10 20:21 UTC (permalink / raw)
  To: 62074-done

Nicolas Goaziou <mail@nicolasgoaziou.fr> writes:

> * gnu/packages/games.scm (cataclysm-dda): Update to 0.G.

Applied. Closing.




^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2023-03-10 20:22 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
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2023-03-09 12:30 [bug#62075] [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou
2023-03-09 12:30 ` [bug#62074] [PATCH 2/2] gnu: cataclysm-dda: Update to 0.G Nicolas Goaziou
2023-03-10 20:21   ` bug#62074: " Nicolas Goaziou
2023-03-10 20:20 ` bug#62075: [PATCH 1/2] gnu: cataclysm-dda: Improve package style Nicolas Goaziou

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