From: Felix Gruber <felgru@posteo.net>
To: 52953@debbugs.gnu.org, Leo Famulari <leo@famulari.name>
Cc: Felix Gruber <felgru@posteo.net>
Subject: [bug#52953] [PATCH v2 3/3] gnu: openmw: Update to 0.47.0.
Date: Mon, 3 Jan 2022 19:38:26 +0000 [thread overview]
Message-ID: <20220103193826.20570-3-felgru@posteo.net> (raw)
In-Reply-To: <20220103193720.20388-1-felgru@posteo.net>
* gnu/packages/game-development.scm (openmw): Update to 0.47.0.
[arguments]: Add "-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON" to
configure-flags.
[inputs]: Use new simplified format. Add new dependencies lz4 and
recastnavigation.
---
gnu/packages/game-development.scm | 28 ++++++++++++++++------------
1 file changed, 16 insertions(+), 12 deletions(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index c14c047dbe..9b060f4ae8 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -25,6 +25,7 @@
;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
;;; Copyright © 2021 Andy Tai <atai@atai.org>
+;;; Copyright © 2022 Felix Gruber <felgru@posteo.net>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -1770,7 +1771,7 @@ of use.")
(define-public openmw
(package
(name "openmw")
- (version "0.46.0")
+ (version "0.47.0")
(source
(origin
(method git-fetch)
@@ -1780,24 +1781,27 @@ of use.")
(file-name (git-file-name name version))
(sha256
(base32
- "0rm32zsmxvr6b0jjihfj543skhicbw5kg6shjx312clhlm035w2x"))))
+ "19mcbnjl4279qalb97msf965bjax48mx1r1qczyvwhn28h6n3bsy"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ; No test target
#:configure-flags
- (list "-DDESIRED_QT_VERSION=5")))
+ (list "-DDESIRED_QT_VERSION=5"
+ "-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON")))
(native-inputs
(list boost doxygen pkg-config))
(inputs
- `(("bullet" ,bullet)
- ("ffmpeg" ,ffmpeg)
- ("libxt" ,libxt)
- ("mygui" ,mygui-gl) ; OpenMW does not need Ogre.
- ("openal" ,openal)
- ("openscenegraph" ,openmw-openscenegraph)
- ("qtbase" ,qtbase-5)
- ("sdl" ,sdl2)
- ("unshield" ,unshield)))
+ (list bullet
+ ffmpeg
+ libxt
+ lz4
+ mygui-gl ; OpenMW does not need Ogre.
+ openal
+ openmw-openscenegraph
+ qtbase-5
+ recastnavigation
+ sdl2
+ unshield))
(synopsis "Re-implementation of the RPG Morrowind engine")
(description
"OpenMW is a game engine which reimplements and extends the one that runs
--
2.30.2
next prev parent reply other threads:[~2022-01-03 19:39 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-01-02 16:01 [bug#52953] [PATCH 0/3] Update openmw to 0.47.0 Felix Gruber
2022-01-02 16:02 ` [bug#52953] [PATCH 1/3] gnu: Add recastnavigation Felix Gruber
2022-01-03 3:59 ` Leo Famulari
2022-01-02 16:02 ` [bug#52953] [PATCH 2/3] gnu: Add bullet-double-precision Felix Gruber
2022-01-03 3:59 ` Leo Famulari
2022-01-02 16:02 ` [bug#52953] [PATCH 3/3] gnu: openmw: Update to 0.47.0 Felix Gruber
2022-01-03 4:00 ` Leo Famulari
2022-01-03 19:37 ` [bug#52953] [PATCH v2 0/3] Update openmw " Felix Gruber
2022-01-03 19:38 ` [bug#52953] [PATCH v2 1/3] gnu: Add recastnavigation Felix Gruber
2022-01-03 19:38 ` [bug#52953] [PATCH v2 2/3] gnu: bullet: Build with double precision arithmetics Felix Gruber
2022-01-03 19:38 ` Felix Gruber [this message]
2022-01-03 20:14 ` bug#52953: [PATCH v2 0/3] Update openmw to 0.47.0 Leo Famulari
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