From: Leo Prikler <leo.prikler@student.tugraz.at>
To: 44008@debbugs.gnu.org
Subject: [bug#44008] [PATCH] gnu: Add tsukundere.
Date: Thu, 15 Oct 2020 12:20:41 +0200 [thread overview]
Message-ID: <20201015102040.12598-1-leo.prikler@student.tugraz.at> (raw)
* gnu/packages/game-development.scm (tsukundere): New variable.
---
gnu/packages/game-development.scm | 28 ++++++++++++++++++++++++++++
1 file changed, 28 insertions(+)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 061dc13f69..0f2734e3c4 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2476,3 +2476,31 @@ fully dynamic omnidirectional shadows, global illumination, HDR lighting,
deferred shading, morphological / temporal / multisample anti-aliasing, and
much more.")
(license license:zlib))))
+
+(define-public tsukundere
+ (package
+ (name "tsukundere")
+ (version "0.2.0")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://gitlab.com/leoprikler/tsukundere")
+ (commit version)))
+ (sha256
+ (base32
+ "0qmqch8hh7vsa8qaz853vwbkz0krb106955dnz8dsl7skbm5jpn6"))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("autoconf" ,autoconf-wrapper)
+ ("automake" ,automake)
+ ("guile" ,guile-3.0)
+ ("pkg-config" ,pkg-config)))
+ (propagated-inputs
+ `(("guile-sdl2" ,guile3.0-sdl2)))
+ (home-page "https://gitlab.com/leoprikler/tsukundere")
+ (synopsis "Visual novel engine")
+ (description "Tsukundere is a game engine geared heavily towards the
+development of visual novels, written on top of Guile-SDL2. It is still
+experimental and at the time of writing contains little more than the Guile
+modules, that make up its runtime.")
+ (license license:lgpl3+)))
--
2.28.0
next reply other threads:[~2020-10-15 10:22 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-10-15 10:20 Leo Prikler [this message]
2020-10-15 19:55 ` bug#44008: [PATCH] gnu: Add tsukundere Christopher Baines
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