From: Jack Hill <jackhill@jackhill.us>
To: "Ludovic Courtès" <ludo@gnu.org>
Cc: Guix Devel <guix-devel@gnu.org>
Subject: Re: Formalizing teams
Date: Wed, 22 Dec 2021 11:04:44 -0500 (EST) [thread overview]
Message-ID: <alpine.DEB.2.21.2112221101050.9433@marsh.hcoop.net> (raw)
In-Reply-To: <87ee641w3e.fsf@inria.fr>
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On Wed, 22 Dec 2021, Ludovic Courtès wrote:
> Hello Guix!
>
> I’ve been looking at our guix-patches backlog, at the great
> contributions we get but that stick there for too long, certainly
> discouraging people, and also at non-code initiatives (meetups, Guix
> Days, Outreachy, documentation, etc.) that we as a project could often
> support and encourage better, wondering how we could improve.
>
> I’ve been inspired by how the Rust folks approach these issues, in
> particular as described here:
>
> https://blog.m-ou.se/rust-is-not-a-company/
>
> https://www.youtube.com/watch?v=T1t4zGJYUuY
> (RacketCon 2019 talk by Aaron Turon)
>
> One idea that I like is to bring structure to the group, or rather to
> make structure visible, so that newcomers know who they can talk to to
> get started on a topic, know who to ping for reviews, and so that each
> one of us can see where they fit. Rust has well-defined teams:
>
> https://www.rust-lang.org/governance
>
> Guix is nowhere near the size of the Rust community (yet!), but I can
> already picture teams and members:
>
> co-maintainers (“core team”)
> community
> infrastructure
> internationalization
> security response
> release
> Rust packaging
> R packaging
> Java packaging
>
> In Rust, teams are responsible for overseeing discussions and changes in
> their area, but also ultimately for making decisions. I think that’s
> pretty much the case with the informal teams that exist today in Guix,
> but that responsibility could be made more explicit here. They
> distinguish teams from “working groups”, where working groups work on
> actually implementing what the team decided.
>
> How about starting with a web page listing these teams, their work,
> their members, and ways to contact them? Teams would be the primary
> contact point and for things that fall into their area and would be
> responsible for channeling proposals and advancing issues in their area.
>
> What do people think?
>
> Aaron Turon nicely explains that at first sight it has a bureaucratic
> feel to it, but that in practice it does help a lot in many ways, from
> onboarding to channeling change without losing consistency.
>
> Ludo’.
+1 from me. I think that it is natural that as we grow (yay!) we'll need a
little bit more structure. It would be wise to not overdo it and create
too many teams to start with, but I have nevertheless brainstormed some
additional teams:
* Documentation/Communication/Cookbook Recipes
* Desktop Environments
Best,
Jack
next prev parent reply other threads:[~2021-12-22 16:11 UTC|newest]
Thread overview: 21+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-12-22 15:46 Formalizing teams Ludovic Courtès
2021-12-22 16:04 ` Jack Hill [this message]
2021-12-22 16:22 ` indieterminacy
2021-12-22 19:43 ` Filip Łajszczak
2022-01-03 15:09 ` Ludovic Courtès
2021-12-27 5:17 ` Maxim Cournoyer
2021-12-28 10:52 ` Lars-Dominik Braun
2021-12-28 15:44 ` Kyle Meyer
2021-12-28 18:03 ` Ricardo Wurmus
2021-12-29 21:04 ` Lars-Dominik Braun
2021-12-28 14:44 ` Ricardo Wurmus
2021-12-29 9:05 ` Efraim Flashner
2022-01-03 15:22 ` Ludovic Courtès
2022-01-03 15:57 ` Ricardo Wurmus
2022-01-04 22:35 ` adriano
2022-03-31 21:15 ` david larsson
2022-04-01 9:14 ` Ludovic Courtès
-- strict thread matches above, loose matches on Subject: below --
2021-12-23 15:13 Blake Shaw
2021-12-23 21:51 ` Jonathan McHugh
2021-12-24 12:23 ` Hartmut Goebel
2021-12-24 15:37 ` indieterminacy
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