* bug#37846: @acronym not handled correctly in synopsis or descriptions [not found] <87h842r3xt.fsf@cbaines.net> @ 2020-01-29 14:21 ` Ludovic Courtès 2020-01-29 16:33 ` Christopher Baines 0 siblings, 1 reply; 2+ messages in thread From: Ludovic Courtès @ 2020-01-29 14:21 UTC (permalink / raw) To: Christopher Baines; +Cc: 37846-done Hi Chris, Christopher Baines <mail@cbaines.net> skribis: > When rendering synopsis or descriptions as plain text, acronyms are not > handled correctly, they're just omitted entirely. > > Flexible objects for representing @acronym{UFO, unified font object} > data > > -> > > Flexible objects for representing data > > > @acronym{FIFE, Flexible Isometric Free Engine} is a > multi-platform\nisometric game engine. Python bindings are included > allowing users to create\ngames using Python as well as C++. > > -> > > is a multi-platform isometric game engine. Python bindings are > included allowing users to create games using Python as well as C++. > > > I believe this is a bug in Guile, but it could also be a problem with > the texinfo markup. Fixed in Guile commit ff14b77ff527f297438b83614db0c1d56322ec42 (on ‘master’, which corresponds to 3.0.x, but we could backport to ‘stable-2.2’). Thanks, Ludo’. ^ permalink raw reply [flat|nested] 2+ messages in thread
* bug#37846: @acronym not handled correctly in synopsis or descriptions 2020-01-29 14:21 ` bug#37846: @acronym not handled correctly in synopsis or descriptions Ludovic Courtès @ 2020-01-29 16:33 ` Christopher Baines 0 siblings, 0 replies; 2+ messages in thread From: Christopher Baines @ 2020-01-29 16:33 UTC (permalink / raw) To: Ludovic Courtès; +Cc: 37846-done [-- Attachment #1: Type: text/plain, Size: 1064 bytes --] Ludovic Courtès <ludo@gnu.org> writes: > Hi Chris, > > Christopher Baines <mail@cbaines.net> skribis: > >> When rendering synopsis or descriptions as plain text, acronyms are not >> handled correctly, they're just omitted entirely. >> >> Flexible objects for representing @acronym{UFO, unified font object} >> data >> >> -> >> >> Flexible objects for representing data >> >> >> @acronym{FIFE, Flexible Isometric Free Engine} is a >> multi-platform\nisometric game engine. Python bindings are included >> allowing users to create\ngames using Python as well as C++. >> >> -> >> >> is a multi-platform isometric game engine. Python bindings are >> included allowing users to create games using Python as well as C++. >> >> >> I believe this is a bug in Guile, but it could also be a problem with >> the texinfo markup. > > Fixed in Guile commit ff14b77ff527f297438b83614db0c1d56322ec42 (on > ‘master’, which corresponds to 3.0.x, but we could backport to > ‘stable-2.2’). Wnoderful, thanks Ludo. [-- Attachment #2: signature.asc --] [-- Type: application/pgp-signature, Size: 962 bytes --] ^ permalink raw reply [flat|nested] 2+ messages in thread
end of thread, other threads:[~2020-01-29 16:33 UTC | newest] Thread overview: 2+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- [not found] <87h842r3xt.fsf@cbaines.net> 2020-01-29 14:21 ` bug#37846: @acronym not handled correctly in synopsis or descriptions Ludovic Courtès 2020-01-29 16:33 ` Christopher Baines
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