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* bug#13757: Problems with Guile's number printer
       [not found]               ` <87txp9nrmc.fsf_-_@tines.lan>
@ 2013-02-19  8:18                 ` Andy Wingo
  2013-03-17 23:47                   ` bug#12216: " Mark H Weaver
  2013-03-18  1:29                   ` bug#13757: " Mark H Weaver
  0 siblings, 2 replies; 7+ messages in thread
From: Andy Wingo @ 2013-02-19  8:18 UTC (permalink / raw)
  To: 13757; +Cc: Daniel Llorens

Hi,

I'm redirecting the number printing conversation to bug-guile, so that
we can track it.  Thanks for the debugging!

On Tue 19 Feb 2013 00:12, Mark H Weaver <mhw@netris.org> writes:

> Andy Wingo <wingo@pobox.com> writes:
>
>> On Wed 23 Jan 2013 13:20, Daniel Llorens <daniel.llorens@bluewin.ch> writes:
>>
>>> scheme@(guile-user)> (f64vector-ref #s64(1 2 3) 0)
>>> $1 = #.#
>>
>> Here you are interpreting an int64 as a double, which should work, but
>> this printed result is really bizarre and looks like a bug in our number
>> printer.  Mark? :)
>
> Yes, our number printer is seriously flawed and needs a rewrite.  It
> prints subnormal[1] floats as "#.#", and even in typical cases often
> fails to print enough digits to get the same number back when you read
> it back in.
>
> Note that this also affects compiled code involving numbers, because the
> compiler serializes numbers using 'number->string'.  For example,
> (* 1e-155 1e-155) returns #f at the REPL, because peval turns this into
> a constant which happens to be a subnormal.  During assembly it serializes
> this to "#.#", and then 'string->number' returns #f.
>
> Also, 3.14159265358979323846264338327950288419716939937510582097494, if
> compiled, fails to produce the float closest to pi.  (acos -1) works
> properly, but only because this expression is not currently folded to a
> constant by the compiler.
>
> I've already started work on this (based on "Printing Floating-Point
> Numbers Quickly and Accurately" by Burger and Dybvig) but got
> distracted.
>
>      Mark
>
> [1] http://en.wikipedia.org/wiki/Subnormal_number

-- 
http://wingolog.org/





^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#12216: Problems with Guile's number printer
  2013-02-19  8:18                 ` bug#13757: Problems with Guile's number printer Andy Wingo
@ 2013-03-17 23:47                   ` Mark H Weaver
  2013-03-18  1:28                     ` Mark H Weaver
  2013-03-18  1:29                   ` bug#13757: " Mark H Weaver
  1 sibling, 1 reply; 7+ messages in thread
From: Mark H Weaver @ 2013-03-17 23:47 UTC (permalink / raw)
  To: Andy Wingo; +Cc: 12216-done, Daniel Llorens

I've pushed 1ea37620c2c1794f7685b312d2530676a078ada7 to stable-2.0,
which fixes our number printer.  Closing this bug.

   Thanks,
     Mark





^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#12216: Problems with Guile's number printer
  2013-03-17 23:47                   ` bug#12216: " Mark H Weaver
@ 2013-03-18  1:28                     ` Mark H Weaver
  0 siblings, 0 replies; 7+ messages in thread
From: Mark H Weaver @ 2013-03-18  1:28 UTC (permalink / raw)
  To: Andy Wingo; +Cc: Daniel Llorens, 12216

I wrote:
> I've pushed 1ea37620c2c1794f7685b312d2530676a078ada7 to stable-2.0,
> which fixes our number printer.  Closing this bug.

Sorry, I sent this to the wrong bug.  Oops :)

    Mark





^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#13757: Problems with Guile's number printer
  2013-02-19  8:18                 ` bug#13757: Problems with Guile's number printer Andy Wingo
  2013-03-17 23:47                   ` bug#12216: " Mark H Weaver
@ 2013-03-18  1:29                   ` Mark H Weaver
  1 sibling, 0 replies; 7+ messages in thread
From: Mark H Weaver @ 2013-03-18  1:29 UTC (permalink / raw)
  To: Andy Wingo; +Cc: 13757-done, Daniel Llorens

I've pushed 1ea37620c2c1794f7685b312d2530676a078ada7 to stable-2.0,
which fixes our number printer.  Closing this bug.

   Thanks,
     Mark






^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#14047: more aggressive inlining
       [not found]                         ` <87k3prlai3.fsf@pobox.com>
@ 2013-03-25  9:42                           ` Daniel Llorens
  2013-03-27 19:31                             ` Andy Wingo
  0 siblings, 1 reply; 7+ messages in thread
From: Daniel Llorens @ 2013-03-25  9:42 UTC (permalink / raw)
  To: 14047


On Mar 1, 2013, at 10:44, Andy Wingo wrote:

> On Fri 01 Mar 2013 10:01, Daniel Llorens <daniel.llorens@bluewin.ch> writes:
> 
>> scheme@(guile-user)> ,optimize (vector-ref #(1 2 3) 0)
>> $1 = 1
>> scheme@(guile-user)> ,optimize (array-ref #(1 2 3) 0)
>> $2 = (array-ref '#(1 2 3) 0)
> 
> File a bug for this case, this sort of thing is totally fixable :)

So I think this use of array-ref should be inlined.

Same for other simple functions such as e.g.

scheme@(guile-user)> ,optimize (real-part 1+1i)
$1 = (real-part 1.0+1.0i)
scheme@(guile-user)> 

imag-part, magnitude, and so on.







^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#14047: more aggressive inlining
  2013-03-25  9:42                           ` bug#14047: more aggressive inlining Daniel Llorens
@ 2013-03-27 19:31                             ` Andy Wingo
  2013-03-27 20:40                               ` Daniel Llorens
  0 siblings, 1 reply; 7+ messages in thread
From: Andy Wingo @ 2013-03-27 19:31 UTC (permalink / raw)
  To: Daniel Llorens; +Cc: 14047

On Mon 25 Mar 2013 10:42, Daniel Llorens <daniel.llorens@bluewin.ch> writes:

>> On Fri 01 Mar 2013 10:01, Daniel Llorens <daniel.llorens@bluewin.ch> writes:
>> 
>>> scheme@(guile-user)> ,optimize (vector-ref #(1 2 3) 0)
>>> $1 = 1
>>> scheme@(guile-user)> ,optimize (array-ref #(1 2 3) 0)
>>> $2 = (array-ref '#(1 2 3) 0)
>> 
>> File a bug for this case, this sort of thing is totally fixable :)
>
> So I think this use of array-ref should be inlined.
>
> Same for other simple functions such as e.g.
>
> scheme@(guile-user)> ,optimize (real-part 1+1i)
> $1 = (real-part 1.0+1.0i)
> scheme@(guile-user)> 
>
> imag-part, magnitude, and so on.

If you would like to make a precise list, that would be helpful.

Cheers,

A
-- 
http://wingolog.org/





^ permalink raw reply	[flat|nested] 7+ messages in thread

* bug#14047: more aggressive inlining
  2013-03-27 19:31                             ` Andy Wingo
@ 2013-03-27 20:40                               ` Daniel Llorens
  0 siblings, 0 replies; 7+ messages in thread
From: Daniel Llorens @ 2013-03-27 20:40 UTC (permalink / raw)
  To: Andy Wingo; +Cc: 14047


On Mar 27, 2013, at 20:31, Andy Wingo wrote:

> If you would like to make a precise list, that would be helpful.


At least everything from §6.6.2.7 to §6.6.2.13 in http://www.gnu.org/software/guile/manual/html_node/

I've noticed that a few of these are already reduced, it seems quite random. For example everything in §6.6.2.8 is reduced, then logand is reduced but logior is not.

odd? *
even? *
quotient
modulo
remainder
gcd
lcm
modulo-expt
exact-integer-sqrt
make-rectangular
make-polar
real-part
imag-part
magnitude
angle
abs
min
max
truncate
round
floor
ceiling
euclidean/, -quotient, -remainder
floor/, -quotient, -remainder
ceiling/, -quotient, -remainder
truncate/, -quotient, -remainder
centered/, -quotient, -remainder
round/, -quotient, -remainder
sqrt
expt
sin
cos
tan
asin
acos
atan
exp
log
log10
sinh
cosh
tanh
asinh
acosh
atanh
logand *
logior
lognot *
logtest
ash *
logcount
integer-length
integer-expt
bit-extract








^ permalink raw reply	[flat|nested] 7+ messages in thread

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2013-02-19  8:18                 ` bug#13757: Problems with Guile's number printer Andy Wingo
2013-03-17 23:47                   ` bug#12216: " Mark H Weaver
2013-03-18  1:28                     ` Mark H Weaver
2013-03-18  1:29                   ` bug#13757: " Mark H Weaver
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     [not found]                         ` <87k3prlai3.fsf@pobox.com>
2013-03-25  9:42                           ` bug#14047: more aggressive inlining Daniel Llorens
2013-03-27 19:31                             ` Andy Wingo
2013-03-27 20:40                               ` Daniel Llorens

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