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* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
@ 2015-06-09 17:32 Nicolas Richard
  2019-10-09  3:46 ` Lars Ingebrigtsen
  0 siblings, 1 reply; 8+ messages in thread
From: Nicolas Richard @ 2015-06-09 17:32 UTC (permalink / raw)
  To: 20780

I was trying to find a template/skeleton mechanism, and that leads to
(info "(emacs) Text") :
>    The “automatic typing” features may be useful when writing text.
> *note The Autotype Manual: (autotype)Top.

Following through to the autotype info page, I'm a bit disappointed
because the manual explains how skeletons can:
- accept input in section 1,
- be modified with prefix arguments in section 2,
- be called as abbrevs in section 3,
and we have to wait section 4 to read about a (quite scary,
IMO) way to define skeletons. I'm now convinced that it is in fact not
expected that the *user* writes her own skeletons. Is that right ?

If that is the case, I suggest to mention that fact right from the
beginning, and maybe explicitly list a few places where skeletons are
actually availables (which key). C-mode is mentionned but from "emacs -Q
-f c-mode" I couldn't find anything in the menu.

Nicolas.





^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2019-10-11  7:44 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2015-06-09 17:32 bug#20780: 25.0.50; explain where to find skeletons in autotype info manual Nicolas Richard
2019-10-09  3:46 ` Lars Ingebrigtsen
2019-10-09 17:11   ` Eli Zaretskii
2019-10-09 17:44     ` Lars Ingebrigtsen
2019-10-09 18:05       ` Eli Zaretskii
2019-10-09 18:08         ` Lars Ingebrigtsen
2019-10-09 22:07           ` Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors
2019-10-11  7:44             ` Lars Ingebrigtsen

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