* Updating minetest to 5.6.0?
@ 2022-09-15 17:59 Jan
2022-09-15 18:15 ` Maxime Devos
0 siblings, 1 reply; 13+ messages in thread
From: Jan @ 2022-09-15 17:59 UTC (permalink / raw)
To: guix-devel
Hello,
I almost effortlessly updated the minetest package to 5.6.0 so I wonder if there's a person who is in charge of updating minetest-related stuff or should I just send the patch? Is there any test procedure for minetest mods and games? Should I also update games and mods?
I ask because last time when there was a major minetest update (Irrlicht fork) someone did the job faster than me and I ended up wasting my time.
By the way I'm back and alive after the pandemic madness and other things that kept me "busy" (depressed), so I might contribute to Guix more often from now on :)
Jan Wielkiewicz
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-15 17:59 Updating minetest to 5.6.0? Jan
@ 2022-09-15 18:15 ` Maxime Devos
2022-09-15 18:27 ` Tobias Platen
2022-09-15 22:45 ` Jan
0 siblings, 2 replies; 13+ messages in thread
From: Maxime Devos @ 2022-09-15 18:15 UTC (permalink / raw)
To: Jan, guix-devel
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On 15-09-2022 19:59, Jan wrote:
> Hello,
>
> I almost effortlessly updated the minetest package to 5.6.0 so I wonder if there's a person who is in charge of updating minetest-related stuff or should I just send the patch?
No, Guix does collective maintenance, and AFAIK nobody has made a patch
yet or volunteered to keep track of Minetest packages. If you have a
patch, you can simply sent it.
> Is there any test procedure for minetest mods and games?
You can compile them:
$ ./pre-inst-env guix build minetest minetest-worldedit minetest-...
The minetest-mod-build-system has some (very basic) tests for testing
that the mods at least load with the new Minetest.
For some additional testing, you could create a new world (creative
mode), enable all the mods, place blocks of various mods, testing things
out.
> Should I also update games and mods?
If you want to, but I would say it's only required if otherwise the mods
fail to load or are otherwise broken by the update.
Greetings,
Maxime.
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-15 18:15 ` Maxime Devos
@ 2022-09-15 18:27 ` Tobias Platen
2022-09-15 22:45 ` Jan
1 sibling, 0 replies; 13+ messages in thread
From: Tobias Platen @ 2022-09-15 18:27 UTC (permalink / raw)
To: guix-devel
I'm also working on a VR version of minetest, I'll plan to package that
one too.
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-15 18:15 ` Maxime Devos
2022-09-15 18:27 ` Tobias Platen
@ 2022-09-15 22:45 ` Jan
2022-09-16 8:59 ` Maxime Devos
1 sibling, 1 reply; 13+ messages in thread
From: Jan @ 2022-09-15 22:45 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
> No, Guix does collective maintenance, and AFAIK nobody has made a patch
> yet or volunteered to keep track of Minetest packages. If you have a
> patch, you can simply sent it.
Will do that soon once I sort other things out.
> You can compile them:
>
> $ ./pre-inst-env guix build minetest minetest-worldedit minetest-...
I did successfully compile the game, mineclone2, and some other mods. Generally the game works, mineclone2 (a subgame) works and is visible.
> The minetest-mod-build-system has some (very basic) tests for testing
> that the mods at least load with the new Minetest.
About that, I can never see mods installed with Guix in Minetest. Is the build system really working as intended? I'm running the latest Guix. Am I missing something? I don't see the mods on the current version nor the latest I packaged.
I tried installing a mod by force installing it into "share/minetest/mods/modname" using the copy-build-system just like mineclone2 is installed, but it doesn't work this way.
Any ideas what's wrong?
> For some additional testing, you could create a new world (creative
> mode), enable all the mods, place blocks of various mods, testing things
> out.
>> Should I also update games and mods?
> If you want to, but I would say it's only required if otherwise the
> mods
> fail to load or are otherwise broken by the update.
> Greetings,
> Maxime.
Jan WielkiewiczTemat: Re: Updating minetest to 5.6.0?
Data: 2022-09-15 20:25
Nadawca: "Maxime Devos" <maximedevos@telenet.be>
Adresat: "Jan" <tona_kosmicznego_smiecia@interia.pl>; guix-devel@gnu.org;
>
>>
>
> On 15-09-2022 19:59, Jan wrote:
>> Hello,
>>
>> I almost effortlessly updated the minetest package to 5.6.0 so I
wonder if there's a person who is in charge of updating minetest-related
stuff or should I just send the patch?
>
> No, Guix does collective maintenance, and AFAIK nobody has made a
patch
> yet or volunteered to keep track of Minetest packages. If you have a
> patch, you can simply sent it.
>
>> Is there any test procedure for minetest mods and games?
>
> You can compile them:
>
> $ ./pre-inst-env guix build minetest minetest-worldedit minetest-...
>
> The minetest-mod-build-system has some (very basic) tests for testing
> that the mods at least load with the new Minetest.
>
> For some additional testing, you could create a new world (creative
> mode), enable all the mods, place blocks of various mods, testing
things
> out.
>
>> Should I also update games and mods?
>
> If you want to, but I would say it's only required if otherwise the
mods
> fail to load or are otherwise broken by the update.
>
> Greetings,
> Maxime.
>
>
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-15 22:45 ` Jan
@ 2022-09-16 8:59 ` Maxime Devos
2022-09-16 17:57 ` Jan Wielkiewicz
0 siblings, 1 reply; 13+ messages in thread
From: Maxime Devos @ 2022-09-16 8:59 UTC (permalink / raw)
To: Jan, guix-devel@gnu.org
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On 16-09-2022 00:45, Jan wrote:
>> The minetest-mod-build-system has some (very basic) tests for testing
>> that the mods at least load with the new Minetest.
> About that, I can never see mods installed with Guix in Minetest. Is the build system really working as intended? I'm running the latest Guix. Am I missing something? I don't see the mods on the current version nor the latest I packaged.
Seems to work over here:
$ guix shell --pure minetest minetest-mesecons
[ in the GUI: ‘Select Mods’ ]
[ GUI: ]
+ mesecons
+ Minetest Game mods
[ in the GUI: select +mesecons ]
[ ...]
Make sure to install Minetest and its mods in the same profile, and to
log out and in again if it's not done with "guix shell" or "guix
environment --ad-hoc" but with "guix home" or "guix install", such that
Guix can set appropriate environment variables (MINETEST_MOD_PATH).
> I tried installing a mod by force installing it into "share/minetest/mods/modname" using the copy-build-system just like mineclone2 is installed, but it doesn't work this way.
minetest-mod-build-system does this too, in 'mod-install-plan'
Greetings,
Maxime.
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-16 8:59 ` Maxime Devos
@ 2022-09-16 17:57 ` Jan Wielkiewicz
2022-09-16 18:18 ` Maxime Devos
0 siblings, 1 reply; 13+ messages in thread
From: Jan Wielkiewicz @ 2022-09-16 17:57 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
On 16.09.2022 10:59, Maxime Devos wrote:
>
>
> On 16-09-2022 00:45, Jan wrote:
>>> The minetest-mod-build-system has some (very basic) tests for testing
>>> that the mods at least load with the new Minetest.
>> About that, I can never see mods installed with Guix in Minetest. Is
>> the build system really working as intended? I'm running the latest
>> Guix. Am I missing something? I don't see the mods on the current
>> version nor the latest I packaged.
>
> Seems to work over here:
>
> $ guix shell --pure minetest minetest-mesecons
> [ in the GUI: ‘Select Mods’ ]
> [ GUI: ]
> + mesecons
> + Minetest Game mods
>
> [ in the GUI: select +mesecons ]
> [ ...]
>
> Make sure to install Minetest and its mods in the same profile, and to
> log out and in again if it's not done with "guix shell" or "guix
> environment --ad-hoc" but with "guix home" or "guix install", such that
> Guix can set appropriate environment variables (MINETEST_MOD_PATH).
>
>> I tried installing a mod by force installing it into
>> "share/minetest/mods/modname" using the copy-build-system just like
>> mineclone2 is installed, but it doesn't work this way.
>
> minetest-mod-build-system does this too, in 'mod-install-plan'
>
> Greetings,
> Maxime.
Thanks, it works now.
I made a mistake and installed it from "guix shell -D guix --pure". Now
that I installed it from my profile, both mods and games are visible in
Minetest without a reboot. I also did a quick check and mods appear to work.
Last one question before sending the patches: I'm adding a minetest game
called Exile and it uses a mod called naturalslopeslib. I packaged both
of them but Exile expects the lib to be installed in
"/.guix-profile/share/minetest/games/exile/mods/naturalslopeslib/".
Should I add the mod as a propagated-input of Exile or should I directly
copy/link the lib into Exile's tree (if so, how do I go about that)?
Users can easily download naturalslopeslib through Guix and enable it in
the game's GUI but some may expect the dependency to be already there.
My Exile package uses copy-build-system just like mineclone2.
Jan Wielkiewicz
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-16 17:57 ` Jan Wielkiewicz
@ 2022-09-16 18:18 ` Maxime Devos
2022-09-17 0:10 ` Jan Wielkiewicz
0 siblings, 1 reply; 13+ messages in thread
From: Maxime Devos @ 2022-09-16 18:18 UTC (permalink / raw)
To: Jan Wielkiewicz, guix-devel@gnu.org
[-- Attachment #1.1.1: Type: text/plain, Size: 1510 bytes --]
On 16-09-2022 19:57, Jan Wielkiewicz wrote:
> Last one question before sending the patches: I'm adding a minetest game
> called Exile and it uses a mod called naturalslopeslib. I packaged both
> of them but Exile expects the lib to be installed in
> "/.guix-profile/share/minetest/games/exile/mods/naturalslopeslib/".
> Should I add the mod as a propagated-input of Exile or should I directly
> copy/link the lib into Exile's tree (if so, how do I go about that)?
How about modifying minetest-exile's phases to add a symlink in
#$output /share/minetest/games/exile/mods/naturalslopeslib
pointing to #$(this-package-input "minetest-naturalslopeslib")?
(I don't know how to do that with copy-build-system though, does that
build system support phases? I was thinking of a post-install phase or
a post-unpack)
(Also I don't know if Minetest allows symlinks inside mods)
That way:
* it doesn't have to be propagated (so naturalslopeslib only appears
in the (non-game) mod if the user actually asked to install the Guix
package, and not as a consequence of installing something else
* by using a symlink instead of a copy, a little space, network IO,
disk IO and build time is saved, e.g. when the user installs both
minetest-exile and minetest-naturalslopeslib
I think it would be feasible to write a 'minetest-game-build-system' to
mostly automatically do such things, but currently such a thing does not
exist yet.
Greetings,
Maxime.
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-16 18:18 ` Maxime Devos
@ 2022-09-17 0:10 ` Jan Wielkiewicz
2022-09-17 0:13 ` Jan Wielkiewicz
2022-09-17 9:43 ` Maxime Devos
0 siblings, 2 replies; 13+ messages in thread
From: Jan Wielkiewicz @ 2022-09-17 0:10 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
On 16.09.2022 20:18, Maxime Devos wrote:
>> How about modifying minetest-exile's phases to add a symlink in
>> #$output /share/minetest/games/exile/mods/naturalslopeslib
>> pointing to #$(this-package-input "minetest-naturalslopeslib")?
>>
>> (I don't know how to do that with copy-build-system though, does that
>> build system support phases? I was thinking of a post-install phase or
>> a post-unpack)
>>
>> (Also I don't know if Minetest allows symlinks inside mods)
>>
>> That way:
>>
>> * it doesn't have to be propagated (so naturalslopeslib only appears
>> in the (non-game) mod if the user actually asked to install the Guix
>> package, and not as a consequence of installing something else
>>
>> * by using a symlink instead of a copy, a little space, network IO,
>> disk IO and build time is saved, e.g. when the user installs both
>> minetest-exile and minetest-naturalslopeslib
>>
Done. See the patches (I can't really find "git send-email" on Guix for
some odd reason). The hacks in the Exile package are quite ugly, but I
don't know a better way, see below.
>> I think it would be feasible to write a 'minetest-game-build-system' to
>> mostly automatically do such things, but currently such a thing does not
>> exist yet.
Minetest has a pretty ugly way of managing dependencies, actually it
doesn't manage them at all. So it's either up to (sub)game developers to
bundle everything into their games or up to users to download all the
dependencies they want. In the future the game will download
dependencies automatically which is even worse from our perspective. I
could possibly try hacking the build system to do something but I'm
unfamiliar with Guix's guts.
>
> Greetings,
> Maxime.
Jan Wielkiewicz
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-17 0:10 ` Jan Wielkiewicz
@ 2022-09-17 0:13 ` Jan Wielkiewicz
2022-09-17 10:00 ` Maxime Devos
2022-09-17 9:43 ` Maxime Devos
1 sibling, 1 reply; 13+ messages in thread
From: Jan Wielkiewicz @ 2022-09-17 0:13 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
[-- Attachment #1: Type: text/plain, Size: 21 bytes --]
Forgot the patches...
[-- Attachment #2: 0002-gnu-Add-minetest-exile-minetest-naturalslopeslib.patch --]
[-- Type: text/x-patch, Size: 3491 bytes --]
From 0ec48989fd8cf47c20c2c7181f05469335753514 Mon Sep 17 00:00:00 2001
From: Jan Wielkiewicz <tona_kosmicznego_smiecia@interia.pl>
Date: Sat, 17 Sep 2022 01:10:58 +0200
Subject: [PATCH 2/2] gnu: Add minetest-exile, minetest-naturalslopeslib.
* gnu/packages/minetest.scm (minetest-exile,
minetest-naturalslopeslib): New variables.
---
gnu/packages/minetest.scm | 61 +++++++++++++++++++++++++++++++++++++++
1 file changed, 61 insertions(+)
diff --git a/gnu/packages/minetest.scm b/gnu/packages/minetest.scm
index 82c0b352bb..dc5dee11bd 100644
--- a/gnu/packages/minetest.scm
+++ b/gnu/packages/minetest.scm
@@ -747,3 +747,64 @@ (define-public minetest-basic-trains
advtrains up to version 2.2.1.")
(license (list license:cc-by-sa3.0 license:agpl3+))
(properties `((upstream-name . "orwell/basic_trains")))))
+
+(define-public minetest-naturalslopeslib
+ (package
+ (name "minetest-naturalslopeslib")
+ (version "1.5")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url
+ "https://files.creativekara.fr/git/naturalslopeslib.git")
+ (commit version)))
+ (sha256
+ (base32
+ "19j223lld415496ppk0q0d4g45hxrvygl3axxlmbvqilflsqp6n0"))
+ (file-name (git-file-name name version))))
+ (build-system minetest-mod-build-system)
+ (home-page
+ "https://content.minetest.net/packages/karamel/naturalslopeslib/")
+ (synopsis "Natural slopes library for Minetest")
+ (description
+ "This Minetest mod is a library that adds stair-like nodes from soft
+ground nodes (sand, dirt, gravel...) that may change shape automatically
+according to their surroundings.")
+ (license license:lgpl2.1)))
+
+(define-public minetest-exile
+ (package
+ (name "minetest-exile")
+ (version "v0.3.8d")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/jeremyshannon/Exile/")
+ (commit version)))
+ (file-name (git-file-name name version))
+ (modules '((guix build utils)))
+ (snippet #~(delete-file-recursively "mods/naturalslopeslib"))
+ (sha256
+ (base32
+ "1h7792kznhcqrvxn127318dx1v4xbwvffxw7vav22fd85c839c5g"))))
+ (build-system copy-build-system)
+ (arguments
+ (list #:install-plan #~'(("." "share/minetest/games/exile"))
+ #:phases #~(modify-phases %standard-phases
+ (add-after 'install 'install-dependencies
+ (lambda _
+ (symlink (string-append
+ #$(this-package-input
+ "minetest-naturalslopeslib")
+ "/share/minetest/mods/naturalslopeslib")
+ (string-append
+ #$output
+ "/share/minetest/games/exile/"
+ "mods/naturalslopeslib")))))))
+ (inputs (list minetest-naturalslopeslib))
+ (synopsis "A survival game for Minetest")
+ (description
+ "Exile is a wilderness survival game with simple technology using
+the Minetest game engine.")
+ (home-page "https://content.minetest.net/packages/Mantar/exile/")
+ (license license:gpl3)))
--
2.37.3
[-- Attachment #3: 0001-gnu-minetest-update-to-5.6.0.patch --]
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From cf3af84978f8b630d432c2f042ee9b041aa9118d Mon Sep 17 00:00:00 2001
From: Jan Wielkiewicz <tona_kosmicznego_smiecia@interia.pl>
Date: Thu, 15 Sep 2022 22:19:05 +0200
Subject: [PATCH 1/2] gnu: minetest: update to 5.6.0.
* gnu/packages/minetest.scm (minetest, minetest-data): Update to 5.6.0.
* gnu/packages/games.scm (irrlicht-for-minetest): Update to 1.9.0mt7,
[inputs]: add libxi.
---
gnu/packages/games.scm | 7 +++++--
gnu/packages/minetest.scm | 7 ++++---
2 files changed, 9 insertions(+), 5 deletions(-)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 60ce0167a6..1e2ec71da3 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -73,6 +73,7 @@
;;; Copyright © 2022 zamfofex <zamfofex@twdb.moe>
;;; Copyright © 2022 Gabriel Arazas <foo.dogsquared@gmail.com>
;;; Copyright © 2022 Maxim Cournoyer <maxim.cournoyer@gmail.com>
+;;; Copyright © 2022 Jan Wielkiewicz <tona_kosmicznego_smiecia@interia.pl>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -3626,7 +3627,7 @@ (define-public irrlicht-for-minetest
(package
(inherit irrlicht)
(name "irrlicht-for-minetest")
- (version "1.9.0mt5")
+ (version "1.9.0mt7")
(source
(origin
(method git-fetch)
@@ -3635,8 +3636,10 @@ (define-public irrlicht-for-minetest
(commit version)))
(sha256
(base32
- "1jxk1x0f60n8lrz8a6x62aj2pqg0qnbajsld3lqncvwsfbi0xjx1"))))
+ "0pgvwfbp9df3xi4fjqngh7mikyklgwxjmrv28s7v35wpg5dz7vhj"))))
(build-system cmake-build-system)
+ (inputs (modify-inputs (package-inputs irrlicht)
+ (prepend libxi)))
(arguments
;; No check target.
(list #:tests? #f))))
diff --git a/gnu/packages/minetest.scm b/gnu/packages/minetest.scm
index fd0dbec6a2..82c0b352bb 100644
--- a/gnu/packages/minetest.scm
+++ b/gnu/packages/minetest.scm
@@ -8,6 +8,7 @@
;;; Copyright © 2021 Trevor Hass <thass@okstate.edu>
;;; Copyright © 2020, 2021, 2022 Liliana Marie Prikler <liliana.prikler@gmail.com>
;;; Copyright © 2021 Maxime Devos <maximedevos@telenet.be>
+;;; Copyright © 2022 Jan Wielkiewicz <tona_kosmicznego_smiecia@interia.pl>
;;; This file is part of GNU Guix.
;;;
;;; GNU Guix is free software; you can redistribute it and/or modify it
@@ -53,7 +54,7 @@ (define-module (gnu packages minetest)
(define-public minetest
(package
(name "minetest")
- (version "5.5.1")
+ (version "5.6.0")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -62,7 +63,7 @@ (define-public minetest
(file-name (git-file-name name version))
(sha256
(base32
- "042v71gkk0xfixcsn82az2fri0n28fgf9d2zcz31bijqmg5q7imj"))
+ "00i53xswf9sz5mh93ijfgav9kjffmwr0c57cnhgbvq7ca5qxiin1"))
(modules '((guix build utils)))
(snippet
'(begin
@@ -166,7 +167,7 @@ (define minetest-data
(file-name (git-file-name name version))
(sha256
(base32
- "12cpaiww148szvnrc8r8cffwvl33smnrl7k29sh401yv0pbqi3j8"))))
+ "1pjd32qzchhw15ympvv14va4ryylqh1cfi3hsa9ln51dicfq6mjd"))))
(build-system copy-build-system)
(arguments
(list #:install-plan
--
2.37.3
^ permalink raw reply related [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-17 0:10 ` Jan Wielkiewicz
2022-09-17 0:13 ` Jan Wielkiewicz
@ 2022-09-17 9:43 ` Maxime Devos
2022-09-18 11:11 ` Jan Wielkiewicz
1 sibling, 1 reply; 13+ messages in thread
From: Maxime Devos @ 2022-09-17 9:43 UTC (permalink / raw)
To: Jan Wielkiewicz, guix-devel@gnu.org
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On 17-09-2022 02:10, Jan Wielkiewicz wrote:
> Done. See the patches (I can't really find "git send-email" on Guix for
> some odd reason). The hacks in the Exile package are quite ugly, but I
> don't know a better way, see below.
>
Try "guix show git", it will mention a 'send-email' output that you can
install to have access to 'git send-email'. See ‘(guix)Packages with
Multiple Outputs’ on how to install such outputs.
Greetings,
Maxime.
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-17 0:13 ` Jan Wielkiewicz
@ 2022-09-17 10:00 ` Maxime Devos
0 siblings, 0 replies; 13+ messages in thread
From: Maxime Devos @ 2022-09-17 10:00 UTC (permalink / raw)
To: Jan Wielkiewicz, guix-devel@gnu.org
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On 17-09-2022 02:13, Jan Wielkiewicz wrote:
> Forgot the patches...
Some problems
(1) a single package per patch (minetest-naturalslopeslib can be done in
a commit before minetest-exile)
(2) no superfluous version prefixes -- remove the "v" from
(version "v0.3.8") and replace (commit version) by
(commit (string-append "v" version))
(3) naturalslopeslib is lgpl2.1+, according to the README.md
(4) In minetest-exile, input labels can be avoided by replacing
+ (add-after 'install 'install-dependencies
+ (lambda _
+ (symlink (string-append
+ #$(this-package-input
+ "minetest-naturalslopeslib")
+
"/share/minetest/mods/naturalslopeslib")
+ (string-append
+ #$output
+ "/share/minetest/games/exile/"
+ "mods/naturalslopeslib")))))))
(5) Going by https://content.minetest.net/packages/Mantar/exile/, more
specifically its Website link, the home page is
https://exile.planetofnix.com/wiki/pmwiki.php?n=Main.HomePage
(6) According to the content.minetest.net page, you forgot to mention
the CC-BY-SA-3.0 license.
(7) Patches need to be sent to guix-patches@gnu.org, not guix-devel.
(8) I found a directory utilities/ -- IIUC, these bundled mods aren't
actually used by the game, so they could simply be removed in a snippet
like minetest-naturalslopeslib
with
(add-after 'install 'install-dependencies
(lambda _
(symlink (search-input-directory inputs
"share/minetest/mods/naturalslopeslib")
(string-append
#$output
"/share/minetest/games/exile/"
"mods/naturalslopeslib")))))))
Some things I can confirm:
(1) the hash for mintest-naturalslopeslib matches
(2) likewise for minetest-exile
Note: I didn't actually try out these patches.
Greetings,
Maxime
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^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-17 9:43 ` Maxime Devos
@ 2022-09-18 11:11 ` Jan Wielkiewicz
2022-09-18 11:41 ` Jan Wielkiewicz
0 siblings, 1 reply; 13+ messages in thread
From: Jan Wielkiewicz @ 2022-09-18 11:11 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
On 17.09.2022 11:43, Maxime Devos wrote:
>
>
> On 17-09-2022 02:10, Jan Wielkiewicz wrote:
>> Done. See the patches (I can't really find "git send-email" on Guix
>> for some odd reason). The hacks in the Exile package are quite ugly,
>> but I don't know a better way, see below.
>>
>
> Try "guix show git", it will mention a 'send-email' output that you can
> install to have access to 'git send-email'. See ‘(guix)Packages with
> Multiple Outputs’ on how to install such outputs.
>
> Greetings,
> Maxime.
Okay, I believe I covered all your objections and my changes are good to
go now.
I sent a patch series to the guix-patches mailing list, unfortunately I
forgot to send subsequent patches to NNN@debbugs.gnu.org (It's almost 2
years since the last time I contributed anything to Guix).
Should I close these issues and send the series one more time properly
or should I skip it this time to avoid making even bigger mess?
Jan Wielkiewicz
^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Updating minetest to 5.6.0?
2022-09-18 11:11 ` Jan Wielkiewicz
@ 2022-09-18 11:41 ` Jan Wielkiewicz
0 siblings, 0 replies; 13+ messages in thread
From: Jan Wielkiewicz @ 2022-09-18 11:41 UTC (permalink / raw)
To: Maxime Devos, guix-devel@gnu.org
On 18.09.2022 13:11, Jan Wielkiewicz wrote:
> Okay, I believe I covered all your objections and my changes are good to
> go now.
> I sent a patch series to the guix-patches mailing list, unfortunately I
> forgot to send subsequent patches to NNN@debbugs.gnu.org (It's almost 2
> years since the last time I contributed anything to Guix).
> Should I close these issues and send the series one more time properly
> or should I skip it this time to avoid making even bigger mess?
>
> Jan Wielkiewicz
>
Never mind. Closed these three issues and sent it properly.
Jan Wielkiewicz
^ permalink raw reply [flat|nested] 13+ messages in thread
end of thread, other threads:[~2022-09-18 11:42 UTC | newest]
Thread overview: 13+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2022-09-15 17:59 Updating minetest to 5.6.0? Jan
2022-09-15 18:15 ` Maxime Devos
2022-09-15 18:27 ` Tobias Platen
2022-09-15 22:45 ` Jan
2022-09-16 8:59 ` Maxime Devos
2022-09-16 17:57 ` Jan Wielkiewicz
2022-09-16 18:18 ` Maxime Devos
2022-09-17 0:10 ` Jan Wielkiewicz
2022-09-17 0:13 ` Jan Wielkiewicz
2022-09-17 10:00 ` Maxime Devos
2022-09-17 9:43 ` Maxime Devos
2022-09-18 11:11 ` Jan Wielkiewicz
2022-09-18 11:41 ` Jan Wielkiewicz
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