all messages for Guix-related lists mirrored at yhetil.org
 help / color / mirror / code / Atom feed
From: Jan <tona_kosmicznego_smiecia@interia.pl>
To: Maxime Devos <maximedevos@telenet.be>,
	"guix-devel@gnu.org" <guix-devel@gnu.org>
Subject: Re: Updating minetest to 5.6.0?
Date: Fri, 16 Sep 2022 00:45:26 +0200	[thread overview]
Message-ID: <rosfonwdhhcirlsiirgs@lbak> (raw)
In-Reply-To: <29c874ec-112e-8e26-819a-ba467f764b93@telenet.be>

> No, Guix does collective maintenance, and AFAIK nobody has made a patch 
> yet or volunteered to keep track of Minetest packages.  If you have a 
> patch, you can simply sent it.

Will do that soon once I sort other things out.

> You can compile them:
>
> $ ./pre-inst-env guix build minetest minetest-worldedit minetest-...

I did successfully compile the game, mineclone2, and some other mods. Generally the game works, mineclone2 (a subgame) works and is visible.

> The minetest-mod-build-system has some (very basic) tests for testing 
> that the mods at least load with the new Minetest.

About that, I can never see mods installed with Guix in Minetest. Is the build system really working as intended? I'm running the latest Guix. Am I missing something? I don't see the mods on the current version nor the latest I packaged.

I tried installing a mod by force installing it into "share/minetest/mods/modname" using the copy-build-system just like mineclone2 is installed, but it doesn't work this way.

Any ideas what's wrong?

> For some additional testing, you could create a new world (creative 
> mode), enable all the mods, place blocks of various mods, testing things 
> out.

>> Should I also update games and mods?

> If you want to, but I would say it's only required if otherwise the
> mods 
> fail to load or are otherwise broken by the update.

> Greetings,
> Maxime.


Jan WielkiewiczTemat: Re: Updating minetest to 5.6.0?
Data: 2022-09-15 20:25
Nadawca: "Maxime Devos" &lt;maximedevos@telenet.be>
Adresat: "Jan" &lt;tona_kosmicznego_smiecia@interia.pl>; guix-devel@gnu.org; 

> 
>> 
> 
> On 15-09-2022 19:59, Jan wrote:
>> Hello,
>> 
>> I almost effortlessly updated the minetest package to 5.6.0 so I
wonder if there's a person who is in charge of updating minetest-related
stuff or should I just send the patch?
> 
> No, Guix does collective maintenance, and AFAIK nobody has made a
patch 
> yet or volunteered to keep track of Minetest packages.  If you have a 
> patch, you can simply sent it.
> 
>> Is there any test procedure for minetest mods and games?
> 
> You can compile them:
> 
> $ ./pre-inst-env guix build minetest minetest-worldedit minetest-...
> 
> The minetest-mod-build-system has some (very basic) tests for testing 
> that the mods at least load with the new Minetest.
> 
> For some additional testing, you could create a new world (creative 
> mode), enable all the mods, place blocks of various mods, testing
things 
> out.
> 
>> Should I also update games and mods?
> 
> If you want to, but I would say it's only required if otherwise the
mods 
> fail to load or are otherwise broken by the update.
> 
> Greetings,
> Maxime.
> 
> 


  parent reply	other threads:[~2022-09-15 22:46 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-09-15 17:59 Updating minetest to 5.6.0? Jan
2022-09-15 18:15 ` Maxime Devos
2022-09-15 18:27   ` Tobias Platen
2022-09-15 22:45   ` Jan [this message]
2022-09-16  8:59     ` Maxime Devos
2022-09-16 17:57       ` Jan Wielkiewicz
2022-09-16 18:18         ` Maxime Devos
2022-09-17  0:10           ` Jan Wielkiewicz
2022-09-17  0:13             ` Jan Wielkiewicz
2022-09-17 10:00               ` Maxime Devos
2022-09-17  9:43             ` Maxime Devos
2022-09-18 11:11               ` Jan Wielkiewicz
2022-09-18 11:41                 ` Jan Wielkiewicz

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=rosfonwdhhcirlsiirgs@lbak \
    --to=tona_kosmicznego_smiecia@interia.pl \
    --cc=guix-devel@gnu.org \
    --cc=maximedevos@telenet.be \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
Code repositories for project(s) associated with this external index

	https://git.savannah.gnu.org/cgit/guix.git

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.