From: Efraim Flashner <efraim@flashner.co.il>
To: Mark H Weaver <mhw@netris.org>
Cc: 57788@debbugs.gnu.org
Subject: [bug#57788] [PATCH] gnu: rust: Disable debug info to reduce build requirements
Date: Wed, 12 Oct 2022 13:45:40 +0300 [thread overview]
Message-ID: <Y0aa1J2+y+QVGX6D@3900XT> (raw)
In-Reply-To: <877d1buw70.fsf@netris.org>
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On Fri, Oct 07, 2022 at 06:04:24PM -0400, Mark H Weaver wrote:
> Hi Efraim,
>
> Efraim Flashner <efraim@flashner.co.il> writes:
>
> > On Tue, Sep 13, 2022 at 07:56:46PM -0400, Mark H Weaver wrote:
> >> The following patch, which I've tested only on my private branch of
> >> Guix, dramatically reduces the amount of memory and time required to
> >> build Rust.
> >>
> >> With this patch applied, I'm able to build Rust on a Thinkpad X200 with
> >> only 4 GB of RAM using both cores. Without it, I'm unable to build Rust
> >> at all, even with parallel builds disabled, running in a bare text-only
> >> terminal, and with every nonessential daemon stopped. When I tried, a
> >> single compiler process used more than 9 GB of virtual memory with heavy
> >> thrashing before the OOM killer finally put it out of its misery.
> >
> > Your x200 is an x86_64?
>
> Yes, with only 4 GB of RAM.
>
> > How much RAM+swap did you end up using with this patch?
>
> During the times when I was monitoring it, the build process with
> parallel build enabled (2 parallel jobs) fit entirely within my 4 GB of
> RAM, while also running a modest X session with Emacs.
>
> >> Moreover, with this patch the builds are dramatically faster than I've
> >> previously observed. In my earlier bootstraps of Rust (up to
> >> rust-1.51), it took about 5 hours to build each compiler on my machine.
> >> Now it takes only about 2 hours per compiler, except for the initial
> >> bootstrap (1.54) which takes about 4 hours.
> >
> > I tested it out on my machine, it brought the build time down from 101
> > minutes to 71 minutes. Not the same improvement, but still noticeable.
>
> I'm glad to hear it! I guess the improvement was more dramatic on my
> system because it was previously thrashing (lots of swapping due to
> insufficient RAM), whereas your system probably has enough RAM :-)
>
> >> The following patch is meant to be applied to the 'staging' branch, but
> >> I've only tested it on my own private branch, which is based on very old
> >> 'master' (April 2021) and is thus quite different by now.
> >>
> >> I offer it here in case it might be of interest, although it hasn't been
> >> tested on contemporary Guix. I'm not subscribed to this mailing list,
> >> so please make sure to CC me on any replies you'd like me to see.
> >>
> >> Regards,
> >> Mark
> >
> > I'm building out to librsvg on staging right now with this patch
> > applied, so hopefully we'll see that it's good.
> >
> > I'm assuming that setting CARGO_PROFILE_DEV_DEBUG to false won't cause
> > any problems.
>
> After writing my previous message, I ended up adding another hunk to my
> patch, to disable debugging in the final 'rust' compiler:
>
> --8<---------------cut here---------------start------------->8---
> diff --git a/gnu/packages/rust.scm b/gnu/packages/rust.scm
> index 25295a283e..cf2c66f334 100644
> --- a/gnu/packages/rust.scm
> +++ b/gnu/packages/rust.scm
> @@ -704,6 +704,13 @@ (define-public rust
> (("^python =.*" all)
> (string-append all
> "gdb = \"" gdb "/bin/gdb\"\n"))))))
> + (add-before 'build 'disable-debug
> + (lambda _
> + ;; reduce memory requirements during the build
> + (setenv "CARGO_PROFILE_DEV_DEBUG" "false")
> + (substitute* "config.toml"
> + (("\\[rust\\].*" all)
> + (string-append all "debug = false\n")))))
> (replace 'build
> ;; Phase overridden to also build rustfmt.
> (lambda* (#:key parallel-build? #:allow-other-keys)
> --8<---------------cut here---------------end--------------->8---
>
> In retrospect, for the post-mrustc compilers, it might have been
> sufficient to add "debug = false" to the [rust] section of config.toml
> in the 'rust-1.55' variable. This might also eliminate the need to set
> CARGO_PROFILE_DEV_DEBUG. However, I haven't tried it.
In my testing I didn't see a significant difference between using
CARGO_PROFILE_DEV_DEBUG, debug = false or both. My personal preference
would be to use CARGO_PROFILE_DEV_DEBUG for rust-bootstrap and then use
debug = false for the rest, since it keeps the config options together
in the config.toml file.
I did also experiment with parallel-compiler = true to build a
multithreaded rustc but I wasn't able to prevent the test suite for
rust-1.60 to not error out. I also tried skipping the tests for rust
itself and compiling librsvg with it, but they were serious when they
said it wasn't ready.
--
Efraim Flashner <efraim@flashner.co.il> אפרים פלשנר
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next prev parent reply other threads:[~2022-10-12 10:49 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-09-13 23:56 [bug#57788] [PATCH] gnu: rust: Disable debug info to reduce build requirements Mark H Weaver
2022-10-07 10:36 ` Efraim Flashner
2022-10-07 22:04 ` Mark H Weaver
2022-10-12 10:45 ` Efraim Flashner [this message]
2022-10-28 10:40 ` Mark H Weaver
2022-10-29 19:39 ` Efraim Flashner
2022-11-01 5:11 ` Mark H Weaver
2022-11-01 5:13 ` bug#57788: " Mark H Weaver
2022-10-09 12:38 ` [bug#57788] " Efraim Flashner
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