* OSM tile server with Guix
@ 2019-02-23 5:44 swedebugia
2019-02-23 12:32 ` Gábor Boskovits
2019-02-24 15:54 ` Christopher Baines
0 siblings, 2 replies; 4+ messages in thread
From: swedebugia @ 2019-02-23 5:44 UTC (permalink / raw)
To: guix-devel
[-- Attachment #1.1: Type: text/plain, Size: 1185 bytes --]
Hi
I read up on how to setup a tile server with the least hassle. It is
quite a bit involved according to this guide:
https://switch2osm.org/manually-building-a-tile-server-18-04-lts/
I imagine this could be more fully automated with guix if we find a way
to run the pgsql-commands from guile and write the necessary services.
We have most of the bits and pieces already but I spotted a few that
were missing while reading and thought I would share them here:
* mod_tile (apache plugin) https://github.com/openstreetmap/mod_tile
* carto (uses npm and node) https://www.npmjs.com/package/carto (7
dependencies - at least 1 with a lot of dependencies (yargs))
* openstreetmap-carto (contain carto-css styles and a lua-script useful
for tag-transformation when loading pbf-files into a postgis database
with osm2pgsql and get-shapefiles.py a script to download low-zoom
country boundaries) https://github.com/gravitystorm/openstreetmap-carto/
This last one should perhaps be included in our osm2pgsql-package
because it is hard to imagine someone using one but not the other.
It seems we need a renderd-service also.
Thoughts?
--
Cheers Swedebugia
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 228 bytes --]
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: OSM tile server with Guix
2019-02-23 12:32 ` Gábor Boskovits
@ 2019-02-23 8:26 ` swedebugia
0 siblings, 0 replies; 4+ messages in thread
From: swedebugia @ 2019-02-23 8:26 UTC (permalink / raw)
To: Gábor Boskovits; +Cc: guix-devel
[-- Attachment #1.1: Type: text/plain, Size: 1208 bytes --]
On 2019-02-23 13:32, Gábor Boskovits wrote:
> Hello,
>
> swedebugia <swedebugia@riseup.net> ezt írta (időpont: 2019. febr. 23.,
> Szo, 12:03):
snip
>> * carto (uses npm and node) https://www.npmjs.com/package/carto (7
>> dependencies - at least 1 with a lot of dependencies (yargs))
>
> My usecases usually can be solved using hand-authored styles, but would be
> nice to have. (Carto usually created something very bloated for me)
Ok.
>
>> * openstreetmap-carto (contain carto-css styles and a lua-script useful
>> for tag-transformation when loading pbf-files into a postgis database
>> with osm2pgsql and get-shapefiles.py a script to download low-zoom
>> country boundaries) https://github.com/gravitystorm/openstreetmap-carto/
>>
>> This last one should perhaps be included in our osm2pgsql-package
>> because it is hard to imagine someone using one but not the other.
>
> I sometimes use osm2pgsql without any need for rendering, so when using
> the database not for rendering, but as a database, these functions are
> not needed.
> I would keep these separate. Wdyt?
Ok, I will add packaging openstreetmap-carto to my list.
Renderd comes with mod_tile.
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 228 bytes --]
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: OSM tile server with Guix
2019-02-23 5:44 OSM tile server with Guix swedebugia
@ 2019-02-23 12:32 ` Gábor Boskovits
2019-02-23 8:26 ` swedebugia
2019-02-24 15:54 ` Christopher Baines
1 sibling, 1 reply; 4+ messages in thread
From: Gábor Boskovits @ 2019-02-23 12:32 UTC (permalink / raw)
To: swedebugia; +Cc: guix-devel
Hello,
swedebugia <swedebugia@riseup.net> ezt írta (időpont: 2019. febr. 23.,
Szo, 12:03):
>
> Hi
>
> I read up on how to setup a tile server with the least hassle. It is
> quite a bit involved according to this guide:
> https://switch2osm.org/manually-building-a-tile-server-18-04-lts/
>
> I imagine this could be more fully automated with guix if we find a way
> to run the pgsql-commands from guile and write the necessary services.
>
> We have most of the bits and pieces already but I spotted a few that
> were missing while reading and thought I would share them here:
>
> * mod_tile (apache plugin) https://github.com/openstreetmap/mod_tile
Yes, that woul make sense.
> * carto (uses npm and node) https://www.npmjs.com/package/carto (7
> dependencies - at least 1 with a lot of dependencies (yargs))
My usecases usually can be solved using hand-authored styles, but would be
nice to have. (Carto usually created something very bloated for me)
> * openstreetmap-carto (contain carto-css styles and a lua-script useful
> for tag-transformation when loading pbf-files into a postgis database
> with osm2pgsql and get-shapefiles.py a script to download low-zoom
> country boundaries) https://github.com/gravitystorm/openstreetmap-carto/
>
> This last one should perhaps be included in our osm2pgsql-package
> because it is hard to imagine someone using one but not the other.
I sometimes use osm2pgsql without any need for rendering, so when using
the database not for rendering, but as a database, these functions are
not needed.
I would keep these separate. Wdyt?
>
> It seems we need a renderd-service also.
>
> Thoughts?
>
> --
> Cheers Swedebugia
>
Best regards,
g_bor
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: OSM tile server with Guix
2019-02-23 5:44 OSM tile server with Guix swedebugia
2019-02-23 12:32 ` Gábor Boskovits
@ 2019-02-24 15:54 ` Christopher Baines
1 sibling, 0 replies; 4+ messages in thread
From: Christopher Baines @ 2019-02-24 15:54 UTC (permalink / raw)
To: swedebugia; +Cc: guix-devel
[-- Attachment #1: Type: text/plain, Size: 1592 bytes --]
swedebugia <swedebugia@riseup.net> writes:
> I read up on how to setup a tile server with the least hassle. It is
> quite a bit involved according to this guide:
> https://switch2osm.org/manually-building-a-tile-server-18-04-lts/
>
> I imagine this could be more fully automated with guix if we find a way
> to run the pgsql-commands from guile and write the necessary services.
>
> We have most of the bits and pieces already but I spotted a few that
> were missing while reading and thought I would share them here:
>
> * mod_tile (apache plugin) https://github.com/openstreetmap/mod_tile
> * carto (uses npm and node) https://www.npmjs.com/package/carto (7
> dependencies - at least 1 with a lot of dependencies (yargs))
> * openstreetmap-carto (contain carto-css styles and a lua-script useful
> for tag-transformation when loading pbf-files into a postgis database
> with osm2pgsql and get-shapefiles.py a script to download low-zoom
> country boundaries) https://github.com/gravitystorm/openstreetmap-carto/
>
> This last one should perhaps be included in our osm2pgsql-package
> because it is hard to imagine someone using one but not the other.
>
> It seems we need a renderd-service also.
>
> Thoughts?
Hey,
I've had some experience with tile servers, but this was a little while
ago when I was still using Debian.
I wrote up some documentation for Debian, but that might be useful when
looking at how to configure the relevant services within Guix [1].
1: https://wiki.debian.org/OSM/tileserver/jessie
I'd love to see it being easy to setup a tile server with Guix :)
Chris
[-- Attachment #2: signature.asc --]
[-- Type: application/pgp-signature, Size: 962 bytes --]
^ permalink raw reply [flat|nested] 4+ messages in thread
end of thread, other threads:[~2019-02-24 15:54 UTC | newest]
Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2019-02-23 5:44 OSM tile server with Guix swedebugia
2019-02-23 12:32 ` Gábor Boskovits
2019-02-23 8:26 ` swedebugia
2019-02-24 15:54 ` Christopher Baines
Code repositories for project(s) associated with this external index
https://git.savannah.gnu.org/cgit/guix.git
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.