From: ng0 <ng0@we.make.ritual.n0.is>
To: guix-devel@gnu.org
Subject: Re: [PATCH] Add tintin.
Date: Mon, 08 Aug 2016 20:12:29 +0000 [thread overview]
Message-ID: <87zion2f6a.fsf@we.make.ritual.n0.is> (raw)
In-Reply-To: <87r39z81zo.fsf@we.make.ritual.n0.is>
ng0 <ng0@we.make.ritual.n0.is> writes:
> This patch adds tintin. Functionality was tried with
> just connecting to the psyced.org chatserver, connection
> successful, interaction not possible due to unsupported or
> old tls on client side. I have to investigate that.
I know that psyced.org has very restrictive settings, so tintin with
default settings might not fullfill them.
Try connecting to nemesis.de port 23 with it, choose name "guest" and
you'll see that it works as intended.
> From f132b8022ec0068d5b96a85a4038a8279d9a3596 Mon Sep 17 00:00:00 2001
> From: ng0 <ng0@we.make.ritual.n0.is>
> Date: Mon, 8 Aug 2016 19:54:50 +0000
> Subject: [PATCH] gnu: Add tintin.
>
> * gnu/packages/games.scm (tintin): New variable.
> ---
> gnu/packages/games.scm | 38 ++++++++++++++++++++++++++++++++++++++
> 1 file changed, 38 insertions(+)
>
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index e467dbe..25445ab 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -99,6 +99,8 @@
> #:use-module (gnu packages xml)
> #:use-module (gnu packages tcl)
> #:use-module (gnu packages xdisorg)
> + #:use-module (gnu packages tls)
> + #:use-module (gnu packages pcre)
> #:use-module (guix build-system gnu)
> #:use-module (guix build-system haskell)
> #:use-module (guix build-system cmake)
> @@ -2731,3 +2733,39 @@ in a style similar to the original Super Mario games covered under
> the GNU GPL.")
> (home-page "https://supertuxproject.org/")
> (license license:gpl3+)))
> +
> +(define-public tintin
> + (package
> + (name "tintin")
> + (version "2.01.1")
> + (source (origin
> + (method url-fetch)
> + (uri (string-append "https://sourceforge.net/projects/" name
> + "/files" "/TinTin++ Source Code/"
> + version "/" name "-" version ".tar.gz"))
> + (file-name (string-append name "-" version ".tar.gz"))
> + (sha256
> + (base32
> + "195wrfcys8yy953gdrl1gxryhjnx9lg1vqgxm3dyzm8bi18aa2yc"))))
> + (inputs
> + `(("gnutls" ,gnutls)
> + ("readline" ,readline)
> + ("zlib" ,zlib)
> + ("pcre" ,pcre)))
> + (arguments
> + '(#:tests? #f
> + #:phases
> + (modify-phases %standard-phases
> + ;; The source is in tt/src.
> + (add-before 'configure 'chdir-to-tt-src
> + (lambda _
> + (chdir "src"))))))
> + (build-system gnu-build-system)
> + (home-page "http://tintin.sourceforge.net/")
> + (synopsis "MUD client")
> + (description
> + "TinTin++ is a MUD client which supports MCCP (Mud Client Compression Protocol),
> +MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET options used by MUDs,
> +as well as those required to login via telnet on Linux / Mac OS X servers, and an
> +auto mapper with a VT100 map display.")
> + (license license:gpl2+)))
> --
> 2.9.2
>
>
> --
> ♥Ⓐ ng0
> Current Keys: https://we.make.ritual.n0.is/ng0.txt
> For non-prism friendly talk find me on http://www.psyced.org
--
♥Ⓐ ng0
Current Keys: https://we.make.ritual.n0.is/ng0.txt
For non-prism friendly talk find me on http://www.psyced.org
next prev parent reply other threads:[~2016-08-08 20:12 UTC|newest]
Thread overview: 23+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-08-08 20:00 [PATCH] Add tintin ng0
2016-08-08 20:12 ` ng0 [this message]
2016-08-08 21:13 ` ng0
2016-08-08 21:21 ` ng0
2016-08-19 9:01 ` ng0
2016-08-19 9:21 ` David Craven
2016-08-19 9:38 ` ng0
2016-08-19 9:48 ` David Craven
2016-08-19 10:30 ` ng0
2016-08-19 11:25 ` David Craven
2016-08-19 11:50 ` Marius Bakke
2016-08-19 12:38 ` David Craven
2016-08-19 17:59 ` David Craven
2016-08-19 18:46 ` Marius Bakke
2016-08-19 19:15 ` Leo Famulari
2016-08-20 16:38 ` Alex Vong
2016-08-20 17:18 ` David Craven
2016-08-23 17:05 ` David Craven
2016-08-23 22:31 ` ng0
2016-08-23 23:00 ` David Craven
2016-08-24 8:35 ` Question about emacs and guix (was: Re: [PATCH] Add tintin) Alex Kost
2016-08-19 19:32 ` [PATCH] Add tintin Leo Famulari
2016-08-19 20:40 ` ng0
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