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From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
To: 38805@debbugs.gnu.org
Subject: [bug#38805] [PATCH] Add lure.
Date: Mon, 30 Dec 2019 03:02:52 +0100	[thread overview]
Message-ID: <87r20mzi2b.fsf@nicolasgoaziou.fr> (raw)

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Hello,

The following patch adds Lure of the Temptress game, in several
languages. 

There is a single game, but the files cannot live in the same directory,
and you probably never want to use more than one language. Therefore,
I abused the outputs mechanism: each output is a language, "out" being
the default English language.

According to #guix, this is not a good way to use outputs, but I don't
know how to do better. So, here is the patch!

Feedback welcome, of course!

Regards,

-- 
Nicolas Goaziou

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From 58661856821647e04bad8c9fdf82e3eee774a06f Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Date: Mon, 30 Dec 2019 02:43:59 +0100
Subject: [PATCH] gnu: Add lure.

* gnu/packages/games.scm (lure): New variable.
---
 gnu/packages/games.scm | 159 +++++++++++++++++++++++++++++++++++++++++
 1 file changed, 159 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 80ea82c123..61beb5fa77 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7635,6 +7635,165 @@ the World and demonstrating that he is even more evil than his brother Vlad.")
     ;; Drascula uses a BSD-like license.
     (license (license:non-copyleft "file:///readme.txt"))))
 
+(define-public lure
+  (package
+    (name "lure")
+    (version "1.1")
+    (source
+     (origin
+       (method url-fetch)
+       (uri (string-append
+             "mirror://sourceforge/scummvm/extras/"
+             "Lure%20of%20the%20Temptress/"
+             "lure-" version ".zip"))
+       (sha256
+        (base32 "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))))
+    (outputs '("out" "de" "es" "fr" "it"))
+    (build-system trivial-build-system)
+    (arguments
+     `(#:modules ((guix build utils))
+       #:builder
+       (begin
+         (use-modules (guix build utils))
+         (let* ((scummvm (assoc-ref %build-inputs "scummvm"))
+                (unzip (string-append (assoc-ref %build-inputs "unzip")
+                                      "/bin/unzip"))
+                (make-executable-and-desktop-file
+                 (lambda (name output language)
+                   (let* ((bin (string-append output "/bin"))
+                          (apps (string-append output "/share/applications"))
+                          (executable (string-append bin "/" name))
+                          (bash (assoc-ref %build-inputs "bash"))
+                          (scummvm (assoc-ref %build-inputs "scummvm")))
+                     ;; Build the executable.
+                     (mkdir-p bin)
+                     (with-output-to-file executable
+                       (lambda ()
+                         (format #t "#!~a/bin/bash~%" bash)
+                         (format #t
+                                 "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
+                                 scummvm
+                                 language
+                                 (string-append output "/share/lure/"
+                                                language))))
+                     (chmod executable #o755)
+                     ;; Create desktop file.  There is no dedicated
+                     ;; icon for the game, so we borrow SCUMMVM's.
+                     (mkdir-p apps)
+                     (with-output-to-file (string-append apps "/" name ".desktop")
+                       (lambda _
+                         (format #t
+                                 "[Desktop Entry]~@
+                     Name=Lure of the Temptress~@
+                     GenericName=Lure~@
+                     Exec=~a~@
+                     Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
+                     Categories=AdventureGame;Game;RolePlaying;~@
+                     Keywords=game;adventure;roleplaying;2D,fantasy;~@
+                     Comment=Classic 2D point and click adventure game~@
+                     Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
+                     Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
+                     Comment[it]=Gioco classico di avventura punta e clicca 2D~@
+                     Type=Application~%"
+                                 executable scummvm)))))))
+           ;; Main output: English language.
+           (let* ((out (assoc-ref %outputs "out"))
+                  (share (string-append out "/share/lure"))
+                  (doc (string-append out "/share/doc/lure-" ,version)))
+             (invoke unzip "-j" (assoc-ref %build-inputs "source"))
+             (for-each (lambda (f) (install-file f doc))
+                       (find-files "." "\\.(txt|PDF|pdf)$"))
+             (for-each (lambda (f) (install-file f (string-append share "/en")))
+                       (find-files "." "\\.vga$"))
+             (make-executable-and-desktop-file "lure" out "en"))
+           ;; Install additional languages.
+           (for-each
+            (lambda (lang)
+              (let* ((source (string-append "lure-" lang))
+                     (output (assoc-ref %outputs lang))
+                     (doc (string-append output "/share/doc/lure-" ,version))
+                     (directory (string-append output "/share/lure/" lang)))
+                (mkdir-p directory)
+                (invoke
+                 unzip
+                 "-j" (assoc-ref %build-inputs source)
+                 "-x" "*/README" "*/*.txt" "*/*.EXE" "*/*.exe" "*/PROTECT.*"
+                 "-d" directory)
+                (mkdir-p doc)
+                (rename-file (string-append directory "/Manual.pdf")
+                             (string-append doc "/Manual-" lang ".pdf"))
+                (make-executable-and-desktop-file (string-append "lure-" lang)
+                                                  output
+                                                  lang)))
+            '("de" "es" "fr" "it"))
+           #t))))
+    (native-inputs
+     `(("bash" ,bash)
+       ("unzip" ,unzip)))
+    (inputs
+     `(("scummvm" ,scummvm)
+       ("lure-de"
+        ,(origin
+           (method url-fetch)
+           (uri (string-append
+                 "mirror://sourceforge/scummvm/extras/"
+                 "Lure%20of%20the%20Temptress/"
+                 "lure-de-" version ".zip"))
+           (sha256
+            (base32 "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))))
+       ("lure-es"
+        ,(origin
+           (method url-fetch)
+           (uri (string-append
+                 "mirror://sourceforge/scummvm/extras/"
+                 "Lure%20of%20the%20Temptress/"
+                 "lure-es-" version ".zip"))
+           (sha256
+            (base32 "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))))
+       ("lure-fr"
+        ,(origin
+           (method url-fetch)
+           (uri (string-append
+                 "mirror://sourceforge/scummvm/extras/"
+                 "Lure%20of%20the%20Temptress/"
+                 "lure-fr-" version ".zip"))
+           (sha256
+            (base32 "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))))
+       ("lure-it"
+        ,(origin
+           (method url-fetch)
+           (uri (string-append
+                 "mirror://sourceforge/scummvm/extras/"
+                 "Lure%20of%20the%20Temptress/"
+                 "lure-it-" version ".zip"))
+           (sha256
+            (base32 "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))))))
+    (home-page "https://www.scummvm.org")
+    (synopsis "2D point and click fantasy adventure game")
+    (description "Lure of the Temptress was Revolution's very first
+adventure game and work began on it in 1989, even before Revolution's
+inception as an actual games development company.
+
+You are Diermot, an unwilling hero who'd prefer a quiet life, and are,
+to all intents and purposes, a good man.  After decades of unrest the
+King has united the warring factions in his kingdom and all his lands
+are at peace, except a remote region around a town called Turnvale.
+A revolt has recently taken place in Turnvale, a revolt orchestrated
+by an apprentice sorceress called Selena, the titular temptress.  The
+king calls together his finest horsemen and heads off (with you in
+tow) to Turnvale just to witness how hellish mercenary monsters called
+Skorl are invading the town.
+
+The king's men are defeated, the king is killed and you fall of your
+horse and bang your head heavily on the ground.  You have been
+*unconscious for a while when you realize that you are in a dingy cell
+guarded by a not so friendly Skorl.  Maybe it would be an idea to try
+and escape...
+
+Note that this package only contains game-data.  The game engine is
+provided by ScummVM.")
+    (license (license:non-copyleft "file:///README"))))
+
 (define-public gnurobots
   (package
     (name "gnurobots")
-- 
2.24.1


             reply	other threads:[~2019-12-30  2:04 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-12-30  2:02 Nicolas Goaziou [this message]
2020-02-03 16:31 ` [bug#38805] [PATCH] Add lure Nicolas Goaziou
2020-02-06 19:39   ` Efraim Flashner
2020-02-10  1:45     ` Nicolas Goaziou
2020-02-10  7:27       ` Efraim Flashner
2020-02-10  9:51         ` bug#38805: " Nicolas Goaziou

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