* [bug#27691] [PATCH 2/2] gnu: Add t-engine.
2017-07-14 12:41 [bug#27691] [PATCH 1/2] gnu: Add premake4 Oleg Pykhalov
@ 2017-07-14 12:41 ` Oleg Pykhalov
2017-07-14 12:50 ` [bug#27691] Specify version Oleg Pykhalov
` (3 subsequent siblings)
4 siblings, 0 replies; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-14 12:41 UTC (permalink / raw)
To: 27691
* gnu/packages/games.scm (t-engine): New variable.
---
gnu/packages/games.scm | 90 ++++++++++++++++++++++
.../patches/t-engine-add-desktop-file.patch | 27 +++++++
.../t-engine-add-shell-wrapper-for-launching.patch | 23 ++++++
gnu/packages/patches/t-engine-fix-sdl-h-path.patch | 39 ++++++++++
4 files changed, 179 insertions(+)
create mode 100644 gnu/packages/patches/t-engine-add-desktop-file.patch
create mode 100644 gnu/packages/patches/t-engine-add-shell-wrapper-for-launching.patch
create mode 100644 gnu/packages/patches/t-engine-fix-sdl-h-path.patch
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2bef92b93..fe08ffe5d 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4578,3 +4578,93 @@ computer-hosted roleplaying games. This is the last version released by
Crowther & Woods, its original authors, in 1995. It has been known as
\"adventure 2.5\" and \"430-point adventure\".")
(license license:bsd-2))))
+
+(define-public tome4
+ (package
+ (name "tome4")
+ (version "1.5.5")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
+ version ".tar.bz2"))
+ (sha256
+ (base32
+ "0v2qgdfpvdzd1bcbp9v8pfahj1bgczsq2d4xfhh5wg11jgjcwz03"))
+ (patches (search-patches "t-engine-fix-sdl-h-path.patch"
+ "t-engine-add-shell-wrapper-for-launching.patch"
+ "t-engine-add-desktop-file.patch"))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("unzip" ,unzip)))
+ (inputs
+ `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
+ ("glu" ,glu)
+ ("premake4" ,premake4)
+ ("openal" ,openal)
+ ("vorbis" ,libvorbis)
+ ("luajit" ,luajit)))
+ (arguments
+ `(#:make-flags '("CC=gcc" "config=release")
+ #:phases (modify-phases %standard-phases
+ (replace 'configure
+ (lambda _
+ (zero? (system* "premake4" "gmake"))))
+ (add-after 'set-paths 'set-sdl-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl-union")
+ "/include/SDL2"))))
+ (add-after 'unpack 'fix-path
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (substitute* "tome4"
+ (("cd \"/opt")
+ (string-append "cd \"" (assoc-ref outputs "out") "/usr/games")))
+ (substitute* "tome4.desktop"
+ (("Exec=/usr")
+ (string-append "Exec=" (assoc-ref outputs "out") "/usr")))
+ #t))
+ (delete 'check)
+ ;; premake4 doesn't provide install target
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (usr (string-append out "/usr"))
+ (bin (string-append out "/bin"))
+ (share (string-append usr "/share"))
+ (pixmaps (string-append share "/pixmaps"))
+ (data (string-append usr "/games/tome4"))
+ (unzip (string-append (assoc-ref inputs "unzip") "/bin/unzip")))
+ ;; icon
+ (mkdir-p pixmaps)
+ (system* unzip "-j" "game/engines/te4-1.5.5.teae"
+ "data/gfx/te4-icon.png" "-d" pixmaps)
+ ;; game executable
+ (install-file "t-engine" data)
+ ;; licenses
+ (for-each (lambda (file)
+ (install-file file (string-append share "/licenses")))
+ '("COPYING" "COPYING-MEDIA"))
+ ;; documents
+ (for-each (lambda (file)
+ (install-file file (string-append share "/doc")))
+ '("CONTRIBUTING" "CREDITS"))
+ ;; data
+ (copy-recursively "bootstrap" (string-append data "/bootstrap"))
+ (copy-recursively "game" (string-append data "/game"))
+ ;; launcher
+ (install-file "tome4" bin)
+ (chmod (string-append bin "/tome4") #o555)
+ (install-file "tome4.desktop" (string-append share "/applications")))
+ #t)))))
+ (home-page "https://te4.org")
+ (synopsis "Roguelike RPG")
+ (description "Tales of Maj’Eyal (ToME) is a free, open source roguelike
+RPG, featuring tactical turn-based combat and advanced character building.
+Play as one of many unique races and classes in the lore-filled world of Eyal,
+exploring random dungeons, facing challenging battles, and developing
+characters with your own tailored mix of abilities and powers. With a modern
+graphical and customisable interface, intuitive mouse control, streamlined
+mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging
+roguelike gameplay for the 21st century.")
+ (license license:gpl3+)))
diff --git a/gnu/packages/patches/t-engine-add-desktop-file.patch b/gnu/packages/patches/t-engine-add-desktop-file.patch
new file mode 100644
index 000000000..80fd82478
--- /dev/null
+++ b/gnu/packages/patches/t-engine-add-desktop-file.patch
@@ -0,0 +1,27 @@
+From b8e207e145938f7a0f23d1c5107d532ebb9de720 Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Fri, 14 Jul 2017 11:19:37 +0300
+Subject: [PATCH] Add desktop file.
+
+---
+ tome4.desktop | 8 ++++++++
+ 1 file changed, 8 insertions(+)
+ create mode 100644 tome4.desktop
+
+diff --git a/tome4.desktop b/tome4.desktop
+new file mode 100644
+index 000000000..c5d67f0cf
+--- /dev/null
++++ b/tome4.desktop
+@@ -0,0 +1,8 @@
++[Desktop Entry]
++Name=ToME4
++Comment=An open-source, single-player, role-playing roguelike game set in the world of Eyal.
++Exec=/usr/bin/tome4
++Icon=tome4.png
++Terminal=false
++Type=Application
++Categories=Game;RolePlaying;
+--
+2.13.2
+
diff --git a/gnu/packages/patches/t-engine-add-shell-wrapper-for-launching.patch b/gnu/packages/patches/t-engine-add-shell-wrapper-for-launching.patch
new file mode 100644
index 000000000..4df93c057
--- /dev/null
+++ b/gnu/packages/patches/t-engine-add-shell-wrapper-for-launching.patch
@@ -0,0 +1,23 @@
+From f10d89912989e0f071855ab2c20d62b318d313fc Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Fri, 14 Jul 2017 11:17:26 +0300
+Subject: [PATCH] Add shell wrapper for launching.
+
+---
+ tome4 | 4 ++++
+ 1 file changed, 4 insertions(+)
+ create mode 100644 tome4
+
+diff --git a/tome4 b/tome4
+new file mode 100644
+index 000000000..2b623e467
+--- /dev/null
++++ b/tome4
+@@ -0,0 +1,4 @@
++#!/usr/bin/sh
++cd "/opt/tome4"
++./t-engine &
++exit
+--
+2.13.2
+
diff --git a/gnu/packages/patches/t-engine-fix-sdl-h-path.patch b/gnu/packages/patches/t-engine-fix-sdl-h-path.patch
new file mode 100644
index 000000000..dd550632d
--- /dev/null
+++ b/gnu/packages/patches/t-engine-fix-sdl-h-path.patch
@@ -0,0 +1,39 @@
+From 2c3eedcccf2da85cffa08baefa6e437c819276e6 Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Mon, 3 Apr 2017 16:20:48 +0300
+Subject: [PATCH] Fix make -k config=release for GNUC
+
+---
+ src/music.h | 2 +-
+ src/tSDL.h | 2 +-
+ 2 files changed, 2 insertions(+), 2 deletions(-)
+
+diff --git a/src/music.h b/src/music.h
+index 894426cb8..c8490e456 100644
+--- a/src/music.h
++++ b/src/music.h
+@@ -27,7 +27,7 @@
+ #include <vorbis/vorbisfile.h>
+ #include <SDL2/SDL.h>
+ #include <SDL2/SDL_thread.h>
+-#elif defined(__FreeBSD__)
++#elif defined(__FreeBSD__) || defined(__GNUC__)
+ #include <AL/al.h>
+ #include <AL/alc.h>
+ #include <vorbis/vorbisfile.h>
+diff --git a/src/tSDL.h b/src/tSDL.h
+index a7d36c92f..4f7690255 100644
+--- a/src/tSDL.h
++++ b/src/tSDL.h
+@@ -3,7 +3,7 @@
+ #include <SDL2_ttf/SDL_ttf.h>
+ //#include <SDL2_mixer/SDL_mixer.h>
+ #include <SDL2_image/SDL_image.h>
+-#elif defined(__FreeBSD__)
++#elif defined(__FreeBSD__) || defined(__GNUC__)
+ #include <SDL2/SDL.h>
+ #include <SDL2/SDL_ttf.h>
+ //#include <SDL2/SDL_mixer.h>
+--
+2.13.2
+
--
2.13.2
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Specify version
2017-07-14 12:41 [bug#27691] [PATCH 1/2] gnu: Add premake4 Oleg Pykhalov
2017-07-14 12:41 ` [bug#27691] [PATCH 2/2] gnu: Add t-engine Oleg Pykhalov
@ 2017-07-14 12:50 ` Oleg Pykhalov
2017-07-17 15:58 ` [bug#27691] Tabs and patches names Oleg Pykhalov
` (2 subsequent siblings)
4 siblings, 0 replies; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-14 12:50 UTC (permalink / raw)
To: 27691
I'm not sure how to specify version (instead 1.5.5) of package inside
'install phase. :-(
;; icon
(mkdir-p pixmaps)
(system* unzip "-j" "game/engines/te4-1.5.5.teae"
"data/gfx/te4-icon.png" "-d" pixmaps)
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-14 12:41 [bug#27691] [PATCH 1/2] gnu: Add premake4 Oleg Pykhalov
2017-07-14 12:41 ` [bug#27691] [PATCH 2/2] gnu: Add t-engine Oleg Pykhalov
2017-07-14 12:50 ` [bug#27691] Specify version Oleg Pykhalov
@ 2017-07-17 15:58 ` Oleg Pykhalov
2017-07-20 9:19 ` Ludovic Courtès
2017-07-17 16:02 ` [bug#27691] Fix spaces Oleg Pykhalov
2017-07-28 23:06 ` [bug#27691] Clean up tome4 Oleg Pykhalov
4 siblings, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-17 15:58 UTC (permalink / raw)
To: 27691
[-- Attachment #1: Type: text/plain, Size: 198 bytes --]
I replaced tabs with spaces (emacs via tramp ignores .dir-locals.el) and
renamed patches as package name. Will try to find a way to specify
version. If somewhere I did wrong let me know, please.
[-- Attachment #2: Tabs and patches names --]
[-- Type: text/x-patch, Size: 9509 bytes --]
From 39f61dbcc0b7b09a325536149eee6c69c7526b4e Mon Sep 17 00:00:00 2001
From: Oleg Pykhalov <go.wigust@gmail.com>
Date: Fri, 14 Jul 2017 15:34:33 +0300
Subject: [PATCH] gnu: Add tome4.
* gnu/packages/games.scm (tome4): New variable.
---
gnu/packages/games.scm | 99 ++++++++++++++++++++++
gnu/packages/patches/tome4-add-desktop-file.patch | 27 ++++++
.../tome4-add-shell-wrapper-for-launching.patch | 23 +++++
gnu/packages/patches/tome4-fix-sdl-h-path.patch | 39 +++++++++
4 files changed, 188 insertions(+)
create mode 100644 gnu/packages/patches/tome4-add-desktop-file.patch
create mode 100644 gnu/packages/patches/tome4-add-shell-wrapper-for-launching.patch
create mode 100644 gnu/packages/patches/tome4-fix-sdl-h-path.patch
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2dec9a395..834008be7 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4579,3 +4579,102 @@ computer-hosted roleplaying games. This is the last version released by
Crowther & Woods, its original authors, in 1995. It has been known as
\"adventure 2.5\" and \"430-point adventure\".")
(license license:bsd-2))))
+
+(define-public tome4
+ (package
+ (name "tome4")
+ (version "1.5.5")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
+ version ".tar.bz2"))
+ (sha256
+ (base32
+ "0v2qgdfpvdzd1bcbp9v8pfahj1bgczsq2d4xfhh5wg11jgjcwz03"))
+ (patches (search-patches "tome4-fix-sdl-h-path.patch"
+ "tome4-add-shell-wrapper-for-launching.patch"
+ "tome4-add-desktop-file.patch"))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("unzip" ,unzip)))
+ (inputs
+ `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
+ ("glu" ,glu)
+ ("premake4" ,premake4)
+ ("openal" ,openal)
+ ("vorbis" ,libvorbis)
+ ("luajit" ,luajit)))
+ (arguments
+ `(#:make-flags '("CC=gcc" "config=release")
+ #:phases (modify-phases %standard-phases
+ (replace 'configure
+ (lambda _
+ (zero? (system* "premake4" "gmake"))))
+ (add-after 'set-paths 'set-sdl-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl-union")
+ "/include/SDL2"))))
+ (add-after 'unpack 'fix-path
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (substitute* "tome4"
+ (("cd \"/opt")
+ (string-append "cd \""
+ (assoc-ref outputs "out")
+ "/usr/games")))
+ (substitute* "tome4.desktop"
+ (("Exec=/usr")
+ (string-append "Exec="
+ (assoc-ref outputs "out")
+ "/usr")))
+ #t))
+ (delete 'check)
+ ;; premake4 doesn't provide install target
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (usr (string-append out "/usr"))
+ (bin (string-append out "/bin"))
+ (share (string-append usr "/share"))
+ (pixmaps (string-append share "/pixmaps"))
+ (data (string-append usr "/games/tome4"))
+ (unzip (string-append
+ (assoc-ref inputs "unzip") "/bin/unzip")))
+ ;; icon
+ (mkdir-p pixmaps)
+ (system* unzip "-j" "game/engines/te4-1.5.5.teae"
+ "data/gfx/te4-icon.png" "-d" pixmaps)
+ ;; game executable
+ (install-file "t-engine" data)
+ ;; licenses
+ (for-each (lambda (file)
+ (install-file file (string-append
+ share "/licenses")))
+ '("COPYING" "COPYING-MEDIA"))
+ ;; documents
+ (for-each (lambda (file)
+ (install-file file (string-append
+ share "/doc")))
+ '("CONTRIBUTING" "CREDITS"))
+ ;; data
+ (copy-recursively "bootstrap" (string-append
+ data "/bootstrap"))
+ (copy-recursively "game" (string-append data "/game"))
+ ;; launcher
+ (install-file "tome4" bin)
+ (chmod (string-append bin "/tome4") #o555)
+ (install-file "tome4.desktop" (string-append
+ share "/applications")))
+ #t)))))
+ (home-page "https://te4.org")
+ (synopsis "Roguelike RPG")
+ (description "Tales of Maj’Eyal (ToME) is a free, open source roguelike
+RPG, featuring tactical turn-based combat and advanced character building.
+Play as one of many unique races and classes in the lore-filled world of Eyal,
+exploring random dungeons, facing challenging battles, and developing
+characters with your own tailored mix of abilities and powers. With a modern
+graphical and customisable interface, intuitive mouse control, streamlined
+mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging
+roguelike gameplay for the 21st century.")
+ (license license:gpl3+)))
diff --git a/gnu/packages/patches/tome4-add-desktop-file.patch b/gnu/packages/patches/tome4-add-desktop-file.patch
new file mode 100644
index 000000000..80fd82478
--- /dev/null
+++ b/gnu/packages/patches/tome4-add-desktop-file.patch
@@ -0,0 +1,27 @@
+From b8e207e145938f7a0f23d1c5107d532ebb9de720 Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Fri, 14 Jul 2017 11:19:37 +0300
+Subject: [PATCH] Add desktop file.
+
+---
+ tome4.desktop | 8 ++++++++
+ 1 file changed, 8 insertions(+)
+ create mode 100644 tome4.desktop
+
+diff --git a/tome4.desktop b/tome4.desktop
+new file mode 100644
+index 000000000..c5d67f0cf
+--- /dev/null
++++ b/tome4.desktop
+@@ -0,0 +1,8 @@
++[Desktop Entry]
++Name=ToME4
++Comment=An open-source, single-player, role-playing roguelike game set in the world of Eyal.
++Exec=/usr/bin/tome4
++Icon=tome4.png
++Terminal=false
++Type=Application
++Categories=Game;RolePlaying;
+--
+2.13.2
+
diff --git a/gnu/packages/patches/tome4-add-shell-wrapper-for-launching.patch b/gnu/packages/patches/tome4-add-shell-wrapper-for-launching.patch
new file mode 100644
index 000000000..4df93c057
--- /dev/null
+++ b/gnu/packages/patches/tome4-add-shell-wrapper-for-launching.patch
@@ -0,0 +1,23 @@
+From f10d89912989e0f071855ab2c20d62b318d313fc Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Fri, 14 Jul 2017 11:17:26 +0300
+Subject: [PATCH] Add shell wrapper for launching.
+
+---
+ tome4 | 4 ++++
+ 1 file changed, 4 insertions(+)
+ create mode 100644 tome4
+
+diff --git a/tome4 b/tome4
+new file mode 100644
+index 000000000..2b623e467
+--- /dev/null
++++ b/tome4
+@@ -0,0 +1,4 @@
++#!/usr/bin/sh
++cd "/opt/tome4"
++./t-engine &
++exit
+--
+2.13.2
+
diff --git a/gnu/packages/patches/tome4-fix-sdl-h-path.patch b/gnu/packages/patches/tome4-fix-sdl-h-path.patch
new file mode 100644
index 000000000..dd550632d
--- /dev/null
+++ b/gnu/packages/patches/tome4-fix-sdl-h-path.patch
@@ -0,0 +1,39 @@
+From 2c3eedcccf2da85cffa08baefa6e437c819276e6 Mon Sep 17 00:00:00 2001
+From: Oleg Pykhalov <go.wigust@gmail.com>
+Date: Mon, 3 Apr 2017 16:20:48 +0300
+Subject: [PATCH] Fix make -k config=release for GNUC
+
+---
+ src/music.h | 2 +-
+ src/tSDL.h | 2 +-
+ 2 files changed, 2 insertions(+), 2 deletions(-)
+
+diff --git a/src/music.h b/src/music.h
+index 894426cb8..c8490e456 100644
+--- a/src/music.h
++++ b/src/music.h
+@@ -27,7 +27,7 @@
+ #include <vorbis/vorbisfile.h>
+ #include <SDL2/SDL.h>
+ #include <SDL2/SDL_thread.h>
+-#elif defined(__FreeBSD__)
++#elif defined(__FreeBSD__) || defined(__GNUC__)
+ #include <AL/al.h>
+ #include <AL/alc.h>
+ #include <vorbis/vorbisfile.h>
+diff --git a/src/tSDL.h b/src/tSDL.h
+index a7d36c92f..4f7690255 100644
+--- a/src/tSDL.h
++++ b/src/tSDL.h
+@@ -3,7 +3,7 @@
+ #include <SDL2_ttf/SDL_ttf.h>
+ //#include <SDL2_mixer/SDL_mixer.h>
+ #include <SDL2_image/SDL_image.h>
+-#elif defined(__FreeBSD__)
++#elif defined(__FreeBSD__) || defined(__GNUC__)
+ #include <SDL2/SDL.h>
+ #include <SDL2/SDL_ttf.h>
+ //#include <SDL2/SDL_mixer.h>
+--
+2.13.2
+
--
2.13.2
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-17 15:58 ` [bug#27691] Tabs and patches names Oleg Pykhalov
@ 2017-07-20 9:19 ` Ludovic Courtès
2017-07-25 16:41 ` Oleg Pykhalov
0 siblings, 1 reply; 16+ messages in thread
From: Ludovic Courtès @ 2017-07-20 9:19 UTC (permalink / raw)
To: Oleg Pykhalov; +Cc: 27691
Hi Oleg,
Oleg Pykhalov <go.wigust@gmail.com> skribis:
>>From 39f61dbcc0b7b09a325536149eee6c69c7526b4e Mon Sep 17 00:00:00 2001
> From: Oleg Pykhalov <go.wigust@gmail.com>
> Date: Fri, 14 Jul 2017 15:34:33 +0300
> Subject: [PATCH] gnu: Add tome4.
>
> * gnu/packages/games.scm (tome4): New variable.
Please add the patches to gnu/local.mk.
> + (substitute* "tome4.desktop"
> + (("Exec=/usr")
> + (string-append "Exec="
> + (assoc-ref outputs "out")
> + "/usr")))
Is it needed? I would expect the ‘patch-dot-desktop-files’ to do the
right thing.
> + (synopsis "Roguelike RPG")
> + (description "Tales of Maj’Eyal (ToME) is a free, open source roguelike
Please remove “free, open source”: that’s always the case in Guix. :-)
> diff --git a/gnu/packages/patches/tome4-add-desktop-file.patch b/gnu/packages/patches/tome4-add-desktop-file.patch
> new file mode 100644
> index 000000000..80fd82478
> --- /dev/null
> +++ b/gnu/packages/patches/tome4-add-desktop-file.patch
> @@ -0,0 +1,27 @@
> +From b8e207e145938f7a0f23d1c5107d532ebb9de720 Mon Sep 17 00:00:00 2001
> +From: Oleg Pykhalov <go.wigust@gmail.com>
> +Date: Fri, 14 Jul 2017 11:19:37 +0300
> +Subject: [PATCH] Add desktop file.
> +
> +---
> + tome4.desktop | 8 ++++++++
> + 1 file changed, 8 insertions(+)
> + create mode 100644 tome4.desktop
> +
> +diff --git a/tome4.desktop b/tome4.desktop
> +new file mode 100644
> +index 000000000..c5d67f0cf
> +--- /dev/null
> ++++ b/tome4.desktop
> +@@ -0,0 +1,8 @@
> ++[Desktop Entry]
> ++Name=ToME4
> ++Comment=An open-source, single-player, role-playing roguelike game set in the world of Eyal.
> ++Exec=/usr/bin/tome4
> ++Icon=tome4.png
> ++Terminal=false
> ++Type=Application
> ++Categories=Game;RolePlaying;
For each patch, could you write a line explaining whether they are
upstream patches, to simplify future updates?
Also, please remove “open-source” from the comment. (BTW I recommend
<https://www.gnu.org/philosophy/open-source-misses-the-point.html>.)
> @@ -0,0 +1,23 @@
> +From f10d89912989e0f071855ab2c20d62b318d313fc Mon Sep 17 00:00:00 2001
> +From: Oleg Pykhalov <go.wigust@gmail.com>
> +Date: Fri, 14 Jul 2017 11:17:26 +0300
> +Subject: [PATCH] Add shell wrapper for launching.
> +
> +---
> + tome4 | 4 ++++
> + 1 file changed, 4 insertions(+)
> + create mode 100644 tome4
> +
> +diff --git a/tome4 b/tome4
> +new file mode 100644
> +index 000000000..2b623e467
> +--- /dev/null
> ++++ b/tome4
> +@@ -0,0 +1,4 @@
> ++#!/usr/bin/sh
> ++cd "/opt/tome4"
> ++./t-engine &
> ++exit
If this is not an upstream patch, I would find it nicer to create the
wrapper directly from the build phase, and with the right directory name
instead of “/opt”.
Could you send an updated patch?
Thank you!
Ludo’.
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-20 9:19 ` Ludovic Courtès
@ 2017-07-25 16:41 ` Oleg Pykhalov
2017-07-26 8:40 ` Ludovic Courtès
0 siblings, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-25 16:41 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 27691
[-- Attachment #1: Type: text/plain, Size: 273 bytes --]
Hi Ludovic,
Thank you for supporting this bug report.
I did my best:
* Move all non-upstream patches directly in package definition.
* Find a way to use version and name inside phases.
* Fix pixmap name in tome4.desktop.
* Remove open-source and free from description.
[-- Attachment #2: Worked on suggestons --]
[-- Type: text/x-patch, Size: 6674 bytes --]
From 3b92b15460fdf422d2de2ea39297a73a8dd87e19 Mon Sep 17 00:00:00 2001
From: Oleg Pykhalov <go.wigust@gmail.com>
Date: Tue, 25 Jul 2017 19:27:47 +0300
Subject: [PATCH] gnu: Add tome4.
* gnu/packages/games.scm (tome4): New variable.
---
gnu/packages/games.scm | 121 +++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 121 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 2dec9a395..a2bf132d2 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4579,3 +4579,124 @@ computer-hosted roleplaying games. This is the last version released by
Crowther & Woods, its original authors, in 1995. It has been known as
\"adventure 2.5\" and \"430-point adventure\".")
(license license:bsd-2))))
+
+(define-public tome4
+ (package
+ (name "tome4")
+ (version "1.5.5")
+ (synopsis "Single-player, RPG roguelike game set in the world of Eyal")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
+ version ".tar.bz2"))
+ (sha256
+ (base32
+ "0v2qgdfpvdzd1bcbp9v8pfahj1bgczsq2d4xfhh5wg11jgjcwz03"))
+ (modules '((guix build utils)))
+ (snippet
+ '(for-each (lambda (file)
+ (substitute* file
+ (("#elif defined(__FreeBSD__)" line)
+ (string-append
+ line " || defined(__GNUC__)"))))
+ '("src/music.h" "src/tSDL.h")))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("unzip" ,unzip)))
+ (inputs
+ `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
+ ("glu" ,glu)
+ ("premake4" ,premake4)
+ ("openal" ,openal)
+ ("vorbis" ,libvorbis)
+ ("luajit" ,luajit)))
+ (arguments
+ `(#:make-flags '("CC=gcc" "config=release")
+ #:phases (modify-phases %standard-phases
+ (replace 'configure
+ (lambda _
+ (zero? (system* "premake4" "gmake"))
+ #t))
+ (add-after 'set-paths 'set-sdl-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (setenv "CPATH"
+ (string-append (assoc-ref inputs "sdl-union")
+ "/include/SDL2"))
+ #t))
+ (delete 'check)
+ ;; premake doesn't provide install target
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (usr (string-append out "/usr"))
+ (bin (string-append out "/bin"))
+ (licenses (string-append out "/share/licenses"))
+ (documents (string-append out "/share/doc"))
+ (pixmaps (string-append out "/share/pixmaps"))
+ (icon "te4-icon.png")
+ (data (string-append out "/share/" ,name))
+ (applications (string-append
+ out "/share/applications"))
+ (unzip (string-append
+ (assoc-ref inputs "unzip") "/bin/unzip"))
+ (wrapper (string-append bin "/" ,name)))
+ ;; icon
+ (mkdir-p pixmaps)
+ (system* unzip "-j"
+ (string-append
+ "game/engines/te4-" ,version ".teae")
+ (string-append
+ "data/gfx/" icon) "-d" pixmaps)
+ ;; game executable
+ (install-file "t-engine" data)
+ (mkdir-p bin)
+ (with-output-to-file wrapper
+ (lambda ()
+ (display
+ (string-append
+ "#!/bin/sh\n"
+ ;; No bootstrap code found,
+ ;; defaulting to working directory
+ ;; for engine code!
+ "cd " data "\n"
+ "./t-engine &\n"
+ "exit\n"))))
+ (chmod wrapper #o555)
+ ;; licenses
+ (for-each (lambda (file)
+ (install-file file licenses))
+ '("COPYING" "COPYING-MEDIA"))
+ ;; documents
+ (for-each (lambda (file)
+ (install-file file documents))
+ '("CONTRIBUTING" "CREDITS"))
+ ;; data
+ (copy-recursively "bootstrap" (string-append
+ data "/bootstrap"))
+ (copy-recursively "game" (string-append data "/game"))
+ ;; launcher
+ (mkdir-p applications)
+ (with-output-to-file (string-append applications "/"
+ ,name ".desktop")
+ (lambda ()
+ (display
+ (string-append
+ "[Desktop Entry]
+Name=ToME4
+Comment=" ,synopsis "\n"
+"Exec=" ,name "\n"
+"Icon=" icon "\n"
+"Terminal=false
+Type=Application
+Categories=Game;RolePlaying;\n")))))
+ #t)))))
+ (home-page "https://te4.org")
+ (description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based
+combat and advanced character building. Play as one of many unique races and
+classes in the lore-filled world of Eyal, exploring random dungeons, facing
+challenging battles, and developing characters with your own tailored mix of
+abilities and powers. With a modern graphical and customisable interface,
+intuitive mouse control, streamlined mechanics and deep, challenging combat,
+Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.")
+ (license license:gpl3+)))
--
2.13.3
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-25 16:41 ` Oleg Pykhalov
@ 2017-07-26 8:40 ` Ludovic Courtès
2017-07-26 11:12 ` Oleg Pykhalov
0 siblings, 1 reply; 16+ messages in thread
From: Ludovic Courtès @ 2017-07-26 8:40 UTC (permalink / raw)
To: Oleg Pykhalov; +Cc: 27691
[-- Attachment #1: Type: text/plain, Size: 767 bytes --]
Hi Oleg,
Oleg Pykhalov <go.wigust@gmail.com> skribis:
>>From 3b92b15460fdf422d2de2ea39297a73a8dd87e19 Mon Sep 17 00:00:00 2001
> From: Oleg Pykhalov <go.wigust@gmail.com>
> Date: Tue, 25 Jul 2017 19:27:47 +0300
> Subject: [PATCH] gnu: Add tome4.
>
> * gnu/packages/games.scm (tome4): New variable.
I had to make the change below so that ‘tome4’ would behave as one would
expect. However, the game doesn’t work for me: it creates an X11 window
that immediately disappears; after that, the engine is running
(displaying its activity in the console), but there’s no open window.
The problem can be reproduced with:
./pre-inst-env guix environment --pure --ad-hoc tome4
Could you check if it works for you?
Thanks!
Ludo’.
[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: Type: text/x-patch, Size: 707 bytes --]
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index df6922d88..41084a2f2 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -4660,8 +4660,7 @@ Crowther & Woods, its original authors, in 1995. It has been known as
;; defaulting to working directory
;; for engine code!
"cd " data "\n"
- "./t-engine &\n"
- "exit\n"))))
+ "exec -a tome4 ./t-engine \"$@\"\n"))))
(chmod wrapper #o555)
;; licenses
(for-each (lambda (file)
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-26 8:40 ` Ludovic Courtès
@ 2017-07-26 11:12 ` Oleg Pykhalov
2017-07-26 20:32 ` Ludovic Courtès
0 siblings, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-26 11:12 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 27691
Hi Ludovic,
ludo@gnu.org (Ludovic Courtès) writes:
[...]
> I had to make the change below so that ‘tome4’ would behave as one would
> expect. However, the game doesn’t work for me: it creates an X11 window
> that immediately disappears; after that, the engine is running
> (displaying its activity in the console), but there’s no open window.
>
> The problem can be reproduced with:
>
> ./pre-inst-env guix environment --pure --ad-hoc tome4
>
> Could you check if it works for you?
>
> Thanks!
>
> Ludo’.
>
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index df6922d88..41084a2f2 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -4660,8 +4660,7 @@ Crowther & Woods, its original authors, in 1995. It has been known as
> ;; defaulting to working directory
> ;; for engine code!
> "cd " data "\n"
> - "./t-engine &\n"
> - "exit\n"))))
> + "exec -a tome4 ./t-engine \"$@\"\n"))))
> (chmod wrapper #o555)
> ;; licenses
> (for-each (lambda (file)
I applied your patch and ran `./pre-inst-env guix environment --pure
--ad-hoc tome4 -- tome4`. It worked.
However I got “bash: tty: command not found” after `./pre-inst-env guix
environment --pure --ad-hoc tome4`. `tome4` runs just fine still.
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-26 11:12 ` Oleg Pykhalov
@ 2017-07-26 20:32 ` Ludovic Courtès
2017-07-26 21:05 ` Oleg Pykhalov
2017-07-28 7:31 ` [bug#27691] Qemu test tome4 works for me Oleg Pykhalov
0 siblings, 2 replies; 16+ messages in thread
From: Ludovic Courtès @ 2017-07-26 20:32 UTC (permalink / raw)
To: Oleg Pykhalov; +Cc: 27691
Oleg Pykhalov <go.wigust@gmail.com> skribis:
> ludo@gnu.org (Ludovic Courtès) writes:
>
> [...]
>> I had to make the change below so that ‘tome4’ would behave as one would
>> expect. However, the game doesn’t work for me: it creates an X11 window
>> that immediately disappears; after that, the engine is running
>> (displaying its activity in the console), but there’s no open window.
>>
>> The problem can be reproduced with:
>>
>> ./pre-inst-env guix environment --pure --ad-hoc tome4
>>
>> Could you check if it works for you?
>>
>> Thanks!
>>
>> Ludo’.
>>
>> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
>> index df6922d88..41084a2f2 100644
>> --- a/gnu/packages/games.scm
>> +++ b/gnu/packages/games.scm
>> @@ -4660,8 +4660,7 @@ Crowther & Woods, its original authors, in 1995. It has been known as
>> ;; defaulting to working directory
>> ;; for engine code!
>> "cd " data "\n"
>> - "./t-engine &\n"
>> - "exit\n"))))
>> + "exec -a tome4 ./t-engine \"$@\"\n"))))
>> (chmod wrapper #o555)
>> ;; licenses
>> (for-each (lambda (file)
>
> I applied your patch and ran `./pre-inst-env guix environment --pure
> --ad-hoc tome4 -- tome4`. It worked.
Is it on GuixSD or on another distro? In the latter case, ‘tome4’ might
be using stuff from the host distro that’s missing on my machine.
> However I got “bash: tty: command not found” after `./pre-inst-env guix
> environment --pure --ad-hoc tome4`. `tome4` runs just fine still.
Sounds harmless.
Thanks,
Ludo’.
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Tabs and patches names
2017-07-26 20:32 ` Ludovic Courtès
@ 2017-07-26 21:05 ` Oleg Pykhalov
2017-07-28 7:31 ` [bug#27691] Qemu test tome4 works for me Oleg Pykhalov
1 sibling, 0 replies; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-26 21:05 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 27691
ludo@gnu.org (Ludovic Courtès) writes:
> Oleg Pykhalov <go.wigust@gmail.com> skribis:
>
>> ludo@gnu.org (Ludovic Courtès) writes:
>>
>> [...]
>>> I had to make the change below so that ‘tome4’ would behave as one would
>>> expect. However, the game doesn’t work for me: it creates an X11 window
>>> that immediately disappears; after that, the engine is running
>>> (displaying its activity in the console), but there’s no open window.
>>>
>>> The problem can be reproduced with:
>>>
>>> ./pre-inst-env guix environment --pure --ad-hoc tome4
>>>
>>> Could you check if it works for you?
>>>
>>> Thanks!
>>>
>>> Ludo’.
>>>
>>> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
>>> index df6922d88..41084a2f2 100644
>>> --- a/gnu/packages/games.scm
>>> +++ b/gnu/packages/games.scm
>>> @@ -4660,8 +4660,7 @@ Crowther & Woods, its original authors, in 1995. It has been known as
>>> ;; defaulting to working directory
>>> ;; for engine code!
>>> "cd " data "\n"
>>> - "./t-engine &\n"
>>> - "exit\n"))))
>>> + "exec -a tome4 ./t-engine \"$@\"\n"))))
>>> (chmod wrapper #o555)
>>> ;; licenses
>>> (for-each (lambda (file)
>>
>> I applied your patch and ran `./pre-inst-env guix environment --pure
>> --ad-hoc tome4 -- tome4`. It worked.
>
> Is it on GuixSD or on another distro? In the latter case, ‘tome4’ might
> be using stuff from the host distro that’s missing on my machine.
It is GuixSD. My ~/src/guix is rebased on origin/master yesterday. I
I think that `--pure` flag makes sure that our environments are the
same, doesn't it?
Do you able to run other games on your machine?
Maybe I need to make a `guix build vm`? I'm not sure does qemu able to
run games though.
>> However I got “bash: tty: command not found” after `./pre-inst-env guix
>> environment --pure --ad-hoc tome4`. `tome4` runs just fine still.
>
> Sounds harmless.
OK.
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Qemu test tome4 works for me
2017-07-26 20:32 ` Ludovic Courtès
2017-07-26 21:05 ` Oleg Pykhalov
@ 2017-07-28 7:31 ` Oleg Pykhalov
2017-07-28 20:43 ` bug#27691: " Ludovic Courtès
1 sibling, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-28 7:31 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 27691
[-- Attachment #1: Type: text/plain, Size: 291 bytes --]
Hello Ludovic,
I made a qemu machine to test tome4. It works for me. Could you check
for you?
I build it with:
./pre-inst-env guix system vm $HOME/dotfiles/guix/system-tome4.scm
Also I increased RAM to 2048 in generated script manually. Can I do
this automatically when I build a vm?
[-- Attachment #2: qemu test tome4 --]
[-- Type: text/plain, Size: 2155 bytes --]
;; GuixSD configuration file for the game machine.
;; Copyright © 2017 Oleg Pykhalov <go.wigust@gmail.com>
;; Released under the GNU GPLv3 or any later version.
(use-modules (gnu))
(use-service-modules desktop xorg)
(use-package-modules certs games fonts bash xfce)
(define %custom-desktop-services
(modify-services %desktop-services
(special-files-service-type config => `(("/bin/sh"
,(file-append
bash "/bin/sh"))
("/usr/bin/env"
,(file-append
coreutils "/bin/env"))))
(slim-service-type config => (slim-configuration
(inherit config)
(auto-login? #t)
(auto-login-session (file-append xfce
"/bin/startxfce4"))
(default-user "alice")))))
(operating-system
(host-name "tome4")
(timezone "Europe/Moscow")
(locale "en_US.utf8")
(bootloader (grub-configuration (device "/dev/sda")))
(file-systems (cons (file-system
(device "my-root")
(title 'label)
(mount-point "/")
(type "ext4"))
%base-file-systems))
(users (cons (user-account
(name "alice")
(comment "Bob's sister")
(group "users")
(supplementary-groups '("wheel"
"audio" "video"))
(home-directory "/home/alice"))
%base-user-accounts))
(packages (cons* nss-certs
font-liberation
font-dejavu
tome4
%base-packages))
(services (cons* (xfce-desktop-service)
%custom-desktop-services))
(name-service-switch %mdns-host-lookup-nss))
^ permalink raw reply [flat|nested] 16+ messages in thread
* bug#27691: Qemu test tome4 works for me
2017-07-28 7:31 ` [bug#27691] Qemu test tome4 works for me Oleg Pykhalov
@ 2017-07-28 20:43 ` Ludovic Courtès
0 siblings, 0 replies; 16+ messages in thread
From: Ludovic Courtès @ 2017-07-28 20:43 UTC (permalink / raw)
To: Oleg Pykhalov; +Cc: 27691-done
Hi Oleg,
Oleg Pykhalov <go.wigust@gmail.com> skribis:
> I made a qemu machine to test tome4. It works for me. Could you check
> for you?
>
> I build it with:
> ./pre-inst-env guix system vm $HOME/dotfiles/guix/system-tome4.scm
Indeed, it works here. I suspect it was due to my screen resolution or
something along these lines.
Anyway, committed!
> Also I increased RAM to 2048 in generated script manually. Can I do
> this automatically when I build a vm?
No but you can run:
/gnu/store/…-run-vm.sh -m 2048
Thank you!
Ludo’.
^ permalink raw reply [flat|nested] 16+ messages in thread
* [bug#27691] Fix spaces
2017-07-14 12:41 [bug#27691] [PATCH 1/2] gnu: Add premake4 Oleg Pykhalov
` (2 preceding siblings ...)
2017-07-17 15:58 ` [bug#27691] Tabs and patches names Oleg Pykhalov
@ 2017-07-17 16:02 ` Oleg Pykhalov
2017-07-20 9:08 ` Ludovic Courtès
2017-07-28 23:06 ` [bug#27691] Clean up tome4 Oleg Pykhalov
4 siblings, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-17 16:02 UTC (permalink / raw)
To: bug#27691
[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #1: Fix spaces --]
[-- Type: text/x-patch, Size: 2335 bytes --]
From fa62d236c25fd50116e21fe8924d0a0edeed603a Mon Sep 17 00:00:00 2001
From: Oleg Pykhalov <go.wigust@gmail.com>
Date: Fri, 14 Jul 2017 13:04:15 +0300
Subject: [PATCH] gnu: Add premake4.
* gnu/packages/build-tools.scm (premake4): New variable.
---
gnu/packages/build-tools.scm | 35 +++++++++++++++++++++++++++++++++++
1 file changed, 35 insertions(+)
diff --git a/gnu/packages/build-tools.scm b/gnu/packages/build-tools.scm
index 66f46433f..da4966bc7 100644
--- a/gnu/packages/build-tools.scm
+++ b/gnu/packages/build-tools.scm
@@ -23,6 +23,7 @@
#:use-module (guix packages)
#:use-module (guix download)
#:use-module (gnu packages)
+ #:use-module (gnu packages compression)
#:use-module (gnu packages python)
#:use-module (gnu packages ninja)
#:use-module (guix build-system gnu)
@@ -90,3 +91,37 @@ Autoconf/Automake/make combo. Build specifications, also known as @dfn{Meson
files}, are written in a custom domain-specific language (DSL) that resembles
Python.")
(license license:asl2.0)))
+
+(define-public premake4
+ (package
+ (name "premake4")
+ (version "4.3")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append
+ "http://downloads.sourceforge.net/project/premake/Premake/"
+ version "/premake-" version "-src.zip"))
+ (sha256
+ (base32
+ "1017rd0wsjfyq2jvpjjhpszaa7kmig6q1nimw76qx3cjz2868lrn"))))
+ (build-system gnu-build-system)
+ (native-inputs
+ `(("unzip" ,unzip))) ; for unpacking the source
+ (arguments
+ `(#:make-flags '("CC=gcc")
+ #:tests? #f ; No test suite
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure)
+ (add-after 'unpack 'enter-source
+ (lambda _ (chdir "build/gmake.unix") #t))
+ (replace 'install
+ (lambda* (#:key outputs #:allow-other-keys)
+ (install-file "../../bin/release/premake4"
+ (string-append (assoc-ref outputs "out") "/bin"))
+ #t)))))
+ (synopsis "A makefile generation tool")
+ (description "@code{premake4} is a command line utility which reads a
+scripted definition of a software project.")
+ (home-page "https://premake.github.io")
+ (license license:bsd-3)))
--
2.13.2
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Fix spaces
2017-07-17 16:02 ` [bug#27691] Fix spaces Oleg Pykhalov
@ 2017-07-20 9:08 ` Ludovic Courtès
0 siblings, 0 replies; 16+ messages in thread
From: Ludovic Courtès @ 2017-07-20 9:08 UTC (permalink / raw)
To: Oleg Pykhalov; +Cc: bug#27691
[-- Attachment #1: Type: text/plain, Size: 544 bytes --]
Oleg Pykhalov <go.wigust@gmail.com> skribis:
>>From fa62d236c25fd50116e21fe8924d0a0edeed603a Mon Sep 17 00:00:00 2001
> From: Oleg Pykhalov <go.wigust@gmail.com>
> Date: Fri, 14 Jul 2017 13:04:15 +0300
> Subject: [PATCH] gnu: Add premake4.
>
> * gnu/packages/build-tools.scm (premake4): New variable.
I made the following changes (please make sure to run ‘guix lint’ before
submitting a patch) and committed.
Note that I changed the name to “premake” because that’s what they call
the project.
Thanks,
Ludo’.
[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: Type: text/x-patch, Size: 1340 bytes --]
diff --git a/gnu/packages/build-tools.scm b/gnu/packages/build-tools.scm
index 936f733ba..353c9c8ef 100644
--- a/gnu/packages/build-tools.scm
+++ b/gnu/packages/build-tools.scm
@@ -94,12 +94,11 @@ Python.")
(define-public premake4
(package
- (name "premake4")
+ (name "premake")
(version "4.3")
(source (origin
(method url-fetch)
- (uri (string-append
- "http://downloads.sourceforge.net/project/premake/Premake/"
+ (uri (string-append "mirror://sourceforge/premake/Premake/"
version "/premake-" version "-src.zip"))
(sha256
(base32
@@ -120,8 +119,9 @@ Python.")
(install-file "../../bin/release/premake4"
(string-append (assoc-ref outputs "out") "/bin"))
#t)))))
- (synopsis "A makefile generation tool")
- (description "@code{premake4} is a command line utility which reads a
-scripted definition of a software project.")
+ (synopsis "Portable software build tool")
+ (description "@code{premake4} is a command line utility that reads a
+scripted definition of a software project and outputs @file{Makefile}s or
+other lower-level build files.")
(home-page "https://premake.github.io")
(license license:bsd-3)))
^ permalink raw reply related [flat|nested] 16+ messages in thread
* [bug#27691] Clean up tome4
2017-07-14 12:41 [bug#27691] [PATCH 1/2] gnu: Add premake4 Oleg Pykhalov
` (3 preceding siblings ...)
2017-07-17 16:02 ` [bug#27691] Fix spaces Oleg Pykhalov
@ 2017-07-28 23:06 ` Oleg Pykhalov
2017-07-29 12:15 ` Ludovic Courtès
4 siblings, 1 reply; 16+ messages in thread
From: Oleg Pykhalov @ 2017-07-28 23:06 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 27691
Hello Ludovic,
And again tome4 :-)
[...]
>> I made a qemu machine to test tome4. It works for me. Could you check
>> for you?
>>
>> I build it with:
>> ./pre-inst-env guix system vm $HOME/dotfiles/guix/system-tome4.scm
>
> Indeed, it works here. I suspect it was due to my screen resolution or
> something along these lines.
Hm, I played this on HD and FullHD.
> Anyway, committed!
>
>> Also I increased RAM to 2048 in generated script manually. Can I do
>> this automatically when I build a vm?
>
> No but you can run:
>
> /gnu/store/…-run-vm.sh -m 2048
Oh, so I can pass anything what I want this way, nice!
[...]
Could you also apply from
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=27691#35 ? It's not that
needed but why not to make less code.
Absolute link to patch
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=27691;filename=0001-tome4-Apply-Ricardo-suggestions.patch;msg=35;att=1
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