From: Alex Kost <alezost@gmail.com>
To: 宋文武 <iyzsong@member.fsf.org>
Cc: guix-devel@gnu.org
Subject: Re: No sound in games using sdl-mixer
Date: Sun, 04 Oct 2015 14:28:24 +0300 [thread overview]
Message-ID: <87lhbian53.fsf@gmail.com> (raw)
In-Reply-To: <871tdbwdot.fsf@member.fsf.org> ("宋文武"'s message of "Sun, 04 Oct 2015 10:49:22 +0800")
宋文武 (2015-10-04 05:49 +0300) wrote:
> Alex Kost <alezost@gmail.com> writes:
>
>> 宋文武 (2015-10-03 06:33 +0300) wrote:
>>
>>> Alex Kost <alezost@gmail.com> writes:
>>>
>>>> Hello, I have tried several games that use sdl-mixer (wesnoth, pingus,
>>>> gnujump, extremetuxracer) and I didn't get any sound from them. Does
>>>> anyone have this issue?
>>>>
>>>> My audio system is OK, I can play various formats using "aplay", "mpv",
>>>> etc., I just don't have sound in those games.
>>>>
>>>> It's just my guess that "sdl-mixer" is the problem, actually I'm
>>>> absolutely clueless how to debug it.
>>> I have no issue with sound on GuixSD.
>>>
>>> You can launch those games with 'SDL_AUDIODRIVER',
>>> set to 'alsa' or 'pulse'.
>>>
>>> Hope it helps.
>>
>> Wow! This is it, thank you very much!! Now I'm happy :-)
>>
>> (I'm also on GuixSD) So I didn't get it: do you also use SDL_AUDIODRIVER
>> or does it just work for you?
> No, it just work for me.
Hm, interesting.
>> If "no sound" is the default, I think we should probably do something
>> about it.
> What values of 'SDL_AUDIODRIVER' work for you?
I don't use pulseaudio, so all I did is "export SDL_AUDIODRIVER=alsa",
and the sound appeared.
--
Alex
next prev parent reply other threads:[~2015-10-04 11:28 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-10-02 16:58 No sound in games using sdl-mixer Alex Kost
2015-10-03 3:33 ` 宋文武
2015-10-03 14:37 ` Alex Kost
2015-10-04 2:49 ` 宋文武
2015-10-04 11:28 ` Alex Kost [this message]
2015-10-04 12:45 ` Ludovic Courtès
2015-10-04 18:46 ` Alex Kost
2015-10-04 19:46 ` Ricardo Wurmus
2015-10-05 8:40 ` Alex Kost
2015-10-05 14:41 ` Ludovic Courtès
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