From mboxrd@z Thu Jan 1 00:00:00 1970 From: ludo@gnu.org (Ludovic =?utf-8?Q?Court=C3=A8s?=) Subject: Re: No sound in games using sdl-mixer Date: Mon, 05 Oct 2015 16:41:25 +0200 Message-ID: <87egh9z8bu.fsf@gnu.org> References: <87d1wxxl5x.fsf@gmail.com> <87vbao4oep.fsf@member.fsf.org> <87vbao9fws.fsf@gmail.com> <871tdbwdot.fsf@member.fsf.org> <87lhbian53.fsf@gmail.com> <871tda7qfp.fsf@gnu.org> <87k2r2s9fy.fsf@elephly.net> Mime-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: quoted-printable Return-path: Received: from eggs.gnu.org ([2001:4830:134:3::10]:41530) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1Zj6xH-0001Ty-7H for guix-devel@gnu.org; Mon, 05 Oct 2015 10:41:32 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1Zj6xE-0000xP-2R for guix-devel@gnu.org; Mon, 05 Oct 2015 10:41:31 -0400 In-Reply-To: <87k2r2s9fy.fsf@elephly.net> (Ricardo Wurmus's message of "Sun, 04 Oct 2015 21:46:57 +0200") List-Id: "Development of GNU Guix and the GNU System distribution." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: guix-devel-bounces+gcggd-guix-devel=m.gmane.org@gnu.org Sender: guix-devel-bounces+gcggd-guix-devel=m.gmane.org@gnu.org To: Ricardo Wurmus Cc: guix-devel@gnu.org, Alex Kost Ricardo Wurmus skribis: > Ludovic Court=C3=A8s writes: > >> FWIW I just tried ExtremeTuxRacer and it works out of the box for me (on >> GuixSD). >> >> I do use PulseAudio though. To allow ETR=E2=80=99s sound output to mix = with >> other things that may be playing sound already, I have this in my >> ~/.asoundrc: >> >> --8<---------------cut here---------------start------------->8--- >> pcm.!default { >> type pulse >> } >> --8<---------------cut here---------------end--------------->8--- >> >> Should we add it to the account skeletons? > > I don=E2=80=99t think that=E2=80=99s a good idea. This means that the AL= SA library will > always try to output to the =E2=80=9Cpulse=E2=80=9D backend, which may no= t exist. For > example, I do not use PulseAudio, so I do not have the =E2=80=9Cpulse=E2= =80=9D backend, > so this ~/.asoundrc setting would not work in my case. (I don=E2=80=99t = know if > it would do harm, to be fair.) OK, makes sense (I was expecting some push back, just wanted to make sure. ;-)) Ludo=E2=80=99.