Hello Guix! I am pleased to announce that the first release candidate of version 0.10.0 of the GNU Shepherd is available for testing! If you’re using Guix System or Guix Home, check out the instructions below to give it a try. Please report success or failure! If you had problems with previous versions, please check if they’re still there. code: https://alpha.gnu.org/gnu/shepherd/shepherd-0.10.0rc1.tar.gz signature: https://alpha.gnu.org/gnu/shepherd/shepherd-0.10.0rc1.tar.gz.sig sha256: 1x3lxsi6xhhds4pq30c3shydmhiidkf1wl2l7mxkpklmlycnbqgg In your operating system configuration (and similarly for your ‘home-environment’), make the following changes: (use-modules (gnu packages admin)) (define shepherd-next (package (inherit shepherd) (version "0.10.0rc1") (source (origin (method url-fetch) (uri (string-append "https://alpha.gnu.org/gnu/shepherd/shepherd-" version ".tar.gz")) (sha256 (base32 "1x3lxsi6xhhds4pq30c3shydmhiidkf1wl2l7mxkpklmlycnbqgg")))))) (operating-system ;; … (essential-services (modify-services (operating-system-default-essential-services this-operating-system) (shepherd-root-service-type config => (shepherd-configuration (shepherd shepherd-next)))))) You can then reconfigure, reboot, and enjoy! You can also help with translation. An updated PO template should soon be available at the Translation Project: https://translationproject.org/domain/shepherd.html My goal is for 0.10.x to be the last series before 1.0. The list of changes is quite long—see the ‘NEWS’ excerpt below. Feedback more than welcome! Ludo’. * Changes in 0.10.0 (yet to be released) ** Distinguish ‘starting’ and ‘stopping’ intermediate service statuses In previous version, a service would be either “running” or “stopped”. The intermediate states “starting” and “stopping” are now properly captured and you can see them when running ‘herd status’. ** ‘start’ and ‘stop’ block when service is already being started/stopped With previous version, a client running ‘herd start SERVICE’ while SERVICE is already being started would cause shepherd to attempt to start a second instance of that service, ultimately resulting in confusion, disappointment, and frustration. This is no longer the case: when a service is already being started/stopped, additional invocation of ‘herd start’ or ‘herd stop’ now block until the service is running/stopped. ** ‘shepherd’ starts services in parallel Services started with ‘start-in-the-background’ and more generally service dependencies get started in parallel. This can reduce startup times in case of a “wide” service dependency graph with some services that take a while to start. ** ‘shepherd’ keeps track of failures and status change times For each service, shepherd maintains an event log including the time of recent status changes as well as the time of startup failures, if any. The ‘herd status SERVICE’ command now shows the time when the service entered its current status and whether it failed to start; ‘herd status’ also prominently lists services that failed to start. ** New ‘herd log’ command Related to the previous item, the new ‘herd log’ command displays an aggregate of the service event logs, showing the time at which each service changed statuses. ** New ‘herd graph’ command The new ‘herd graph’ command emits a Graphviz/Dot representation of the service dependency graph, which can be viewed for example with ‘xdot’: herd graph | xdot - Guix System users get similar information with ‘guix system shepherd-graph’ (and likewise for Guix Home). The difference here is that this reflects the current system status, showing transient services, services that failed to start, and so on. ** ‘herd’ output is colorized At long last! We hope you’ll enjoy a little bit of coloring to highlight important bits in the output of various commands. ** New services shipped: ‘monitoring’ and ‘repl’ The Shepherd now ships with optional services—see “Service Collection” in the manual. The ‘monitoring’ service logs resource usage of the ‘shepherd’ process itself. The ‘repl’ service runs a read-eval-print loop (REPL) in the ‘shepherd’ so you can hack it live—enjoy it, but handle it with care! ** Socket-actived, systemd-style services can now be started eagerly The ‘make-systemd-constructor’ procedure has a new #:lazy-start? parameter. It defaults to #true, meaning that the process is started lazily, on the first connection to one of its sockets, as was the case in 0.9.x. Passing #:lazy-start? #false instructs shepherd to instead start the process eagerly, as soon as the listening sockets are ready. This is useful for services that require socket activation as a startup synchronization mechanism, yet are expected to run as soon as possible. An example is ‘guix publish --advertise’: it should be started eagerly so it can start advertising itself via Avahi. ** Each registered name maps to exactly one service There used to be a fuzzy notion of “conflicting services”, when a given service name could potentially refer to more than one service. This has proved to be confusing more than anything else; now, each registered service name refers to exactly one service. The interface related to that feature, such as the ‘conflicts-with’ method, is done. ** For systemd and inetd services, retry ‘bind’ upon EADDRINUSE Services started with ‘make-systemd-constructor’ and ‘make-inetd-constructor’ will now retry several times when ‘bind’ returns EADDRINUSE (“Address already in use”) for their listening socket(s). ** ‘system’ and ‘make-system-constructor’ are now non-blocking In versions up to 0.9.3, calling Guile’s ‘system’ procedure (which is what ‘make-system-constructor’ does) would block the ‘shepherd’ process until the shell spawned by ‘system’ has terminated. This is no longer the case. ** GOOPS interface is deprecated When it was created in 2002, the Shepherd (née dmd) embraced GOOPS, Guile’s object-oriented programming system, then a brand new and promising approach for 21st century programs. In hindsight, while there were a couple of classes and a bunch of methods, the code base was not really making much use of GOOPS. The current maintainer deemed it unnecessary and encouraging a programming style at odds with the shiny horizon of purely functional, actor-style programming. The GOOPS interface is still available in 0.10.0; for example, you can still write ~(make #:provides …)~ in your configuration file. However, GOOPS support will be removed in the next major series, most likely labeled 1.0. A new interface has been defined. Check out the “Legacy GOOPS Interface” section of the manual for more information, and email guix-devel@gnu.org if you have any questions or concerns. ** Interfaces removed and changed Several obscure or undocumented interfaces were removed: - support for the ‘unknown’ service; - support for “persistency” (sic); - the ‘cd’ action of the ‘root’ service; - the ‘launch-service’ procedure of (shepherd service). New deprecations: - ‘make-actions’ is deprecated in favor of ‘actions’; - calling ‘register-services’ with an arbitrary number of arguments is now deprecated; you should now call it with a single argument, the list of services to register. ** Major internal overhaul As you can guess from the list of user-visible changes above, the Shepherd has undergone a major internal overhaul. The 0.9.x series introduced the use of Fibers, Guile’s lightweight concurrent facility; shepherd took advantage of it notably with the introduction of systemd-style and inetd-style services. This new stable series takes it further. In particular, each record has an associated fiber called the “service controller”. Following the actor model, each of these fibers reacts to messages it receives, be they event notification—e.g., process termination—or user requests—e.g., querying the service status, requesting that the service be stopped. Other noteworthy actors include the “process monitor” and the “service registry”. This has allowed us to address a number of race conditions while also leading to clearer code with linear flows that one can more easily reason about. Overall, it makes the code base much more pleasant to work with and certainly easier to hack than other implementations mired in the “callback hell”. Documentation has been overhauled as well to reflect all these changes. Check out the new subsections under “Services” for more information.