From: Ricardo Wurmus <rekado@elephly.net>
To: ng0 <ng0@we.make.ritual.n0.is>
Cc: guix-devel@gnu.org
Subject: Re: [PATCH] Add libdispatch
Date: Sat, 29 Oct 2016 00:20:02 +0200 [thread overview]
Message-ID: <871sz0m7zh.fsf@elephly.net> (raw)
In-Reply-To: <20161028150132.25730-1-ng0@we.make.ritual.n0.is>
ng0 <ng0@we.make.ritual.n0.is> writes:
> libdispatch:
> I think that the compiler can only find libblocks-runtime on a bsd system and that the port can not run tests.
> This is my theory, I must put it to practice, the new nvidia-texture-tools(?) required libdispatch which is why I packaged this.
> This was before the current version got released, I assume it's still required.
>
> [PATCH 1/4] gnu: Add libkque.
> [PATCH 2/4] gnu: Add libpthread_workqueue.
> [PATCH 3/4] gnu: Add libblocks-runtime.
> [PATCH 4/4] gnu: Add libdispatch.
I don’t know what this means. If this isn’t actually working on a GNU
system I’d like to suggest to wait until you can confirm that it does.
If you need “nvidia-texture-tools” and that requires libdispatch then
please test that it does in fact work.
If you have no need for libdispatch and it seems that it’s not working
I’d rather not have it in Guix.
~~ Ricardo
next prev parent reply other threads:[~2016-10-28 22:20 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-10-28 15:01 [PATCH] Add libdispatch ng0
2016-10-28 15:01 ` [PATCH 1/4] gnu: Add libkqueue ng0
2016-10-28 15:01 ` [PATCH 2/4] gnu: Add libpthread_workqueue ng0
2016-10-28 15:01 ` [PATCH 3/4] gnu: Add libblocks-runtime ng0
2016-10-28 15:01 ` [PATCH 4/4] gnu: Add libdispatch ng0
2016-10-28 22:20 ` Ricardo Wurmus [this message]
2016-10-29 7:22 ` [PATCH] " ng0
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