From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
To: Efraim Flashner <efraim@flashner.co.il>
Cc: 38805@debbugs.gnu.org
Subject: [bug#38805] [PATCH] Add lure.
Date: Mon, 10 Feb 2020 02:45:51 +0100 [thread overview]
Message-ID: <871rr3z034.fsf@nicolasgoaziou.fr> (raw)
In-Reply-To: <20200206193956.GD7827@E5400> (Efraim Flashner's message of "Thu, 6 Feb 2020 21:39:56 +0200")
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Hello,
Efraim Flashner <efraim@flashner.co.il> writes:
> I think for people looking for the game in other languages finding it as
> game-lang would be easier than as a separate output. So my vote would be
> different packages, assumably all inheriting from the english one.
Thank you for the review!
Unfortunately, inheritance doesn't cut it, as I need to parametrize the
localized packages.
What do you think about the following update?
Regards,
--
Nicolas Goaziou
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From 8a22035948190f63d941cd8e51b69bf4a37bdca3 Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Date: Mon, 30 Dec 2019 02:43:59 +0100
Subject: [PATCH] gnu: Add lure.
* gnu/packages/games.scm (make-lure-package):
(lure):
(lure-de):
(lure-es):
(lure-fr):
(lure-it): New variables.
---
gnu/packages/games.scm | 111 +++++++++++++++++++++++++++++++++++++++++
1 file changed, 111 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 78e0042aac..e9543679cd 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7730,6 +7730,117 @@ the World and demonstrating that he is even more evil than his brother Vlad.")
;; Drascula uses a BSD-like license.
(license (license:non-copyleft "file:///readme.txt"))))
+(define (make-lure-package name language hash)
+ (package
+ (name name)
+ (version "1.1")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ name "-" version ".zip"))
+ (sha256
+ (base32 hash))))
+ (build-system trivial-build-system)
+ (arguments
+ `(#:modules ((guix build utils))
+ #:builder
+ (begin
+ (use-modules (guix build utils))
+ (let* ((out (assoc-ref %outputs "out"))
+ (share (string-append out "/share/lure")))
+ (let ((unzip (string-append (assoc-ref %build-inputs "unzip")
+ "/bin/unzip")))
+ (invoke unzip "-j" (assoc-ref %build-inputs "source")))
+ (let ((doc (string-append out "/share/doc/lure-" ,version)))
+ (for-each (lambda (f) (install-file f doc))
+ (find-files "." "\\.(txt|PDF|pdf)$")))
+ (for-each (lambda (f)
+ (install-file f (string-append share "/" ,language)))
+ (find-files "." "\\.(vga|VGA)$"))
+ (let* ((bin (string-append out "/bin"))
+ (apps (string-append out "/share/applications"))
+ (executable (string-append bin "/" ,name))
+ (bash (assoc-ref %build-inputs "bash"))
+ (scummvm (assoc-ref %build-inputs "scummvm")))
+ ;; Build the executable.
+ (mkdir-p bin)
+ (with-output-to-file executable
+ (lambda ()
+ (format #t "#!~a/bin/bash~%" bash)
+ (format #t "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
+ scummvm
+ ,language
+ (string-append share "/" ,language))))
+ (chmod executable #o755)
+ ;; Create desktop file. There is no dedicated
+ ;; icon for the game, so we borrow SCUMMVM's.
+ (mkdir-p apps)
+ (with-output-to-file (string-append apps "/" ,name ".desktop")
+ (lambda _
+ (format #t
+ "[Desktop Entry]~@
+ Name=Lure of the Temptress~@
+ GenericName=Lure~@
+ Exec=~a~@
+ Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
+ Categories=AdventureGame;Game;RolePlaying;~@
+ Keywords=game;adventure;roleplaying;2D,fantasy;~@
+ Comment=Classic 2D point and click adventure game~@
+ Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
+ Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
+ Comment[it]=Gioco classico di avventura punta e clicca 2D~@
+ Type=Application~%"
+ executable scummvm))))
+ #t))))
+ (native-inputs
+ `(("bash" ,bash)
+ ("unzip" ,unzip)))
+ (inputs
+ `(("scummvm" ,scummvm)))
+ (home-page "https://www.scummvm.org")
+ (synopsis "2D point and click fantasy adventure game")
+ (description
+ "You are Diermot, an unwilling hero who'd prefer a quiet life, and are,
+to all intents and purposes, a good man. After decades of unrest the King has
+united the warring factions in his kingdom and all his lands are at peace,
+except a remote region around a town called Turnvale. A revolt has recently
+taken place in Turnvale, a revolt orchestrated by an apprentice sorceress
+called Selena, the titular temptress. The king calls together his finest
+horsemen and heads off (with you in tow) to Turnvale just to witness how
+hellish mercenary monsters called Skorl are invading the town.
+
+The king's men are defeated, the king is killed and you fall of your horse and
+bang your head heavily on the ground. You have been *unconscious for a while
+when you realize that you are in a dingy cell guarded by a not so friendly
+Skorl. Maybe it would be an idea to try and escape...
+
+Note that this package only contains game-data. The game engine is provided
+by ScummVM.")
+ (license (license:non-copyleft "file:///README"))))
+
+(define-public lure
+ (make-lure-package
+ "lure" "en" "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))
+
+(define-public lure-de
+ (make-lure-package
+ "lure-de" "de" "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))
+
+(define-public lure-es
+ (make-lure-package
+ "lure-es" "es" "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))
+
+(define-public lure-fr
+ (make-lure-package
+ "lure-fr" "fr" "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))
+
+(define-public lure-it
+ (make-lure-package
+ "lure-it" "it" "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))
+
(define-public gnurobots
(package
(name "gnurobots")
--
2.25.0
next prev parent reply other threads:[~2020-02-10 1:46 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-12-30 2:02 [bug#38805] [PATCH] Add lure Nicolas Goaziou
2020-02-03 16:31 ` Nicolas Goaziou
2020-02-06 19:39 ` Efraim Flashner
2020-02-10 1:45 ` Nicolas Goaziou [this message]
2020-02-10 7:27 ` Efraim Flashner
2020-02-10 9:51 ` bug#38805: " Nicolas Goaziou
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