From: Ricardo Wurmus <rekado@elephly.net>
To: help-guix@gnu.org
Cc: davet@gnu.org
Subject: Cannot build guile-chickadee.
Date: Wed, 20 Jun 2018 03:03:26 +0200 [thread overview]
Message-ID: <87muvquv4x.fsf@elephly.net> (raw)
[-- Attachment #1: Type: text/plain, Size: 1716 bytes --]
Hi there,
I’m trying to get Chickadee packaged. Attached is a package definition.
The build fails when chickadee/render/shapes.scm is supposed to be
compiled:
--8<---------------cut here---------------start------------->8---
…
GEN chickadee/render/shapes.go
Backtrace:
19 (primitive-load-path "sdl2" #<procedure d72da0 at ice-9…>)
In ice-9/eval.scm:
721:20 18 (primitive-eval _)
In ice-9/psyntax.scm:
1234:36 17 (expand-top-sequence _ _ _ #f _ _ _)
1181:24 16 (parse _ (("placeholder" placeholder)) ((top) #(# # …)) …)
284:10 15 (parse _ (("placeholder" placeholder)) (()) _ c&e (eval) …)
In ice-9/eval.scm:
293:34 14 (_ #<module (#{ g112}#) d75f00>)
In ice-9/boot-9.scm:
2866:4 13 (define-module* _ #:filename _ #:pure _ #:version _ # _ …)
2879:24 12 (_)
230:29 11 (map1 _)
230:29 10 (map1 _)
230:29 9 (map1 _)
230:29 8 (map1 _)
230:17 7 (map1 (((sdl2 bindings) #:prefix #:ffi)))
2805:10 6 (resolve-interface (sdl2 bindings) #:select _ #:hide _ # …)
268:13 5 (for-each #<procedure 13ebac0 at ice-9/boot-9.scm:2805…> …)
2818:41 4 (_ _)
1475:39 3 (symbol-append #:ffi SDLK_F19)
230:17 2 (map1 (#:ffi SDLK_F19))
In unknown file:
1 (symbol->string #:ffi)
In ice-9/boot-9.scm:
760:25 0 (dispatch-exception _ _ _)
ice-9/boot-9.scm:760:25: In procedure dispatch-exception:
ice-9/boot-9.scm:760:25: In procedure symbol->string: Wrong type argument in position 1 (expecting symbol): #:ffi
make: *** [Makefile:1047: chickadee/render/shapes.go] Error 1
--8<---------------cut here---------------end--------------->8---
Any ideas what might be wrong here?
--
Ricardo
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From d3854140439110bd66742c1252a0768141cd6a61 Mon Sep 17 00:00:00 2001
From: Ricardo Wurmus <rekado@elephly.net>
Date: Wed, 20 Jun 2018 02:59:23 +0200
Subject: [PATCH] gnu: Add guile-chickadee.
* gnu/packages/game-development.scm (guile-chickadee): New variable.
---
gnu/packages/game-development.scm | 38 ++++++++++++++++++++++++++++++-
1 file changed, 37 insertions(+), 1 deletion(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 3d6a038d9..5a192d939 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -6,7 +6,7 @@
;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il>
;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
-;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
+;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net>
;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com>
;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr>
;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
@@ -74,6 +74,7 @@
#:use-module (gnu packages python)
#:use-module (gnu packages qt)
#:use-module (gnu packages sdl)
+ #:use-module (gnu packages texinfo)
#:use-module (gnu packages tls)
#:use-module (gnu packages video)
#:use-module (gnu packages xdisorg)
@@ -1233,3 +1234,38 @@ related games such as Heretic and Hexen. It comes with a 3d preview mode and
a 2D editor view.")
(home-page "http://eureka-editor.sourceforge.net/")
(license license:gpl2+)))
+
+(define-public guile-chickadee
+ (package
+ (name "guile-chickadee")
+ (version "0.2.0")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "https://files.dthompson.us/chickadee/"
+ "chickadee-" version ".tar.gz"))
+ (sha256
+ (base32
+ "10qx0ha5gsayybd186r1my7vc7rf5fbzp9jvmc4xg9a8wz8rqhah"))))
+ (build-system gnu-build-system)
+ (propagated-inputs
+ `(("guile-opengl" ,guile-opengl)
+ ("guile-sdl2" ,guile-sdl2)))
+ (inputs
+ `(("guile" ,guile-2.2)))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)
+ ("texinfo" ,texinfo)))
+ (home-page "https://dthompson.us/projects/chickadee.html")
+ (synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL")
+ (description "Chickadee is a game development toolkit for Guile Scheme
+built on top of SDL2 and OpenGL. Chickadee aims to provide all the features
+that parenthetically inclined game developers need to make 2D (and eventually
+3D) games in Scheme, such as:
+
+@enumerate
+@item extensible, fixed-timestep game loop
+@item OpenGL-based rendering engine
+@item keyboard, mouse, controller input
+@item REPL-driven development model
+@end enumerate\n")
+ (license license:gpl3+)))
--
2.17.1
next reply other threads:[~2018-06-20 1:04 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-06-20 1:03 Ricardo Wurmus [this message]
2018-06-20 7:00 ` Cannot build guile-chickadee Pierre Neidhardt
2018-06-20 9:01 ` Ricardo Wurmus
2018-06-20 9:27 ` Ricardo Wurmus
2018-06-20 12:23 ` Thompson, David
2018-06-20 12:37 ` Ricardo Wurmus
2018-06-20 12:44 ` Thompson, David
2018-06-20 14:43 ` Joshua Branson
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