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From: Vinicius Monego <monego@posteo.net>
To: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Cc: 48952@debbugs.gnu.org
Subject: [bug#48952] [PATCH v2 0/6] Add godot-build-system (v2).
Date: Thu, 30 Dec 2021 15:28:47 +0000	[thread overview]
Message-ID: <f2b0be0504a99b479e7bed681231a0b73cb9ec49.camel@posteo.net> (raw)
In-Reply-To: <87a6gi77hs.fsf@nicolasgoaziou.fr>

Em qui, 2021-12-30 às 10:43 +0100, Nicolas Goaziou escreveu:
> Hello,
> 
> Vinicius Monego <monego@posteo.net> writes:
> 
> > This is my second attempt. Updated to the new standards with some
> > small changes and other proof of concept packages.
> 
> This looks nice. Thank you.
> 
> I just have one question: since `name' is more or less the standard
> value for #:game keyword, per documentation, would it be possible to
> fill it automatically?
> 
> Regards,

It is possible. The problem is that reading `name' in the build system
resolves to the package name + version, e.g. (godot-3.4) instead of
just the package name which is what I need. If there is a general way
to strip the version number or only read the package name without
passing it from the definition then it can be done.

I just noticed that the #:game keyword is duplicate in godot.scm.





  reply	other threads:[~2021-12-30 15:30 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-06-11  0:53 [bug#48952] [PATCH 0/3] build-system: Add godot-build-system Vinicius Monego
2021-06-11  0:55 ` [bug#48952] [PATCH 1/3] " Vinicius Monego
2021-06-11  0:55   ` [bug#48952] [PATCH 2/3] gnu: superstarfighter: Use godot-build-system Vinicius Monego
2021-06-11  0:55   ` [bug#48952] [PATCH 3/3] gnu: Add librerama Vinicius Monego
2021-12-21 23:55 ` [bug#48952] [PATCH v2 0/6] Add godot-build-system (v2) Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 1/6] build-system: Add godot-build-system Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 2/6] gnu: superstarfighter: Use godot-build-system Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 3/6] gnu: Add librerama Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 4/6] gnu: Add material-maker Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 5/6] gnu: Add pixelorama Vinicius Monego
2021-12-21 23:55   ` [bug#48952] [PATCH v2 6/6] gnu: Add lorien Vinicius Monego
2021-12-30  9:43   ` [bug#48952] [PATCH v2 0/6] Add godot-build-system (v2) Nicolas Goaziou
2021-12-30 15:28     ` Vinicius Monego [this message]
2022-01-28  9:49   ` Nicolas Goaziou

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