unofficial mirror of guix-patches@gnu.org 
 help / color / mirror / code / Atom feed
From: Vitaliy Shatrov via Guix-patches via <guix-patches@gnu.org>
To: "40495@debbugs.gnu.org" <40495@debbugs.gnu.org>
Subject: [bug#40495] v3-- fixed indentation
Date: Sat, 11 Apr 2020 12:29:10 +0000	[thread overview]
Message-ID: <YzYUluYRyjbN7XNaC6-XZa4G5dFix4yxWu6KjaUEQjjNgml0MH2u76bo_E_O8Ld48PadLcQm6eFOvS_0Ud2YSI-DE6gs8rxd4UBn2-puk6Q=@protonmail.com> (raw)
In-Reply-To: <jZkvxKPG3fdbqhUupvY_Q8AqB9plnxUshnYZxzubWH1q3jMfdBbErjtrCb3wMAZI8wQI2-voDbET4rcZc4jlfreWlYzbpLkAquavgn1rq0E=@protonmail.com>


[-- Attachment #1.1: Type: text/plain, Size: 72 bytes --]

i'm sorry.

Sent with [ProtonMail](https://protonmail.com) Secure Email.

[-- Attachment #1.2: Type: text/html, Size: 314 bytes --]

[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: 0001-gnu-Add-taisei-and-spirv-cross.patch --]
[-- Type: text/x-patch; name="0001-gnu-Add-taisei-and-spirv-cross.patch", Size: 5652 bytes --]

From c4135b2f783e1c6f042a24b4575092f6fc0fc9a6 Mon Sep 17 00:00:00 2001
From: Vitaliy Shatrov <D0dyBo0D0dyBo0@protonmail.com>
Date: Sat, 11 Apr 2020 19:26:39 +0700
Subject: [PATCH] gnu: Add taisei, and spirv-cross

* gnu/packages/games.scm  (taisei):      new variable
* gnu/packages/vulkan.scm (spirv-cross): new variable
---
 gnu/packages/games.scm  | 55 +++++++++++++++++++++++++++++++++++++++++
 gnu/packages/vulkan.scm | 51 ++++++++++++++++++++++++++++++++++++++
 2 files changed, 106 insertions(+)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 4f5bca866e..26da35176a 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -10471,3 +10471,58 @@ and shovers to get to the goal.  Race against the clock to collect coins to
 earn extra balls.  Also included is Neverputt, which is a 3D miniature golf
 game.")  ;thanks to Debian for description
       (license license:gpl2+))))
+
+(define-public taisei
+  (package
+    (name "taisei")
+    (version "1.3.1")
+    (source
+     (origin
+       (method url-fetch)
+       (uri (string-append "https://github.com/taisei-project/"
+                           "taisei/releases/download/v" version
+                           "/taisei-v" version ".tar.xz"))
+       (sha256
+        (base32
+         "11f9mlqmzy1lszwcc1nsbar9q1hs4ml6pbm52hqfd4q0f4x3ln46"))))
+    (build-system meson-build-system)
+    (arguments
+     `(;;configure option developer=true enables the diagnostics
+       ;;needed for bug reports.  it is 'true' if not "release"
+       ;;#:build-type "release"
+       #:configure-flags
+       (list "-Dr_default=gles30"
+             "-Dr_gles20=true"
+             "-Dr_gles30=true"
+             "-Dshader_transpiler=true")))
+    (native-inputs
+     `(("pkg-config" ,pkg-config)
+       ("python" ,python)
+       ("python-docutils" ,python-docutils)
+       ("python-pygments" ,python-pygments)))
+    (inputs
+     `(("freetype" ,freetype)
+       ("libpng" ,libpng)
+       ("libwebp" ,libwebp)
+       ("libzip" ,libzip)
+       ("mesa" ,mesa)
+       ("openssl" ,openssl)
+       ("opusfile" ,opusfile)
+       ("sdl2" ,sdl2)
+       ("sdl2-mixer" ,sdl2-mixer)
+       ("shaderc" ,shaderc)
+       ("spirv-cross" ,spirv-cross)
+       ("zlib" ,zlib)))
+    (home-page "https://taisei-project.org/")
+    (synopsis "Fangame and libre clone of Touhou Project")
+    (description
+     "Taisei is a shoot-em-up game: The player controls a character (one of
+three: Good, Bad, and Dead), dodges the missiles (lots of it cover the screen,
+but the character's hitbox is very small), and shoot at the adversaries that
+keep appear on the screen.")
+    (license (list license:expat      ;game
+                   license:cc-by4.0   ;resources/00-taisei.pkgdir/bgm/
+                                        ;atlas/portraits/
+                   ;;miscellaneous
+                   license:cc0
+                   license:public-domain))))
diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm
index 6a2c219aac..962670b36d 100644
--- a/gnu/packages/vulkan.scm
+++ b/gnu/packages/vulkan.scm
@@ -107,6 +107,57 @@ SPIR-V modules.  The project includes an assembler, binary module
 parser,disassembler, validator, and optimizer for SPIR-V.")
     (license license:asl2.0)))
 
+(define-public spirv-cross
+  (package
+    (name "spirv-cross")
+    (version "2020-04-03")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url "https://github.com/KhronosGroup/SPIRV-Cross")
+             (commit (string-append version))))
+       (sha256
+        (base32
+         "0489s29kqgq20clxqg22y299yxz23p0yjh87yhka705hm9skx4sa"))
+       (file-name (git-file-name name version))))
+    (build-system cmake-build-system)
+    (arguments
+     `(#:tests? #f  ;FIXME: Tests fail.
+       #:configure-flags
+       (list "-DSPIRV_CROSS_SHARED=YES")
+       #:phases
+       (modify-phases %standard-phases
+         (add-after 'unpack 'fix-tests-to-find-deps
+           (lambda* (#:key inputs #:allow-other-keys)
+             (substitute* "CMakeLists.txt"
+               (((string-append "PATHS "
+                                "\\$\\{CMAKE_CURRENT_SOURCE_DIR\\}"
+                                "/external/glslang-build/output/bin"))
+                (string-append "PATHS "
+                               (assoc-ref inputs "glslang") "/bin")))
+             (substitute* "CMakeLists.txt"
+               (((string-append "PATHS "
+                                "\\$\\{CMAKE_CURRENT_SOURCE_DIR\\}"
+                                "/external/spirv-tools-build/output/bin"))
+                (string-append "PATHS "
+                               (assoc-ref inputs "spirv-tools") "/bin")))
+             #t)))))
+    (native-inputs `(("glslang" ,glslang)
+                     ("python" ,python)
+                     ("spirv-headers" ,spirv-headers)
+                     ("spirv-tools" ,spirv-tools)))
+    (home-page "https://github.com/KhronosGroup/SPIRV-Cross")
+    (synopsis "Parser for and converter of SPIR-V to other shader languages")
+    (description
+     "SPIRV-Cross tries hard to emit readable and clean output from the
+SPIR-V.  The goal is to emit GLSL or MSL that looks like it was written by a
+human and not awkward IR/assembly-like code.  NOTE: Individual features are
+expected to be mostly complete, but it is possible that certain obscure GLSL
+features are not yet supported.  However, most missing features are expected
+to be \"trivial\" improvements at this stage.")
+    (license license:asl2.0)))
+
 (define-public glslang
   (package
     (name "glslang")
-- 
2.26.0


  parent reply	other threads:[~2020-04-11 12:30 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-04-07 19:52 [bug#40495] [PATCH] Add taisei, and spirv-cross Vitaliy Shatrov via Guix-patches via
2020-04-08  6:54 ` Vitaliy Shatrov via Guix-patches via
2020-04-10 17:13   ` Nicolas Goaziou
2020-04-11  7:31 ` [bug#40495] Update Vitaliy Shatrov via Guix-patches via
2020-04-11 11:11 ` [bug#40495] v2, spirv tests steel fail Vitaliy Shatrov via Guix-patches via
2020-04-11 12:29 ` Vitaliy Shatrov via Guix-patches via [this message]
2020-04-11 20:23   ` [bug#40495] v3-- fixed indentation Nicolas Goaziou
2020-04-12  4:10 ` [bug#40495] update Vitaliy Shatrov via Guix-patches via
2020-06-30 15:27   ` Nicolas Goaziou

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

  List information: https://guix.gnu.org/

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to='YzYUluYRyjbN7XNaC6-XZa4G5dFix4yxWu6KjaUEQjjNgml0MH2u76bo_E_O8Ld48PadLcQm6eFOvS_0Ud2YSI-DE6gs8rxd4UBn2-puk6Q=@protonmail.com' \
    --to=guix-patches@gnu.org \
    --cc=40495@debbugs.gnu.org \
    --cc=D0dyBo0D0dyBo0@protonmail.com \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
Code repositories for project(s) associated with this public inbox

	https://git.savannah.gnu.org/cgit/guix.git

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).