From a6af7beba9d9feb5fdebf9f429c53cdad91b48bd Mon Sep 17 00:00:00 2001 From: Vitaliy Shatrov Date: Thu, 6 Aug 2020 22:15:22 +0700 Subject: [PATCH] gnu: Add bsd-games. * gnu/packages/games.scm a new variable. New patches, taken from Arch and Debian: * gnu/packages/patches/bsd-games-2.17-64bit.patch * gnu/packages/patches/bsd-games-bad-ntohl-cast.patch * gnu/packages/patches/bsd-games-gamescreen.h.patch * gnu/packages/patches/bsd-games-getline.patch * gnu/packages/patches/bsd-games-null-check.patch * gnu/packages/patches/bsd-games-number.c-and-test.patch * gnu/packages/patches/bsd-games-prevent-name-collisions.patch * gnu/packages/patches/bsd-games-stdio.h.patch New patches with our customizations (configure-config built after Arch's): * gnu/packages/patches/bsd-games-add-configure-config.patch * gnu/packages/patches/bsd-games-add-wrapper.patch * gnu/packages/patches/bsd-games-dont-install-empty-files.patch --- gnu/packages/games.scm | 135 ++++++++++ .../patches/bsd-games-2.17-64bit.patch | 43 +++ .../bsd-games-add-configure-config.patch | 22 ++ .../patches/bsd-games-add-wrapper.patch | 251 ++++++++++++++++++ .../patches/bsd-games-bad-ntohl-cast.patch | 22 ++ .../bsd-games-dont-install-empty-files.patch | 87 ++++++ .../patches/bsd-games-gamescreen.h.patch | 14 + gnu/packages/patches/bsd-games-getline.patch | 194 ++++++++++++++ .../patches/bsd-games-null-check.patch | 24 ++ .../patches/bsd-games-number.c-and-test.patch | 183 +++++++++++++ .../bsd-games-prevent-name-collisions.patch | 13 + gnu/packages/patches/bsd-games-stdio.h.patch | 14 + 12 files changed, 1002 insertions(+) create mode 100644 gnu/packages/patches/bsd-games-2.17-64bit.patch create mode 100644 gnu/packages/patches/bsd-games-add-configure-config.patch create mode 100644 gnu/packages/patches/bsd-games-add-wrapper.patch create mode 100644 gnu/packages/patches/bsd-games-bad-ntohl-cast.patch create mode 100644 gnu/packages/patches/bsd-games-dont-install-empty-files.patch create mode 100644 gnu/packages/patches/bsd-games-gamescreen.h.patch create mode 100644 gnu/packages/patches/bsd-games-getline.patch create mode 100644 gnu/packages/patches/bsd-games-null-check.patch create mode 100644 gnu/packages/patches/bsd-games-number.c-and-test.patch create mode 100644 gnu/packages/patches/bsd-games-prevent-name-collisions.patch create mode 100644 gnu/packages/patches/bsd-games-stdio.h.patch diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 0f79f5eeba..bb87740b64 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -115,6 +115,7 @@ #:use-module (gnu packages gl) #:use-module (gnu packages glib) #:use-module (gnu packages gnome) + #:use-module (gnu packages gnu-doc) #:use-module (gnu packages gnupg) #:use-module (gnu packages gnuzilla) #:use-module (gnu packages gperf) @@ -584,6 +585,140 @@ possible, while battling many vicious aliens.") license:lgpl2.1+ license:bsd-2)))) +(define-public bsd-games + (package + (name "bsd-games") + (version "2.17.0") + (source + (origin + (method url-fetch) + (uri "https://ibiblio.org/pub/linux/games/bsd-games-2.17.tar.gz") + (sha256 + (base32 + "0q7zdyyfvn15y0w4g54kq3gza89h61py727m8slmw73cxx594vq6")) + (patches + (search-patches + ;; thanks Arch, and Debian + "bsd-games-2.17-64bit.patch" + "bsd-games-bad-ntohl-cast.patch" + "bsd-games-gamescreen.h.patch" + "bsd-games-getline.patch" + "bsd-games-null-check.patch" + "bsd-games-number.c-and-test.patch" + "bsd-games-stdio.h.patch" + "bsd-games-prevent-name-collisions.patch" + ;; Guix customizations + "bsd-games-add-configure-config.patch" + "bsd-games-dont-install-empty-files.patch" + "bsd-games-add-wrapper.patch")))) + (build-system gnu-build-system) + (native-inputs + `(("flex" ,flex) + ("bison" ,bison))) + (inputs + `(("curses" ,ncurses) + ("pager" ,less) + ("miscfiles" ,miscfiles) + ("openssl" ,openssl))) ;used only by 'factor' + (arguments + `(#:phases + (modify-phases %standard-phases + (replace 'configure + (lambda* (#:key outputs inputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (bin (string-append out "/bin")) + (doc (string-append out "/share/doc/bsd-games-" ,version)) + (man (string-append out "/share/man")) + (word-list (string-append (assoc-ref inputs "miscfiles") + "/share/web2")) + (static-data (string-append out "/share/games/bsd-games")) + ;; Not a "./" because of substitute* in 'patch-install + ;; below. The .// allow us not to mess with the games' + ;; code any further: We just use a wrapper script that + ;; cd's to a BSD_GAMES_DIR. :] + (save-files ".//")) + (substitute* "configure" + (("/usr/share/man") man) + (("/usr/share/doc/bsd-games") doc) + (("/usr/share/[^\n/]*") static-data) + (("/var/games") save-files) + (("/usr/bin/less") (which "less")) + (("(/usr/bin|/usr/games)") bin)) + (substitute* "config.params" (("WORD_LIST") word-list)) + (substitute* "wrapper" (("STATIC_DATA") static-data)) + (invoke "./configure")) + #t)) + (add-before 'install 'patch-install + ;; Some games need a writable directory containing pre-maded files. + ;; The files get installed to the Store. Then the wrapper kicks in. + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (static-data (string-append out "/share/games/bsd-games")) + (save-files ".//")) + (substitute* "Makeconfig" ((save-files) static-data))) + #t)) + (add-after 'install 'install-documents + (lambda* (#:key outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (doc (string-append out "/share/doc/bsd-games-" ,version))) + (rename-file "phantasia/COPYRIGHT" "phantasia-COPYRIGHT") + (for-each + (lambda(file) (install-file file doc)) + '("AUTHORS" "BUGS" "README" "SECURITY" "THANKS" + "phantasia-COPYRIGHT"))) + #t))))) + (home-page "https://github.com/vattam/BSDGames") + (synopsis "Collection of the old text-based games and amusements") + (description + "The BSD-games. See the fortune-mod package for fortunes. + +Action: atc (keep the airplanes safe), hack (explore the dangerous Dungeon), +hunt (kill the others for the Pair of Boots, multi-player only), robots (avoid +the evil robots), sail (game of naval warfare with wooden ships), snake (steal +the $$ from the cave, anger the snake, and get out alive), tetris (game of +lining up the falling bricks of different shapes), and worm (eat, grow big, +and neither bite your tail, nor ram the wall). + +Amusements: banner (prints a large banner), bcd & morse & ppt (print a punch +card, or paper tape, or Morse codes), caesar & rot13 (ciphers and deciphers +the input), factor (factorizes a number), number (translates numbers into +text), pig (translates from English to Pig Latin), pom (should print the +Moon's phase), primes (generates primes), rain & worms (plays an screen-saver +in terminal), random (prints randomly choosen lines from files, or returns a +random exit-code), and wtf (explains what do some acronyms mean). + +Board: backgammon (lead the men out of board faster than the friend do), +boggle (find the words in the square of letters), dab (game of dots and +boxes), gomoku (game of five in a row), hangman (guess a word before man is +hanged), and monop (game of monopoly, hot-seat only). Also the card-games: +canfield, cribbage, fish (juniors game), and mille. + +Quests: adventure (search for treasures with the help of wizard), +battlestar (explore the world around, starting from dying spaceship), +phantasia (role-play as an rogue), trek (hunt the Klingons, and save the +Federation), and wump (hunt the big smelly Wumpus in a dark cave). + +Quizes: arithmetic, and quiz.") + ;; "Auxiliary and data files, distributed with the games in NetBSD, but + ;; not bearing copyright notices, probably fall under the terms of the UCB + ;; or NetBSD copyrights and licences. The file "fortune/Notes" contains a + ;; warning in regard to the fortune databases." + (license (list + ;; Most games. Files: countmail/countmail.6, dab/dab.6, + ;; lib/strlcpy.c, wargames/wargames.6 + license:bsd-3 + ;; dab and hunt. Files: adventure/extern.h, + ;; backgammon/backgammon/backlocal.h, caesar/rot13.in, + ;; countmail/countmail, dm/utmpentry.c, dm/utmpentry.h, + ;; hack/extern.h, robots/auto.c, sail/display.h, + ;; sail/restart.h, wargames/wargames + license:bsd-4 + ;; wtf (the game) + license:public-domain + ;; phantasia (all but phantasia/pathnames.h.in, which is bsd-3) + (license:fsf-free "file:///phantasia/COPYRIGHT"))))) + + (define-public bzflag (package (name "bzflag") diff --git a/gnu/packages/patches/bsd-games-2.17-64bit.patch b/gnu/packages/patches/bsd-games-2.17-64bit.patch new file mode 100644 index 0000000000..e286c1c531 --- /dev/null +++ b/gnu/packages/patches/bsd-games-2.17-64bit.patch @@ -0,0 +1,43 @@ +David Leverton writes about adventure/crc.c: + +The 'adventure' game from the games-misc/bsd-games-2.13 package crashes +when saving the game on AMD64 (and probably other 64-bit systems, but I +haven't checked). Find attached to fix this. + +http://bugs.gentoo.org/show_bug.cgi?id=77032 + + +About utmpentry.c: + +the utmpx structure defines the ut_tv member a little differently on +64bit hosts so that a 32bit and 64bit structure can be shared. So the +ut_tv is a custom 32bit structure rather than the native 64bit timeval +structure. Work around is to assign the submembers instead. + +http://bugs.gentoo.org/show_bug.cgi?id=102667 + +--- bsd-games/adventure/crc.c ++++ bsd-games/adventure/crc.c +@@ -134,7 +134,8 @@ + if (step >= sizeof(crctab) / sizeof(crctab[0])) + step = 0; + } +- crcval = (crcval << 8) ^ crctab[i]; ++ /* Mask to 32 bits. */ ++ crcval = ((crcval << 8) ^ crctab[i]) & 0xffffffff; + } +- return crcval & 0xffffffff; /* Mask to 32 bits. */ ++ return crcval; + } +--- bsd-games/dm/utmpentry.c ++++ bsd-games/dm/utmpentry.c +@@ -291,7 +291,8 @@ + e->line[sizeof(e->line) - 1] = '\0'; + (void)strncpy(e->host, up->ut_host, sizeof(up->ut_host)); + e->name[sizeof(e->host) - 1] = '\0'; +- e->tv = up->ut_tv; ++ e->tv.tv_sec = up->ut_tv.tv_sec; ++ e->tv.tv_usec = up->ut_tv.tv_usec; + adjust_size(e); + } + #endif diff --git a/gnu/packages/patches/bsd-games-add-configure-config.patch b/gnu/packages/patches/bsd-games-add-configure-config.patch new file mode 100644 index 0000000000..d8636addb6 --- /dev/null +++ b/gnu/packages/patches/bsd-games-add-configure-config.patch @@ -0,0 +1,22 @@ +Remove a few 'setenv's from the definition. + +diff -Naur bsd-games-2.17/config.params bsd-games-patch/config.params +--- bsd-games-2.17/config.params 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/config.params 2020-04-22 20:49:40.809695248 +0700 +@@ -0,0 +1,16 @@ ++bsd_games_cfg_do_chown=n ++bsd_games_cfg_non_interactive=y ++ ++# Fix some man-pages: cfscores, morse, ppt, rot13, snscore, teachgammon. ++bsd_games_cfg_use_dot_so=syml ++ ++# Don't build some games: ++# Countmail require some BSD-package called `from`. ++# DM is a toy to restrict access to bsd-games. ++# Fortune seems to be already packaged (fortune-mod). ++# Wargames isn't convenient as a game launcher. ++bsd_games_cfg_no_build_dirs="countmail dm fortune wargames" ++ ++# Those are substitute*'d with GNU miscfiles. ++bsd_games_cfg_hangman_wordsfile=WORD_LIST ++bsd_games_cfg_dictionary_src=WORD_LIST diff --git a/gnu/packages/patches/bsd-games-add-wrapper.patch b/gnu/packages/patches/bsd-games-add-wrapper.patch new file mode 100644 index 0000000000..67e64157f3 --- /dev/null +++ b/gnu/packages/patches/bsd-games-add-wrapper.patch @@ -0,0 +1,251 @@ +As we cannot install outside the Store, and those games do not create the +needed writable files on their own, we need a wrapper script. + +diff -Naur bsd-games-2.17/atc/Makefrag bsd-games-patch/atc/Makefrag +--- bsd-games-2.17/atc/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/atc/Makefrag 2020-04-23 20:24:04.446176222 +0700 +@@ -47,7 +47,8 @@ + mv atc/lex.yy.c $@ + + atc_install: atc_all +- $(INSTALL_SCORE_GAME) atc/atc $(INSTALL_PREFIX)$(GAMESDIR)/atc ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/atc ++ $(INSTALL_SCORE_GAME) atc/atc $(INSTALL_PREFIX)$(GAMESDIR)/.atc-real + $(HIDE_GAME) atc + $(INSTALL_SCORE_FILE) $(ATC_SCOREFILE) + $(INSTALL_MANUAL) atc/atc.6 +diff -Naur bsd-games-2.17/battlestar/Makefrag bsd-games-patch/battlestar/Makefrag +--- bsd-games-2.17/battlestar/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/battlestar/Makefrag 2020-04-23 20:24:04.482175771 +0700 +@@ -32,7 +32,8 @@ + battlestar_all: battlestar/battlestar battlestar/battlestar.6 + + battlestar_install: battlestar_all +- $(INSTALL_SCORE_GAME) battlestar/battlestar $(INSTALL_PREFIX)$(GAMESDIR)/battlestar ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/battlestar ++ $(INSTALL_SCORE_GAME) battlestar/battlestar $(INSTALL_PREFIX)$(GAMESDIR)/.battlestar-real + $(HIDE_GAME) battlestar + $(INSTALL_MANUAL) battlestar/battlestar.6 + $(INSTALL_SCORE_FILE) $(BATTLESTAR_SCOREFILE) +diff -Naur bsd-games-2.17/canfield/canfield/Makefrag bsd-games-patch/canfield/canfield/Makefrag +--- bsd-games-2.17/canfield/canfield/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/canfield/canfield/Makefrag 2020-04-23 20:24:04.522175270 +0700 +@@ -31,7 +31,8 @@ + canfield_canfield_all: canfield/canfield/canfield canfield/canfield/canfield.6 + + canfield_canfield_install: canfield_canfield_all +- $(INSTALL_SCORE_GAME) canfield/canfield/canfield $(INSTALL_PREFIX)$(GAMESDIR)/canfield ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/canfield ++ $(INSTALL_SCORE_GAME) canfield/canfield/canfield $(INSTALL_PREFIX)$(GAMESDIR)/.canfield-real + $(HIDE_GAME) canfield + $(INSTALL_MANUAL) canfield/canfield/canfield.6 + $(INSTALL_SCORE_FILE) $(CANFIELD_SCOREFILE) +diff -ur bsd-games-2.17.orig/canfield/cfscores/Makefrag bsd-games-2.17/canfield/cfscores/Makefrag +--- bsd-games-2.17.orig/canfield/cfscores/Makefrag 1970-01-01 07:00:01.000000000 +0700 ++++ bsd-games-2.17/canfield/cfscores/Makefrag 2020-08-06 12:20:10.592076477 +0700 +@@ -32,6 +32,7 @@ + canfield_cfscores_all: canfield/cfscores/cfscores + + canfield_cfscores_install: canfield_cfscores_all +- $(INSTALL_BINARY) canfield/cfscores/cfscores $(INSTALL_PREFIX)$(GAMESDIR)/cfscores ++ $(INSTALL_BINARY) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/cfscores ++ $(INSTALL_BINARY) canfield/cfscores/cfscores $(INSTALL_PREFIX)$(GAMESDIR)/.cfscores-real + $(HIDE_GAME) cfscores + $(INSTALL_MANUAL) canfield.6 cfscores.6 +diff -Naur bsd-games-2.17/cribbage/Makefrag bsd-games-patch/cribbage/Makefrag +--- bsd-games-2.17/cribbage/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/cribbage/Makefrag 2020-04-23 20:24:04.534175120 +0700 +@@ -31,7 +31,8 @@ + cribbage_all: cribbage/cribbage cribbage/cribbage.n cribbage/cribbage.6 + + cribbage_install: cribbage_all +- $(INSTALL_SCORE_GAME) cribbage/cribbage $(INSTALL_PREFIX)$(GAMESDIR)/cribbage ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/cribbage ++ $(INSTALL_SCORE_GAME) cribbage/cribbage $(INSTALL_PREFIX)$(GAMESDIR)/.cribbage-real + $(HIDE_GAME) cribbage + $(INSTALL_DATA) cribbage/cribbage.n $(INSTALL_PREFIX)$(CRIBBAGE_INSTRFILE) + $(INSTALL_SCORE_FILE) $(CRIBBAGE_SCOREFILE) +diff -Naur bsd-games-2.17/hack/Makefrag bsd-games-patch/hack/Makefrag +--- bsd-games-2.17/hack/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/hack/Makefrag 2020-04-23 20:24:04.590174419 +0700 +@@ -53,7 +53,8 @@ + hack/hack.zap.d hack/rnd.d: hack/hack.onames.h + + hack_install: hack_all +- $(INSTALL_SCORE_GAME) hack/hack $(INSTALL_PREFIX)$(GAMESDIR)/hack ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/hack ++ $(INSTALL_SCORE_GAME) hack/hack $(INSTALL_PREFIX)$(GAMESDIR)/.hack-real + $(HIDE_GAME) hack + $(INSTALL_HACK_DIR) $(INSTALL_PREFIX)$(HACK_DIR) + set -e; for f in data help hh rumors; do $(INSTALL_DATA) hack/$$f $(INSTALL_PREFIX)$(HACK_DIR)/$$f; done +diff -Naur bsd-games-2.17/phantasia/Makefrag bsd-games-patch/phantasia/Makefrag +--- bsd-games-2.17/phantasia/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/phantasia/Makefrag 2020-04-23 20:24:04.650173667 +0700 +@@ -38,7 +38,8 @@ + touch phantasia/scorefiles.stamp + + phantasia_install: phantasia_all +- $(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/phantasia ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/phantasia ++ $(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/.phantasia-real + $(HIDE_GAME) phantasia + (set -e; for f in $(phantasia_VFILES1); do \ + cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \ +diff -Naur bsd-games-2.17/robots/Makefrag bsd-games-patch/robots/Makefrag +--- bsd-games-2.17/robots/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/robots/Makefrag 2020-04-23 20:24:04.702173016 +0700 +@@ -32,7 +32,8 @@ + robots_all: robots/robots robots/robots.6 + + robots_install: robots_all +- $(INSTALL_SCORE_GAME) robots/robots $(INSTALL_PREFIX)$(GAMESDIR)/robots ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/robots ++ $(INSTALL_SCORE_GAME) robots/robots $(INSTALL_PREFIX)$(GAMESDIR)/.robots-real + $(HIDE_GAME) robots + $(INSTALL_SCORE_FILE) $(ROBOTS_SCOREFILE) + $(INSTALL_MANUAL) robots/robots.6 +diff -Naur bsd-games-2.17/sail/Makefrag bsd-games-patch/sail/Makefrag +--- bsd-games-2.17/sail/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/sail/Makefrag 2020-04-23 20:24:04.710172917 +0700 +@@ -31,7 +31,8 @@ + sail_all: sail/sail sail/sail.6 + + sail_install: sail_all +- $(INSTALL_SCORE_GAME) sail/sail $(INSTALL_PREFIX)$(GAMESDIR)/sail ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/sail ++ $(INSTALL_SCORE_GAME) sail/sail $(INSTALL_PREFIX)$(GAMESDIR)/.sail-real + $(HIDE_GAME) sail + $(INSTALL_SCORE_FILE) $(SAIL_SCOREFILE) + $(INSTALL_SAIL_DIR) $(INSTALL_PREFIX)$(SAIL_DIR) +diff -Naur bsd-games-2.17/snake/snake/Makefrag bsd-games-patch/snake/snake/Makefrag +--- bsd-games-2.17/snake/snake/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/snake/snake/Makefrag 2020-04-23 20:24:04.722172766 +0700 +@@ -31,7 +31,8 @@ + snake_snake_all: snake/snake/snake snake/snake/snake.6 + + snake_snake_install: snake_snake_all +- $(INSTALL_SCORE_GAME) snake/snake/snake $(INSTALL_PREFIX)$(GAMESDIR)/snake ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/snake ++ $(INSTALL_SCORE_GAME) snake/snake/snake $(INSTALL_PREFIX)$(GAMESDIR)/.snake-real + $(HIDE_GAME) snake + $(INSTALL_SCORE_FILE) $(SNAKE_SCOREFILE) + $(INSTALL_SCORE_FILE) $(SNAKE_RAWSCOREFILE) +--- bsd-games-2.17.orig/snake/snscore/Makefrag 1970-01-01 07:00:01.000000000 +0700 ++++ bsd-games-2.17/snake/snscore/Makefrag 2020-08-06 12:33:09.636089394 +0700 +@@ -32,6 +32,7 @@ + snake_snscore_all: snake/snscore/snscore + + snake_snscore_install: snake_snscore_all +- $(INSTALL_BINARY) snake/snscore/snscore $(INSTALL_PREFIX)$(GAMESDIR)/snscore ++ $(INSTALL_BINARY) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/snscore ++ $(INSTALL_BINARY) snake/snscore/snscore $(INSTALL_PREFIX)$(GAMESDIR)/.snscore-real + $(HIDE_GAME) snscore + $(INSTALL_MANUAL) snake.6 snscore.6 +diff -Naur bsd-games-2.17/tetris/Makefrag bsd-games-patch/tetris/Makefrag +--- bsd-games-2.17/tetris/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/tetris/Makefrag 2020-04-23 20:24:04.734172616 +0700 +@@ -32,7 +32,8 @@ + tetris_all: tetris/tetris tetris/tetris.6 + + tetris_install: tetris_all +- $(INSTALL_SCORE_GAME) tetris/tetris $(INSTALL_PREFIX)$(GAMESDIR)/tetris-bsd ++ $(INSTALL_SCORE_GAME) wrapper $(INSTALL_PREFIX)$(GAMESDIR)/tetris-bsd ++ $(INSTALL_SCORE_GAME) tetris/tetris $(INSTALL_PREFIX)$(GAMESDIR)/.tetris-bsd-real + $(HIDE_GAME) tetris-bsd + $(INSTALL_SCORE_FILE) $(TETRIS_SCOREFILE) + ln -f tetris/tetris.6 tetris/tetris-bsd.6 +diff -Naur bsd-games-2.17/wrapper bsd-games-patch/wrapper +--- bsd-games-2.17/wrapper 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/wrapper 2020-04-23 20:24:37.153766719 +0700 +@@ -0,0 +1,91 @@ ++#!/bin/sh ++# This file works around limitations of our read-only Store. ++ ++set -e ++ ++check_empty_files () { ++ # those start empty ++ for f in ${@} ++ do ++ if [[ ! -f ${f} ]] ++ then ++ touch ${f} ++ echo "$(pwd)/${f} RESTORED" ++ fi ++ done ++} ++check_data_files () { ++ # those start with some initial data ++ for f in ${@} ++ do ++ if [[ ! -f ${f} ]] ++ then ++ cp STATIC_DATA/${game}/${f} ${f} ++ chmod u+w ${f} ++ echo "$(pwd)/${f} RESTORED" ++ fi ++ done ++} ++visit_dir () { ++ mkdir -p ${1} ++ cd ${1} ++} ++exit_with_variable_error () { ++ variables="${1}${2:+ or ${2}}" ++ echo "Guix: Please set up the ${variables} variable." ++ echo "Examples:" ++ echo " export ${1}=/var/multiplayer" ++ echo " export ${2:-${1}}=~/.local/share/bsd-games" ++ echo "You can place this in ~/.bashrc or a similar file for Your shell." ++ echo "For multiplayer this directory should be writable for all players." ++ exit 1 ++} ++ ++game=$(basename $0) ++if [[ ${game} == "hack" ]] ++then ++ if [[ -n ${HACKDIR} ]]; then visit_dir "${HACKDIR}" ++ elif [[ -n ${BSD_GAMES_DIR} ]]; then visit_dir "${BSD_GAMES_DIR}/hack" ++ else exit_with_variable_error "HACKDIR" "BSD_GAMES_DIR" ++ fi ++else ++ if [[ -n ${BSD_GAMES_DIR} ]]; then visit_dir "${BSD_GAMES_DIR}" ++ else exit_with_variable_error "BSD_GAMES_DIR" ++ fi ++fi ++ ++case ${game} in ++ ### Games with score-files ++ atc) ++ check_empty_files "atc_score";; ++ battlestar) ++ check_empty_files "battlestar.log";; ++ canfield) ++ check_empty_files "cfscores";; ++ cribbage) ++ check_empty_files "criblog";; ++ robots) ++ check_empty_files "robots_roll";; ++ snake) ++ check_empty_files "snakerawscores" "snake.log";; ++ tetris) ++ check_empty_files "tetris-bsd.scores";; ++ ### Games with saved state ++ hack) ++ check_empty_files "record" "perm" ++ check_data_files "data" "help" "hh" "rumors" ++ visit_dir "save" ++ cd ../../;; ++ phantasia) ++ visit_dir "phantasia" ++ check_empty_files "characs" "gold" "lastdead"\ ++ "mess" "motd" "scoreboard" "void" ++ check_data_files "monsters" ++ cd ../;; ++ sail) ++ visit_dir "sail" ++ check_empty_files "log" "syncfile" ++ cd ../;; ++esac ++ ++exec .${game}-real ${@} diff --git a/gnu/packages/patches/bsd-games-bad-ntohl-cast.patch b/gnu/packages/patches/bsd-games-bad-ntohl-cast.patch new file mode 100644 index 0000000000..caadfa5054 --- /dev/null +++ b/gnu/packages/patches/bsd-games-bad-ntohl-cast.patch @@ -0,0 +1,22 @@ +diff --git a/hunt/hunt/playit.c b/hunt/hunt/playit.c +index 9acf86e..881a4e7 100644 +--- a/hunt/hunt/playit.c ++++ b/hunt/hunt/playit.c +@@ -114,7 +114,7 @@ playit() + bad_con(); + /* NOTREACHED */ + } +- if (ntohl(version) != (unsigned long)HUNT_VERSION) { ++ if (ntohl(version) != (uint32_t)HUNT_VERSION) { + bad_ver(); + /* NOTREACHED */ + } +@@ -649,7 +649,7 @@ do_message() + bad_con(); + /* NOTREACHED */ + } +- if (ntohl(version) != (unsigned long)HUNT_VERSION) { ++ if (ntohl(version) != (uint32_t)HUNT_VERSION) { + bad_ver(); + /* NOTREACHED */ + } diff --git a/gnu/packages/patches/bsd-games-dont-install-empty-files.patch b/gnu/packages/patches/bsd-games-dont-install-empty-files.patch new file mode 100644 index 0000000000..4ee0578177 --- /dev/null +++ b/gnu/packages/patches/bsd-games-dont-install-empty-files.patch @@ -0,0 +1,87 @@ +Those games rely on user to provide the files to write scores in. +Those score-files are initially empty. Anyway, the Store is read-only. +So we do not install those empty files. + +diff -Naur bsd-games-2.17/install-score.in bsd-games-patch/install-score.in +--- bsd-games-2.17/install-score.in 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/install-score.in 2020-04-22 21:41:47.810544804 +0700 +@@ -1,45 +0,0 @@ +-# install-score.in - install a score file +-# +-# Copyright (c) 1997, 1998, 1999 Joseph Samuel Myers. +-# All rights reserved. +-# +-# Redistribution and use in source and binary forms, with or without +-# modification, are permitted provided that the following conditions +-# are met: +-# 1. Redistributions of source code must retain the above copyright +-# notice, this list of conditions and the following disclaimer. +-# 2. Redistributions in binary form must reproduce the above copyright +-# notice, this list of conditions and the following disclaimer in the +-# documentation and/or other materials provided with the distribution. +-# 3. The name of the author may not be used to endorse or promote products +-# derived from this software without specific prior written permission. +-# +-# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +-# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +-# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +-# IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +-# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +-# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +-# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED +-# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +-# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +-# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +-# SUCH DAMAGE. +- +-set -e +- +-if [ "$1" = "-p" ]; then +- scorefile="@install_prefix@$2" +- perms=@vardata_perms_priv@ +-else +- scorefile="@install_prefix@$1" +- perms=@vardata_perms@ +-fi +- +-mkdir -p "$(dirname "$scorefile")" +- +-test -e "$scorefile" || touch "$scorefile" +-if [ @do_chown@ = y ]; then +- chown @vardata_owner@:@vardata_group@ "$scorefile" +-fi +-chmod "$perms" "$scorefile" +diff -Naur bsd-games-2.17/phantasia/Makefrag bsd-games-patch/phantasia/Makefrag +--- bsd-games-2.17/phantasia/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/phantasia/Makefrag 2020-04-22 21:26:00.162409464 +0700 +@@ -27,9 +27,8 @@ + # SUCH DAMAGE. + + phantasia_DIRS := $(GAMESDIR) $(MAN6DIR) $(PHANTASIA_DIR) +-phantasia_VFILES1 := gold lastdead mess monsters motd void +-phantasia_VFILES2 := scoreboard characs +-phantasia_CLEANFILES := $(phantasia_VFILES1) $(phantasia_VFILES2) scorefiles.stamp ++phantasia_VFILES1 := monsters ++phantasia_CLEANFILES := $(phantasia_VFILES1) scorefiles.stamp + + phantasia_all: phantasia/phantasia phantasia/phantasia.6 phantasia/scorefiles.stamp + +@@ -43,9 +42,4 @@ + (set -e; for f in $(phantasia_VFILES1); do \ + cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \ + $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/$$f; done) +- (set -e; for f in $(phantasia_VFILES2); do \ +- if [ ! -e $(PHANTASIA_DIR)/$$f ]; then \ +- cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; fi; done; \ +- $(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/scoreboard; \ +- $(INSTALL_SCORE_FILE) -p $(PHANTASIA_DIR)/characs) + $(INSTALL_MANUAL) phantasia/phantasia.6 +diff -Naur bsd-games-2.17/sail/Makefrag bsd-games-patch/sail/Makefrag +--- bsd-games-2.17/sail/Makefrag 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/sail/Makefrag 2020-04-22 21:26:48.701801676 +0700 +@@ -34,5 +34,4 @@ + $(INSTALL_SCORE_GAME) sail/sail $(INSTALL_PREFIX)$(GAMESDIR)/sail + $(HIDE_GAME) sail + $(INSTALL_SCORE_FILE) $(SAIL_SCOREFILE) +- $(INSTALL_SAIL_DIR) $(INSTALL_PREFIX)$(SAIL_DIR) + $(INSTALL_MANUAL) sail/sail.6 diff --git a/gnu/packages/patches/bsd-games-gamescreen.h.patch b/gnu/packages/patches/bsd-games-gamescreen.h.patch new file mode 100644 index 0000000000..d3c6b4ae50 --- /dev/null +++ b/gnu/packages/patches/bsd-games-gamescreen.h.patch @@ -0,0 +1,14 @@ +--- a/dab/gamescreen.h 2004-01-02 23:34:51.000000000 +0530 ++++ b/dab/gamescreen.h 2008-07-31 23:45:19.000000000 +0530 +@@ -70,9 +70,9 @@ + virtual void redraw(void) = 0; // Refresh + virtual int getinput(void) = 0; // Get user input + virtual void bell(void) = 0; // Beep +- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score +- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won +- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score ++ virtual void score(size_t, const PLAYER&) = 0; // Post current score ++ virtual void games(size_t, const PLAYER&) = 0; // Post games won ++ virtual void total(size_t, const PLAYER&) = 0; // Post total score + virtual void ties(const PLAYER& p) = 0; // Post tie games + }; diff --git a/gnu/packages/patches/bsd-games-getline.patch b/gnu/packages/patches/bsd-games-getline.patch new file mode 100644 index 0000000000..d7c0b4034d --- /dev/null +++ b/gnu/packages/patches/bsd-games-getline.patch @@ -0,0 +1,194 @@ +diff -Naur bsd-games-2.17/boggle/boggle/bog.c bsd-games-2.17.1/boggle/boggle/bog.c +--- bsd-games-2.17/boggle/boggle/bog.c 2004-12-07 07:34:21.000000000 -0600 ++++ bsd-games-2.17.1/boggle/boggle/bog.c 2010-05-22 10:51:23.000000000 -0500 +@@ -336,7 +336,7 @@ + } + + while (1) { +- if (getline(buf) == NULL) { ++ if (boggle_getline(buf) == NULL) { + if (feof(stdin)) + clearerr(stdin); + break; +diff -Naur bsd-games-2.17/boggle/boggle/extern.h bsd-games-2.17.1/boggle/boggle/extern.h +--- bsd-games-2.17/boggle/boggle/extern.h 2004-01-27 14:52:07.000000000 -0600 ++++ bsd-games-2.17.1/boggle/boggle/extern.h 2010-05-22 10:51:23.000000000 -0500 +@@ -43,7 +43,7 @@ + long dictseek(FILE *, long, int); + void findword(void); + void flushin(FILE *); +-char *getline(char *); ++char *boggle_getline(char *); + void getword(char *); + int help(void); + int inputch(void); +diff -Naur bsd-games-2.17/boggle/boggle/mach.c bsd-games-2.17.1/boggle/boggle/mach.c +--- bsd-games-2.17/boggle/boggle/mach.c 2004-12-07 07:34:21.000000000 -0600 ++++ bsd-games-2.17.1/boggle/boggle/mach.c 2010-05-22 10:51:23.000000000 -0500 +@@ -168,7 +168,7 @@ + * - doesn't accept words longer than MAXWORDLEN or containing caps + */ + char * +-getline(q) ++boggle_getline(q) + char *q; + { + int ch, done; +diff -Naur bsd-games-2.17/cribbage/cribbage.h bsd-games-2.17.1/cribbage/cribbage.h +--- bsd-games-2.17/cribbage/cribbage.h 2004-02-08 16:29:14.000000000 -0600 ++++ bsd-games-2.17.1/cribbage/cribbage.h 2010-05-22 10:51:23.000000000 -0500 +@@ -77,7 +77,7 @@ + int fifteens(const CARD [], int); + void game(void); + void gamescore(void); +-char *getline(void); ++char *cribbage_getline(void); + int getuchar(void); + int incard(CARD *); + int infrom(const CARD [], int, const char *); +diff -Naur bsd-games-2.17/cribbage/crib.c bsd-games-2.17.1/cribbage/crib.c +--- bsd-games-2.17/cribbage/crib.c 2004-01-27 14:52:07.000000000 -0600 ++++ bsd-games-2.17.1/cribbage/crib.c 2010-05-22 10:51:23.000000000 -0500 +@@ -221,7 +221,7 @@ + if (!rflag) { /* player cuts deck */ + msg(quiet ? "Cut for crib? " : + "Cut to see whose crib it is -- low card wins? "); +- getline(); ++ cribbage_getline(); + } + i = (rand() >> 4) % CARDS; /* random cut */ + do { /* comp cuts deck */ +@@ -397,7 +397,7 @@ + if (!rflag) { /* random cut */ + msg(quiet ? "Cut the deck? " : + "How many cards down do you wish to cut the deck? "); +- getline(); ++ cribbage_getline(); + } + i = (rand() >> 4) % (CARDS - pos); + turnover = deck[i + pos]; +diff -Naur bsd-games-2.17/cribbage/io.c bsd-games-2.17.1/cribbage/io.c +--- bsd-games-2.17/cribbage/io.c 2004-12-07 07:34:21.000000000 -0600 ++++ bsd-games-2.17.1/cribbage/io.c 2010-05-22 10:51:23.000000000 -0500 +@@ -245,7 +245,7 @@ + + retval = FALSE; + rnk = sut = EMPTY; +- if (!(line = getline())) ++ if (!(line = cribbage_getline())) + goto gotit; + p = p1 = line; + while (*p1 != ' ' && *p1 != '\0') +@@ -346,7 +346,7 @@ + + for (sum = 0;;) { + msg(prompt); +- if (!(p = getline()) || *p == '\0') { ++ if (!(p = cribbage_getline()) || *p == '\0') { + msg(quiet ? "Not a number" : + "That doesn't look like a number"); + continue; +@@ -528,12 +528,12 @@ + } + + /* +- * getline: ++ * cribbage_getline: + * Reads the next line up to '\n' or EOF. Multiple spaces are + * compressed to one space; a space is inserted before a ',' + */ + char * +-getline() ++cribbage_getline() + { + char *sp; + int c, oy, ox; +diff -Naur bsd-games-2.17/gomoku/bdisp.c bsd-games-2.17.1/gomoku/bdisp.c +--- bsd-games-2.17/gomoku/bdisp.c 2003-12-16 20:47:37.000000000 -0600 ++++ bsd-games-2.17.1/gomoku/bdisp.c 2010-05-22 10:51:23.000000000 -0500 +@@ -241,7 +241,7 @@ + } + + int +-getline(buf, size) ++gomoku_getline(buf, size) + char *buf; + int size; + { +diff -Naur bsd-games-2.17/gomoku/gomoku.h bsd-games-2.17.1/gomoku/gomoku.h +--- bsd-games-2.17/gomoku/gomoku.h 2004-01-27 14:52:07.000000000 -0600 ++++ bsd-games-2.17.1/gomoku/gomoku.h 2010-05-22 10:51:23.000000000 -0500 +@@ -263,7 +263,7 @@ + + void bdinit(struct spotstr *); + void init_overlap(void); +-int getline(char *, int); ++int gomoku_getline(char *, int); + void ask(const char *); + void dislog(const char *); + void bdump(FILE *); +diff -Naur bsd-games-2.17/gomoku/main.c bsd-games-2.17.1/gomoku/main.c +--- bsd-games-2.17/gomoku/main.c 2004-01-27 14:52:07.000000000 -0600 ++++ bsd-games-2.17.1/gomoku/main.c 2010-05-22 10:51:23.000000000 -0500 +@@ -155,7 +155,7 @@ + if (inputfp == NULL && test == 0) { + for (;;) { + ask("black or white? "); +- getline(buf, sizeof(buf)); ++ gomoku_getline(buf, sizeof(buf)); + if (buf[0] == 'b' || buf[0] == 'B') { + color = BLACK; + break; +@@ -172,7 +172,7 @@ + } + } else { + setbuf(stdout, 0); +- getline(buf, sizeof(buf)); ++ gomoku_getline(buf, sizeof(buf)); + if (strcmp(buf, "black") == 0) + color = BLACK; + else if (strcmp(buf, "white") == 0) +@@ -244,7 +244,7 @@ + getinput: + if (interactive) + ask("move? "); +- if (!getline(buf, sizeof(buf))) { ++ if (!gomoku_getline(buf, sizeof(buf))) { + curmove = RESIGN; + break; + } +@@ -256,7 +256,7 @@ + FILE *fp; + + ask("save file name? "); +- (void)getline(buf, sizeof(buf)); ++ (void)gomoku_getline(buf, sizeof(buf)); + if ((fp = fopen(buf, "w")) == NULL) { + glog("cannot create save file"); + goto getinput; +@@ -309,14 +309,14 @@ + if (i != RESIGN) { + replay: + ask("replay? "); +- if (getline(buf, sizeof(buf)) && ++ if (gomoku_getline(buf, sizeof(buf)) && + (buf[0] == 'y' || buf[0] == 'Y')) + goto again; + if (strcmp(buf, "save") == 0) { + FILE *fp; + + ask("save file name? "); +- (void)getline(buf, sizeof(buf)); ++ (void)gomoku_getline(buf, sizeof(buf)); + if ((fp = fopen(buf, "w")) == NULL) { + glog("cannot create save file"); + goto replay; +@@ -367,7 +367,7 @@ + quit(); + top: + ask("cmd? "); +- if (!getline(fmtbuf, sizeof(fmtbuf))) ++ if (!gomoku_getline(fmtbuf, sizeof(fmtbuf))) + quit(); + switch (*fmtbuf) { + case '\0': diff --git a/gnu/packages/patches/bsd-games-null-check.patch b/gnu/packages/patches/bsd-games-null-check.patch new file mode 100644 index 0000000000..ba977c95bf --- /dev/null +++ b/gnu/packages/patches/bsd-games-null-check.patch @@ -0,0 +1,24 @@ +diff --git a/hunt/hunt/hunt.c b/hunt/hunt/hunt.c +index 11f4c44..28321bc 100644 +--- a/hunt/hunt/hunt.c ++++ b/hunt/hunt/hunt.c +@@ -394,7 +394,8 @@ broadcast_vec(s, vector) + + vec_cnt = 0; + for (ip = ifp; ip; ip = ip->ifa_next) +- if ((ip->ifa_addr->sa_family == AF_INET) && ++ if (ip->ifa_addr && ++ (ip->ifa_addr->sa_family == AF_INET) && + (ip->ifa_flags & IFF_BROADCAST)) + vec_cnt++; + +@@ -405,7 +406,8 @@ broadcast_vec(s, vector) + + vec_cnt = 0; + for (ip = ifp; ip; ip = ip->ifa_next) +- if ((ip->ifa_addr->sa_family == AF_INET) && ++ if (ip->ifa_addr && ++ (ip->ifa_addr->sa_family == AF_INET) && + (ip->ifa_flags & IFF_BROADCAST)) + memcpy(&(*vector)[vec_cnt++], ip->ifa_broadaddr, + sizeof(struct sockaddr_in)); diff --git a/gnu/packages/patches/bsd-games-number.c-and-test.patch b/gnu/packages/patches/bsd-games-number.c-and-test.patch new file mode 100644 index 0000000000..1cf5ba2822 --- /dev/null +++ b/gnu/packages/patches/bsd-games-number.c-and-test.patch @@ -0,0 +1,183 @@ +Arch's patch, and a fix for the "number" game's test. +--- bsdgames-2.17.orig/number/number.c ++++ bsdgames-2.17/number/number.c +@@ -78,9 +78,9 @@ + + void convert(char *); + int main(int, char *[]); +-int number(const char *, int); +-void pfract(int); +-int unit(int, const char *); ++int number(const char *, int, int *); ++void pfract(int, int); ++int unit(int, const char *, int *); + void usage(void) __attribute__((__noreturn__)); + + int lflag; +@@ -131,7 +131,7 @@ + convert(line) + char *line; + { +- int flen, len, rval; ++ int flen, len, rval, singular; + char *p, *fraction; + + flen = 0; +@@ -174,7 +174,7 @@ + --len; + } + +- rval = len > 0 ? unit(len, line) : 0; ++ rval = len > 0 ? unit(len, line, &singular) : 0; + if (fraction != NULL && flen != 0) + for (p = fraction; *p != '\0'; ++p) + if (*p != '0') { +@@ -182,10 +182,10 @@ + (void)printf("%sand%s", + lflag ? " " : "", + lflag ? " " : "\n"); +- if (unit(flen, fraction)) { ++ if (unit(flen, fraction, &singular)) { + if (lflag) + (void)printf(" "); +- pfract(flen); ++ pfract(flen, singular); + rval = 1; + } + break; +@@ -197,9 +197,10 @@ + } + + int +-unit(len, p) ++unit(len, p, singular) + int len; + const char *p; ++ int *singular; + { + int off, rval; + +@@ -208,7 +209,7 @@ + if (len % 3) { + off = len % 3; + len -= off; +- if (number(p, off)) { ++ if (number(p, off, singular)) { + rval = 1; + (void)printf(" %s%s", + name3[len / 3], lflag ? " " : ".\n"); +@@ -217,14 +218,16 @@ + } + for (; len > 3; p += 3) { + len -= 3; +- if (number(p, 3)) { ++ if (number(p, 3, singular)) { + rval = 1; + (void)printf(" %s%s", + name3[len / 3], lflag ? " " : ".\n"); + } + } + } +- if (number(p, len)) { ++ if (number(p, len, singular)) { ++ if (rval) ++ *singular = 0; + if (!lflag) + (void)printf(".\n"); + rval = 1; +@@ -233,17 +236,20 @@ + } + + int +-number(p, len) ++number(p, len, singular) + const char *p; + int len; ++ int *singular; + { + int val, rval; + + rval = 0; ++ *singular = 1; + switch (len) { + case 3: + if (*p != '0') { + rval = 1; ++ *singular = 0; + (void)printf("%s hundred", name1[*p - '0']); + } + ++p; +@@ -262,33 +268,42 @@ + } + rval = 1; + } ++ if (val != 1) ++ *singular = 0; + break; + case 1: + if (*p != '0') { + rval = 1; + (void)printf("%s", name1[*p - '0']); + } ++ if (*p != '1') ++ *singular = 0; + } + return (rval); + } + + void +-pfract(len) ++pfract(len, singular) + int len; ++ int singular; + { + static const char *const pref[] = { "", "ten-", "hundred-" }; + + switch(len) { + case 1: +- (void)printf("tenths.\n"); ++ (void)printf("tenth"); + break; + case 2: +- (void)printf("hundredths.\n"); ++ (void)printf("hundredth"); + break; + default: +- (void)printf("%s%sths.\n", pref[len % 3], name3[len / 3]); ++ (void)printf("%s%sth", pref[len % 3], name3[len / 3]); + break; + } ++ if (!singular) { ++ printf("s"); ++ } ++ printf(".\n"); + } + + void +diff -Naur bsd-games-2.17/tests/number.-0.1 bsd-games-patch/tests/number.-0.1 +--- bsd-games-2.17/tests/number.-0.1 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/tests/number.-0.1 2020-04-17 15:14:27.831098084 +0700 +@@ -1,3 +1,3 @@ + minus + one. +-tenths. ++tenth. +diff -Naur bsd-games-2.17/tests/number.-0.2 bsd-games-patch/tests/number.-0.2 +--- bsd-games-2.17/tests/number.-0.2 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/tests/number.-0.2 2020-04-17 15:20:48.162336279 +0700 +@@ -0,0 +1,3 @@ ++minus ++two. ++tenths. +diff -Naur bsd-games-2.17/tests/number.test bsd-games-patch/tests/number.test +--- bsd-games-2.17/tests/number.test 1970-01-01 07:00:00.000000000 +0700 ++++ bsd-games-patch/tests/number.test 2020-04-17 15:20:22.774654155 +0700 +@@ -36,6 +36,8 @@ + testno 1 + number/number -- -0.1 >test.out 2>&1 || failtest + compare test.out tests/number.-0.1 ++number/number -- -0.2 >test.out 2>&1 || failtest ++compare test.out tests/number.-0.2 + rm -f test.out + + testno 2 diff --git a/gnu/packages/patches/bsd-games-prevent-name-collisions.patch b/gnu/packages/patches/bsd-games-prevent-name-collisions.patch new file mode 100644 index 0000000000..855ce59131 --- /dev/null +++ b/gnu/packages/patches/bsd-games-prevent-name-collisions.patch @@ -0,0 +1,13 @@ +There is already a "fish" shell. +diff -ur bsd-games-2.17.orig/fish/Makefrag bsd-games-2.17/fish/Makefrag +--- bsd-games-2.17.orig/fish/Makefrag 1970-01-01 07:00:01.000000000 +0700 ++++ bsd-games-2.17/fish/Makefrag 2020-08-06 19:18:43.204492847 +0700 +@@ -31,7 +31,7 @@ + fish_all: fish/fish fish/fish.instr fish/fish.6 + + fish_install: fish_all +- $(INSTALL_BINARY) fish/fish $(INSTALL_PREFIX)$(GAMESDIR)/fish ++ $(INSTALL_BINARY) fish/fish $(INSTALL_PREFIX)$(GAMESDIR)/fish-game + $(HIDE_GAME) fish + $(INSTALL_DATA) fish/fish.instr $(INSTALL_PREFIX)$(FISH_INSTRFILE) + $(INSTALL_MANUAL) fish/fish.6 diff --git a/gnu/packages/patches/bsd-games-stdio.h.patch b/gnu/packages/patches/bsd-games-stdio.h.patch new file mode 100644 index 0000000000..1c3a402042 --- /dev/null +++ b/gnu/packages/patches/bsd-games-stdio.h.patch @@ -0,0 +1,14 @@ +diff -ru a/include/stdio.h b/include/stdio.h +--- a/include/stdio.h 2000-08-04 10:24:39.000000000 +1000 ++++ b/include/stdio.h 2005-06-18 14:26:35.000000000 +1000 +@@ -34,6 +34,10 @@ + #include + #include_next + ++__BEGIN_DECLS ++ + #ifndef HAVE_fgetln + extern char *fgetln(FILE *stream, size_t *len); + #endif ++ ++__END_DECLS -- 2.28.0