From: Andy Tai <atai@atai.org>
To: Leo Famulari <leo@famulari.name>,
Nicolas Goaziou <mail@nicolasgoaziou.fr>,
52233-done@debbugs.gnu.org
Subject: [bug#52233] [PATCH] gnu: godot: Update to 3.4
Date: Thu, 9 Dec 2021 15:14:20 -0800 [thread overview]
Message-ID: <CAJsg1E-216thCMqyPXOFedvA0EGFHYri1=vZ8PXa61Qj9a=Zzg@mail.gmail.com> (raw)
In-Reply-To: <CAJsg1E8QxNifrJYESo2nxQsCHjUnrA5RucKN5_p=tExMphWuXQ@mail.gmail.com>
[-- Attachment #1: Type: text/plain, Size: 1172 bytes --]
with the attached patch to superstarfighter, which updates it to the
next version (master tip), the game can run, with audio.
What should I do now? with these two patches but the issue is marked
"done", do I have to file two new issues for these two patches? Help
to make this submission easier highly appreciated.
On Sun, Dec 5, 2021 at 11:27 PM Andy Tai <atai@atai.org> wrote:
>
> updated patch:
>
> godot built from this can run the master tip of the superstarfighter
> git (checked out by itself) successfully
>
> However the superstarfighter in guix still aborts.
>
> So that still needs more investigation as to what is going on there.
>
> I am using Fedora as the host OS, with guix on it.
>
>
> On Thu, Dec 2, 2021 at 11:25 AM Leo Famulari <leo@famulari.name> wrote:
> >
> > On Thu, Dec 02, 2021 at 12:07:34AM -0800, Andy Tai wrote:
> > > I just built superstarfighter with godot 3.4 and I was able to start
> > > the game on my PC. So I guess it may run successfully or fail due to
> > > difference in hardware configurations. Just a data point.
> >
> > I'm curious, was that on Guix System? Or Guix on another distro? I
> > tested with Guix on Debian.
[-- Attachment #2: 0001-gnu-superstarfighter-Update-to-0.6.5.patch --]
[-- Type: text/x-patch, Size: 7496 bytes --]
From 1b9a3128693d7fe2604643f20a844897cb10e7a0 Mon Sep 17 00:00:00 2001
From: Andy Tai <atai@atai.org>
Date: Thu, 9 Dec 2021 15:08:33 -0800
Subject: [PATCH] gnu: superstarfighter: Update to 0.6.5.
To: guix-patches@gnu.org
* gnu/packages/games.scm (superstarfighter): Update to 0.6.5.
---
gnu/packages/games.scm | 143 +++++++++++++++++++++--------------------
1 file changed, 72 insertions(+), 71 deletions(-)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 819a832baf..ec8a2e024c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -2582,81 +2582,82 @@ (define-public solarus-quest-editor
modify quests for the Solarus engine.")))
(define-public superstarfighter
- (package
- (name "superstarfighter")
- (version "0.6.4")
- (source
- (origin
- (method git-fetch)
- (uri (git-reference
- (url "https://github.com/notapixelstudio/superstarfighter")
- (commit (string-append "v" version))))
- (file-name (git-file-name name version))
- (sha256
- (base32 "1fly63yf5ls1xwm15if4lxwy67wi84k4gvjllljpykrl18vw2y0y"))))
- (build-system gnu-build-system)
- (arguments
- `(#:tests? #f ;there are no tests
- #:phases
- (modify-phases %standard-phases
- (replace 'configure
- (lambda _
- (chdir "godot")
- (setenv "HOME" (getcwd))
- (with-output-to-file "export_presets.cfg"
- (lambda ()
- (display
- "[preset.0]
+ (let ((commit "32521f467616bb390e3929d07e1936ff43fe64da"))
+ (package
+ (name "superstarfighter")
+ (version "0.6.5")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/notapixelstudio/superstarfighter")
+ (commit commit)))
+ (file-name (string-append name "-" version "-" commit "-checkout"))
+ (sha256
+ (base32 "1ckghzrfgvk9z1n5f4ivnamm6s8h9sbv0a3aq9pp4a3yrhkgld0k"))))
+ (build-system gnu-build-system)
+ (arguments
+ `(#:tests? #f ;there are no tests
+ #:phases
+ (modify-phases %standard-phases
+ (replace 'configure
+ (lambda _
+ (chdir "godot")
+ (setenv "HOME" (getcwd))
+ (with-output-to-file "export_presets.cfg"
+ (lambda ()
+ (display
+ "[preset.0]
name=\"Guix\"
platform=\"Linux/X11\"
runnable=true
[preset.0.options]")))
- #t))
- (replace 'build
- (lambda _
- (let ((godot (assoc-ref %build-inputs "godot-headless")))
- (invoke (string-append godot "/bin/godot_server")
- "--export-pack" "Guix"
- "superstarfighter.pck" "project.godot"))
- #t))
- (replace 'install
- (lambda* (#:key inputs outputs #:allow-other-keys)
- (let* ((out (assoc-ref outputs "out"))
- (bin (string-append out "/bin"))
- (share (string-append out "/share"))
- (data (string-append share "/superstarfighter"))
- (icons (string-append share "/icons/hicolor/256x256/apps")))
- (install-file "superstarfighter.pck" data)
- (mkdir-p bin)
- (call-with-output-file (string-append bin "/superstarfighter")
- (lambda (port)
- (format port
- "#!/bin/sh~@
- exec ~a/bin/godot --main-pack ~a/superstarfighter.pck~%"
- (assoc-ref inputs "godot")
- data)
- (chmod port #o755)))
- (mkdir-p icons)
- (copy-file "icon.png" (string-append icons "/" ,name ".png"))
- (make-desktop-entry-file
- (string-append share "/applications/" ,name ".desktop")
- #:name "SuperStarfighter"
- #:comment "Fast-paced arcade combat game"
- #:exec ,name
- #:icon ,name
- #:categories '("Game" "ArcadeGame")))
- #t)))))
- (native-inputs
- `(("godot-headless" ,godot "headless")))
- (inputs
- `(("godot" ,godot)))
- (home-page "https://notapixel.itch.io/superstarfighter")
- (synopsis "Fast-paced local multiplayer arcade game")
- (description "In SuperStarfighter, up to four local players compete in a
-2D arena with fast-moving ships and missiles. Different game types are
-available, as well as a single-player mode with AI-controlled ships.")
- (license (list license:expat ; game
- license:silofl1.1)))) ; fonts
+ #t))
+ (replace 'build
+ (lambda _
+ (let ((godot (assoc-ref %build-inputs "godot-headless")))
+ (invoke (string-append godot "/bin/godot_server")
+ "--export-pack" "Guix"
+ "superstarfighter.pck" "project.godot"))
+ #t))
+ (replace 'install
+ (lambda* (#:key inputs outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (bin (string-append out "/bin"))
+ (share (string-append out "/share"))
+ (data (string-append share "/superstarfighter"))
+ (icons (string-append share "/icons/hicolor/256x256/apps")))
+ (install-file "superstarfighter.pck" data)
+ (mkdir-p bin)
+ (call-with-output-file (string-append bin "/superstarfighter")
+ (lambda (port)
+ (format port
+ "#!/bin/sh~@
+ exec ~a/bin/godot --main-pack ~a/superstarfighter.pck~%"
+ (assoc-ref inputs "godot")
+ data)
+ (chmod port #o755)))
+ (mkdir-p icons)
+ (copy-file "icon.png" (string-append icons "/" ,name ".png"))
+ (make-desktop-entry-file
+ (string-append share "/applications/" ,name ".desktop")
+ #:name "SuperStarfighter"
+ #:comment "Fast-paced arcade combat game"
+ #:exec ,name
+ #:icon ,name
+ #:categories '("Game" "ArcadeGame")))
+ #t)))))
+ (native-inputs
+ `(("godot-headless" ,godot "headless")))
+ (inputs
+ `(("godot" ,godot)))
+ (home-page "https://notapixel.itch.io/superstarfighter")
+ (synopsis "Fast-paced local multiplayer arcade game")
+ (description "In SuperStarfighter, up to four local players compete in a
+ 2D arena with fast-moving ships and missiles. Different game types are
+ available, as well as a single-player mode with AI-controlled ships.")
+ (license (list license:expat ; game
+ license:silofl1.1))))) ; fonts
(define %ufoai-commit "a542a87a891f96b1ab2c44d35b2f6f16859a5019")
(define %ufoai-revision "0")
base-commit: 4665e6a73b233e3755ffbba7ecfdbbb53dae87bd
--
2.34.0
next prev parent reply other threads:[~2021-12-09 23:16 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-12-01 23:55 [bug#52233] [PATCH] gnu: godot: Update to 3.4 Andy Tai
2021-12-02 5:07 ` bug#52233: " Leo Famulari
2021-12-02 5:12 ` Leo Famulari
2021-12-02 5:15 ` [bug#52233] " Andy Tai
2021-12-02 6:27 ` Leo Famulari
2021-12-02 8:05 ` Nicolas Goaziou
2021-12-02 8:07 ` bug#52233: " Andy Tai
2021-12-02 19:25 ` Leo Famulari
2021-12-06 7:27 ` [bug#52233] " Andy Tai
2021-12-09 23:14 ` Andy Tai [this message]
2021-12-10 6:57 ` Leo Famulari
2021-12-10 16:21 ` bug#52233: " Leo Famulari
2021-12-10 17:49 ` [bug#52233] " Andy Tai
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