From: Sigve Sudland <sigve_sudland@hotmail.com>
To: 64738@debbugs.gnu.org
Cc: Sigve Sudland <sigve_sudland@hotmail.com>
Subject: [bug#64738] [PATCH] gnu: Make Mesa use zstd compression for shader cache instead of zlib.
Date: Wed, 19 Jul 2023 23:02:34 +0200 [thread overview]
Message-ID: <AS8P250MB07186E45F45ABAC876FE11629B39A@AS8P250MB0718.EURP250.PROD.OUTLOOK.COM> (raw)
* gnu/packages/gl.scm (mesa): Enable zstd compression.
---
gnu/packages/gl.scm | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/gnu/packages/gl.scm b/gnu/packages/gl.scm
index 1691086e1a..2f54d8553d 100644
--- a/gnu/packages/gl.scm
+++ b/gnu/packages/gl.scm
@@ -299,7 +299,8 @@ (define-public mesa
libxvmc
llvm-for-mesa
wayland
- wayland-protocols))
+ wayland-protocols
+ `(,zstd "lib")))
(native-inputs
(list bison
flex
@@ -362,6 +363,9 @@ (define-public mesa
;; Enable the codecs that were built by default as part of the
;; 21.3.x releases to avoid functionality regressions.
"-Dvideo-codecs=vc1dec,h264dec,h264enc,h265dec,h265enc"
+
+ ;; Enable ZSTD compression for shader cache
+ "-Dzstd=enabled"
;; Also enable the tests.
"-Dbuild-tests=true"
base-commit: ebb54e6a5fba36a571ed239398ee3e0307a91c26
--
2.41.0
next reply other threads:[~2023-07-20 13:25 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-07-19 21:02 Sigve Sudland [this message]
2023-07-20 10:22 ` [bug#64738] [PATCH] gnu: Make Mesa use zstd compression for shader cache instead of zlib 宋文武 via Guix-patches via
2023-07-20 10:58 ` 宋文武 via Guix-patches via
2023-07-20 19:35 ` John Kehayias via Guix-patches via
2023-07-21 10:15 ` 宋文武 via Guix-patches via
2023-07-25 21:27 ` John Kehayias via Guix-patches via
2023-07-31 15:27 ` bug#64738: " John Kehayias via Guix-patches via
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