* [bug#38950] [PATCH] Add chipmunk2d
@ 2020-01-05 17:54 Nicolas Goaziou
2020-01-17 13:03 ` Ludovic Courtès
0 siblings, 1 reply; 3+ messages in thread
From: Nicolas Goaziou @ 2020-01-05 17:54 UTC (permalink / raw)
To: 38950
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Hello,
The following patch adds Chipmunk2D.
Feedback welcome.
Regards,
--
Nicolas Goaziou
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From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Date: Sun, 5 Jan 2020 18:52:49 +0100
Subject: [PATCH] gnu: Add chipmunk2d.
* gnu/packages/game-development.scm (chipmunk2d): New variable.
---
gnu/packages/game-development.scm | 28 ++++++++++++++++++++++++++++
1 file changed, 28 insertions(+)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 7aef6b09d2..58623c4a4a 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2029,3 +2029,31 @@ environments and virtual creatures. It is currently used in many
computer games, 3D authoring tools and simulation tools.")
;; Software is dual-licensed.
(license (list license:lgpl2.1+ license:expat))))
+
+(define-public chipmunk2d
+ (package
+ (name "chipmunk2d")
+ (version "7.0.3")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/slembcke/Chipmunk2D.git")
+ (commit (string-append "Chipmunk-" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "1qmkn01g06p3rnhmbyffmjns6wj5vhgf9cscigk3wzxcpwv1hyxb"))))
+ (build-system cmake-build-system)
+ (arguments
+ `(#:tests? #f ;no test
+ #:configure-flags '("-DBUILD_STATIC=OFF"
+ "-DBUILD_DEMOS=OFF")))
+ (inputs
+ `(("freeglut" ,freeglut)
+ ("libxmu" ,libxmu)
+ ("libxrandr" ,libxrandr)))
+ (home-page "http://chipmunk2d.net/")
+ (synopsis "Fast and lightweight 2D game physics library")
+ (description "Chipmunk2D is a simple, lightweight, fast and
+portable 2D rigid body physics library written in C.")
+ (license license:expat)))
--
2.24.1
^ permalink raw reply related [flat|nested] 3+ messages in thread
* [bug#38950] [PATCH] Add chipmunk2d
2020-01-05 17:54 [bug#38950] [PATCH] Add chipmunk2d Nicolas Goaziou
@ 2020-01-17 13:03 ` Ludovic Courtès
2020-01-17 20:19 ` bug#38950: " Nicolas Goaziou
0 siblings, 1 reply; 3+ messages in thread
From: Ludovic Courtès @ 2020-01-17 13:03 UTC (permalink / raw)
To: Nicolas Goaziou; +Cc: 38950
Hello,
Nicolas Goaziou <mail@nicolasgoaziou.fr> skribis:
>>From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
> From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
> Date: Sun, 5 Jan 2020 18:52:49 +0100
> Subject: [PATCH] gnu: Add chipmunk2d.
>
> * gnu/packages/game-development.scm (chipmunk2d): New variable.
LGTM, thanks!
Ludo’.
^ permalink raw reply [flat|nested] 3+ messages in thread
* bug#38950: [PATCH] Add chipmunk2d
2020-01-17 13:03 ` Ludovic Courtès
@ 2020-01-17 20:19 ` Nicolas Goaziou
0 siblings, 0 replies; 3+ messages in thread
From: Nicolas Goaziou @ 2020-01-17 20:19 UTC (permalink / raw)
To: Ludovic Courtès; +Cc: 38950-done
Hello,
Ludovic Courtès <ludo@gnu.org> writes:
> Hello,
>
> Nicolas Goaziou <mail@nicolasgoaziou.fr> skribis:
>
>>>From b1d239f57cf870fa525d2429069ec60993af1b4c Mon Sep 17 00:00:00 2001
>> From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
>> Date: Sun, 5 Jan 2020 18:52:49 +0100
>> Subject: [PATCH] gnu: Add chipmunk2d.
>>
>> * gnu/packages/game-development.scm (chipmunk2d): New variable.
>
> LGTM, thanks!
I changed the name to "chipmunk", as upstream uses both names, and every
distribution I could check uses this instead of "chipmunk2d".
I then applied the patch as d6ab5f4fa71a965c4e0dffd5eecb7a4345c9c89f.
Thank you for the review.
Regards,
--
Nicolas Goaziou
^ permalink raw reply [flat|nested] 3+ messages in thread
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2020-01-05 17:54 [bug#38950] [PATCH] Add chipmunk2d Nicolas Goaziou
2020-01-17 13:03 ` Ludovic Courtès
2020-01-17 20:19 ` bug#38950: " Nicolas Goaziou
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