James Smith via Guix-patches via writes: > * gnu/packages/vulkan.scm: (vkbasalt): New variable. > > Change-Id: Ib5a39df0deabb166498e16e7359e7fa83a63b6c9 > --- > gnu/packages/vulkan.scm | 49 +++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 49 insertions(+) > > diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm > index 8aee673653..e807ba0f73 100644 > --- a/gnu/packages/vulkan.scm > +++ b/gnu/packages/vulkan.scm > @@ -7,6 +7,7 @@ > ;;; Copyright © 2022 Kaelyn Takata > ;;; Copyright © 2022, 2024 dan > ;;; Copyright © 2023, 2024 Zheng Junjie <873216071@qq.com> > +;;; Copyright © 2024 James Smith > ;;; > ;;; This file is part of GNU Guix. > ;;; > @@ -32,6 +33,7 @@ (define-module (gnu packages vulkan) > #:use-module (guix gexp) > #:use-module (guix build-system cmake) > #:use-module (guix build-system gnu) > + #:use-module (guix build-system meson) > #:use-module (gnu packages) > #:use-module (gnu packages autotools) > #:use-module (gnu packages bison) > @@ -246,6 +248,53 @@ (define-public glslang > ;; include/SPIRV/{bitutils,hex_float}.h are Apache 2.0. > license:asl2.0)))) > > +(define-public vkbasalt > + (package > + (name "vkbasalt") > + (version "0.3.2.10") > + (source > + (origin > + (method git-fetch) > + (uri (git-reference (url "https://github.com/DadSchoorse/vkBasalt") > + (commit (string-append "v" version)))) > + (file-name (git-file-name name version)) > + (sha256 > + (base32 "0f3qmcmqnnh8i9qd2sd3p5w0akn8rkzfm5z0hc0wazgci4lqjbhq")))) > + (build-system meson-build-system) > + (arguments > + (list #:configure-flags > + ;; Needed for giving full path to library. > + #~(list "-Dappend_libdir_vkbasalt=TRUE") > + #:phases > + #~(modify-phases %standard-phases > + (add-after 'unpack 'fix-libdir > + (lambda _ > + (substitute* "meson.build" > + (("\\$LIB") "lib"))))))) > + (inputs (list glslang libx11 spirv-headers vulkan-headers)) > + (native-inputs (list pkg-config)) > + (home-page "https://github.com/DadSchoorse/vkBasalt") > + (synopsis "Vulkan post processing layer for GNU/Linux") > + (description "vkBasalt is a Vulkan post processing layer to enhance the > +visual graphics of games. > + > +Currently, the built-in effects are: > + > +@itemize @bullet > +@item > +Contrast Adaptive Sharpening > +@item > +Denoise Luma Sharpening > +@item > +Fast Approximate Anti-Aliasing > +@item > +Enhanced Subpixel Morphological Anti-Aliasing > +@item > +3D color LookUp Table > +@end itemize") > + (license (list license:bsd-3 ; src/reshade/LICENSE.md > + license:zlib)))) ; LICENSE > + > (define-public vulkan-headers > (package > (name "vulkan-headers") > > base-commit: 41db573403ac0ade033dfe6af09c187ebe6506b5 push, move glslang to native-inputs to fix cross-compilation, and adjustment sequence. close.