Nicolas, Nicolas Goaziou wrote: > I think this should be settled before 1.0 release. I agree 100%. > Hence, for the sake of consistency, the following patch reverts > all > games back to their original name. I don't have time to build all affected games before bed time (and I'd like to), but attached is a revised patch that fixes 2 evaluation failures: diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 4afc1ccd41..8400849be2 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -318,7 +318,7 @@ physics settings to tweak as well.") (license license:gpl2+))) (define-public armagetron-advanced - (deprecated-package "armagetron-advanced" armagetron)) + (deprecated-package "armagetron-advanced" armagetronad)) (define-public bastet (package @@ -387,7 +387,7 @@ canyons and wait for the long I-shaped block to clear four rows at a time.") (define-public cataclysm-dda (let ((commit "9c732a5de48928691ab863d3ab275ca7b0e522fc")) (package - (name "cataclysm-dark-days-ahead") + (name "cataclysm-dda") (version "0.D") (source (origin (method git-fetch) Thank you! T G-R