Ludovic Courtès writes: > Hi Kei, > > Kei Kebreau skribis: > >> This patch looks good, but I'm not able to test it because my computer >> doesn't support the required OpenGL version. > > What does that mean exactly? > When I try to run GZDoom, I get the following error message in a dialog box: "Unsupported OpenGL version. At least OpenGL 3.3 is required to run GZDoom. For older version of OpenGL please download the vintage build of GZDoom." However, using some environment variables I learned about at the Mesa project website, I got it to run on my computer *very* slowly with software rendering. > Given that it works for nee, I’d say you can push it and we’ll revert if > someone reports an issue. > > Thank you, > Ludo’. Done, and thanks to you and nee!