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From: Kei Kebreau <kkebreau@posteo.net>
To: nee <nee@cock.li>
Cc: 29610@debbugs.gnu.org
Subject: [bug#29610] [PATCH] gnu: games: Add quakespasm.
Date: Tue, 19 Dec 2017 10:32:34 -0500	[thread overview]
Message-ID: <87fu86zqb1.fsf@posteo.net> (raw)
In-Reply-To: <3f4e7ae4-0ab6-7d89-71c4-9d3dd54d2e00@cock.li> (nee@cock.li's message of "Tue, 19 Dec 2017 02:27:49 +0100")

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nee <nee@cock.li> writes:

> Am 18.12.2017 um 17:52 schrieb Kei Kebreau:
>> A few things:
>> * Please end the "fix-makefile-paths" phase with a #t.
>> * It turns out that the license is actually gpl2+.
>> * The description's indentation seems a bit early and weird. That is, we
>>   can have up to 80 characters per line in our description, and some of
>>   the description can be adjusted accordingly.
>> 
>
> GJ spotting all of this. Here is the updated patch.

One more nitpick: our commit messages tend not to include the name of
the file being added to, so they look like

gnu: Add quakespasm.

as opposed to

gnu: games: Add quakespasm.

I've fixed that bit, though, and this patch is otherwise great! I've
pushed this to master.

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      reply	other threads:[~2017-12-19 15:33 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-12-07 21:59 [bug#29610] [PATCH] gnu: games: Add quakespasm nee
2017-12-18 16:52 ` Kei Kebreau
2017-12-19  1:27   ` nee
2017-12-19 15:32     ` Kei Kebreau [this message]

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