* [bug#34932] [PATCH] gnu: godot: Update to 3.1.
@ 2019-03-21 1:14 Brett Gilio
2019-03-21 1:20 ` brettg
2020-01-30 11:40 ` bug#34932: " Marius Bakke
0 siblings, 2 replies; 3+ messages in thread
From: Brett Gilio @ 2019-03-21 1:14 UTC (permalink / raw)
To: 34932
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[-- Type: text/x-patch, Size: 1861 bytes --]
From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
From: Brett Gilio <brettg@posteo.net>
Date: Wed, 20 Mar 2019 20:13:30 -0500
Subject: [PATCH] gnu: godot: Update to 3.1.
* gnu/packages/game-development.scm (godot): Update to 3.1.
Remove openssl from recursive-delete.
---
gnu/packages/game-development.scm | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 25935aafc..fe136a3bd 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -14,6 +14,7 @@
;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
;;; Copyright © 2017 Rutger Helling <rhelling@mykolab.com>
;;; Copyright © 2018 Marius Bakke <mbakke@fastmail.com>
+;;; Copyright © 2019 Brett Gilio <brettg@posteo.net>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -1113,7 +1114,7 @@ games.")
(define-public godot
(package
(name "godot")
- (version "3.0.6")
+ (version "3.1")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -1122,7 +1123,7 @@ games.")
(file-name (git-file-name name version))
(sha256
(base32
- "0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
+ "1z37znqzbn0x8s04pb9dxzni9jzl8m59nfrr14vypww42f9l5i7i"))
(modules '((guix build utils)))
(snippet
'(begin
@@ -1137,7 +1138,6 @@ games.")
"libvorbis"
"libvpx"
"libwebp"
- "openssl"
"opus"
"zlib"))
#t)))))
--
2.21.0
^ permalink raw reply related [flat|nested] 3+ messages in thread
* [bug#34932] [PATCH] gnu: godot: Update to 3.1.
2019-03-21 1:14 [bug#34932] [PATCH] gnu: godot: Update to 3.1 Brett Gilio
@ 2019-03-21 1:20 ` brettg
2020-01-30 11:40 ` bug#34932: " Marius Bakke
1 sibling, 0 replies; 3+ messages in thread
From: brettg @ 2019-03-21 1:20 UTC (permalink / raw)
To: Brett Gilio; +Cc: Guix-patches, 34932
This patch is definitely not finished. I need some help. I know that the
openssl directory is being deleted in favor of it being compiled using
the openssl version from the inputs. However, with this line in the
recipe, it fails to compile. Is it perhaps a version compatibility with
openssl?
On 21.03.2019 02:14, Brett Gilio wrote:
>
^ permalink raw reply [flat|nested] 3+ messages in thread
* bug#34932: [PATCH] gnu: godot: Update to 3.1.
2019-03-21 1:14 [bug#34932] [PATCH] gnu: godot: Update to 3.1 Brett Gilio
2019-03-21 1:20 ` brettg
@ 2020-01-30 11:40 ` Marius Bakke
1 sibling, 0 replies; 3+ messages in thread
From: Marius Bakke @ 2020-01-30 11:40 UTC (permalink / raw)
To: Brett Gilio, 34932-done
[-- Attachment #1: Type: text/plain, Size: 429 bytes --]
Brett Gilio <brettg@posteo.net> writes:
> From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
> From: Brett Gilio <brettg@posteo.net>
> Date: Wed, 20 Mar 2019 20:13:30 -0500
> Subject: [PATCH] gnu: godot: Update to 3.1.
>
> * gnu/packages/game-development.scm (godot): Update to 3.1.
> Remove openssl from recursive-delete.
Looks like this fell through the cracks. godot is at 3.1.2 on master
now, closing!
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2019-03-21 1:14 [bug#34932] [PATCH] gnu: godot: Update to 3.1 Brett Gilio
2019-03-21 1:20 ` brettg
2020-01-30 11:40 ` bug#34932: " Marius Bakke
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