Hello, Tobias Geerinckx-Rice writes: > Otherwise, ‘20’'s fine, really. Fair enough. >> + ;; Use system Minizip. This is discussed updstream at >> + ;; . >> + (search-patches "widelands-system-wide_minizip.patch")))) > > Minor typo (‘embeeded’). Are you the ‘I’ in the patch? Is it pending > upstream application? If so, a link to the upstream bug report/commit > would be nice. Typo fixed. I'm not the "I" in the patch. It is shipped in "debian/" subdir. I mentioned it in a comment. >> + (list "-DCMAKE_BUILD_TYPE=Release" > > Why not the default RelWithDebInfo? Please note in a comment. I don't know. It seems to build fine without it, so I removed it. > I'd put both at the end with a single > > ;; Fonts for the ‘unbundle-fonts’ phase. Case matters in name! OK. > I think Debian(-derived) descriptions are OK but I prefer > yours/upstream's anyway. I used upstream's. >> + ;; Game is released as GPL2+. Some parts, e.g., art, are >> released under >> + ;; different licenses. > > At least Culmus and Sinhala are GPL2-only. Are you sure? For example, I see GPL2 for Culmus, but it doesn't mention "only" anywhere. Also, Debian's copyright file considers it GPL2+. > The title screen also says > ‘GNU General Public License V2.0’. Source code is definitely GPL2+. I think Debian has a patch to fix the title screen. >> + (license (list license:gpl2+ >> + license:gpl3+ > > Which parts are gpl3+? That sounds problematic. None. That was probably an oversight. >> + license:expat >> + license:zlib >> + license:silofl1.1 >> + license:asl2.0 >> + license:cc-by-sa3.0)))) I also removed zlib (minizip) and asl2.0 (microhei). Thanks for the review. V3 attached. Regards, -- Nicolas Goaziou