* [bug#38805] [PATCH] Add lure.
@ 2019-12-30 2:02 Nicolas Goaziou
2020-02-03 16:31 ` Nicolas Goaziou
0 siblings, 1 reply; 6+ messages in thread
From: Nicolas Goaziou @ 2019-12-30 2:02 UTC (permalink / raw)
To: 38805
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Hello,
The following patch adds Lure of the Temptress game, in several
languages.
There is a single game, but the files cannot live in the same directory,
and you probably never want to use more than one language. Therefore,
I abused the outputs mechanism: each output is a language, "out" being
the default English language.
According to #guix, this is not a good way to use outputs, but I don't
know how to do better. So, here is the patch!
Feedback welcome, of course!
Regards,
--
Nicolas Goaziou
[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #2: Add lure --]
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From 58661856821647e04bad8c9fdf82e3eee774a06f Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Date: Mon, 30 Dec 2019 02:43:59 +0100
Subject: [PATCH] gnu: Add lure.
* gnu/packages/games.scm (lure): New variable.
---
gnu/packages/games.scm | 159 +++++++++++++++++++++++++++++++++++++++++
1 file changed, 159 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 80ea82c123..61beb5fa77 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7635,6 +7635,165 @@ the World and demonstrating that he is even more evil than his brother Vlad.")
;; Drascula uses a BSD-like license.
(license (license:non-copyleft "file:///readme.txt"))))
+(define-public lure
+ (package
+ (name "lure")
+ (version "1.1")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ "lure-" version ".zip"))
+ (sha256
+ (base32 "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))))
+ (outputs '("out" "de" "es" "fr" "it"))
+ (build-system trivial-build-system)
+ (arguments
+ `(#:modules ((guix build utils))
+ #:builder
+ (begin
+ (use-modules (guix build utils))
+ (let* ((scummvm (assoc-ref %build-inputs "scummvm"))
+ (unzip (string-append (assoc-ref %build-inputs "unzip")
+ "/bin/unzip"))
+ (make-executable-and-desktop-file
+ (lambda (name output language)
+ (let* ((bin (string-append output "/bin"))
+ (apps (string-append output "/share/applications"))
+ (executable (string-append bin "/" name))
+ (bash (assoc-ref %build-inputs "bash"))
+ (scummvm (assoc-ref %build-inputs "scummvm")))
+ ;; Build the executable.
+ (mkdir-p bin)
+ (with-output-to-file executable
+ (lambda ()
+ (format #t "#!~a/bin/bash~%" bash)
+ (format #t
+ "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
+ scummvm
+ language
+ (string-append output "/share/lure/"
+ language))))
+ (chmod executable #o755)
+ ;; Create desktop file. There is no dedicated
+ ;; icon for the game, so we borrow SCUMMVM's.
+ (mkdir-p apps)
+ (with-output-to-file (string-append apps "/" name ".desktop")
+ (lambda _
+ (format #t
+ "[Desktop Entry]~@
+ Name=Lure of the Temptress~@
+ GenericName=Lure~@
+ Exec=~a~@
+ Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
+ Categories=AdventureGame;Game;RolePlaying;~@
+ Keywords=game;adventure;roleplaying;2D,fantasy;~@
+ Comment=Classic 2D point and click adventure game~@
+ Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
+ Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
+ Comment[it]=Gioco classico di avventura punta e clicca 2D~@
+ Type=Application~%"
+ executable scummvm)))))))
+ ;; Main output: English language.
+ (let* ((out (assoc-ref %outputs "out"))
+ (share (string-append out "/share/lure"))
+ (doc (string-append out "/share/doc/lure-" ,version)))
+ (invoke unzip "-j" (assoc-ref %build-inputs "source"))
+ (for-each (lambda (f) (install-file f doc))
+ (find-files "." "\\.(txt|PDF|pdf)$"))
+ (for-each (lambda (f) (install-file f (string-append share "/en")))
+ (find-files "." "\\.vga$"))
+ (make-executable-and-desktop-file "lure" out "en"))
+ ;; Install additional languages.
+ (for-each
+ (lambda (lang)
+ (let* ((source (string-append "lure-" lang))
+ (output (assoc-ref %outputs lang))
+ (doc (string-append output "/share/doc/lure-" ,version))
+ (directory (string-append output "/share/lure/" lang)))
+ (mkdir-p directory)
+ (invoke
+ unzip
+ "-j" (assoc-ref %build-inputs source)
+ "-x" "*/README" "*/*.txt" "*/*.EXE" "*/*.exe" "*/PROTECT.*"
+ "-d" directory)
+ (mkdir-p doc)
+ (rename-file (string-append directory "/Manual.pdf")
+ (string-append doc "/Manual-" lang ".pdf"))
+ (make-executable-and-desktop-file (string-append "lure-" lang)
+ output
+ lang)))
+ '("de" "es" "fr" "it"))
+ #t))))
+ (native-inputs
+ `(("bash" ,bash)
+ ("unzip" ,unzip)))
+ (inputs
+ `(("scummvm" ,scummvm)
+ ("lure-de"
+ ,(origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ "lure-de-" version ".zip"))
+ (sha256
+ (base32 "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))))
+ ("lure-es"
+ ,(origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ "lure-es-" version ".zip"))
+ (sha256
+ (base32 "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))))
+ ("lure-fr"
+ ,(origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ "lure-fr-" version ".zip"))
+ (sha256
+ (base32 "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))))
+ ("lure-it"
+ ,(origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ "lure-it-" version ".zip"))
+ (sha256
+ (base32 "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))))))
+ (home-page "https://www.scummvm.org")
+ (synopsis "2D point and click fantasy adventure game")
+ (description "Lure of the Temptress was Revolution's very first
+adventure game and work began on it in 1989, even before Revolution's
+inception as an actual games development company.
+
+You are Diermot, an unwilling hero who'd prefer a quiet life, and are,
+to all intents and purposes, a good man. After decades of unrest the
+King has united the warring factions in his kingdom and all his lands
+are at peace, except a remote region around a town called Turnvale.
+A revolt has recently taken place in Turnvale, a revolt orchestrated
+by an apprentice sorceress called Selena, the titular temptress. The
+king calls together his finest horsemen and heads off (with you in
+tow) to Turnvale just to witness how hellish mercenary monsters called
+Skorl are invading the town.
+
+The king's men are defeated, the king is killed and you fall of your
+horse and bang your head heavily on the ground. You have been
+*unconscious for a while when you realize that you are in a dingy cell
+guarded by a not so friendly Skorl. Maybe it would be an idea to try
+and escape...
+
+Note that this package only contains game-data. The game engine is
+provided by ScummVM.")
+ (license (license:non-copyleft "file:///README"))))
+
(define-public gnurobots
(package
(name "gnurobots")
--
2.24.1
^ permalink raw reply related [flat|nested] 6+ messages in thread
* [bug#38805] [PATCH] Add lure.
2019-12-30 2:02 [bug#38805] [PATCH] Add lure Nicolas Goaziou
@ 2020-02-03 16:31 ` Nicolas Goaziou
2020-02-06 19:39 ` Efraim Flashner
0 siblings, 1 reply; 6+ messages in thread
From: Nicolas Goaziou @ 2020-02-03 16:31 UTC (permalink / raw)
To: 38805
Nicolas Goaziou <mail@nicolasgoaziou.fr> writes:
> The following patch adds Lure of the Temptress game, in several
> languages.
>
> There is a single game, but the files cannot live in the same directory,
> and you probably never want to use more than one language. Therefore,
> I abused the outputs mechanism: each output is a language, "out" being
> the default English language.
>
> According to #guix, this is not a good way to use outputs, but I don't
> know how to do better. So, here is the patch!
Gentle ping.
I would appreciate some feedback, notably about the somewhat exotic use
of outputs (some packages are also creative with outputs).
^ permalink raw reply [flat|nested] 6+ messages in thread
* [bug#38805] [PATCH] Add lure.
2020-02-03 16:31 ` Nicolas Goaziou
@ 2020-02-06 19:39 ` Efraim Flashner
2020-02-10 1:45 ` Nicolas Goaziou
0 siblings, 1 reply; 6+ messages in thread
From: Efraim Flashner @ 2020-02-06 19:39 UTC (permalink / raw)
To: Nicolas Goaziou; +Cc: 38805
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On Mon, Feb 03, 2020 at 05:31:48PM +0100, Nicolas Goaziou wrote:
> Nicolas Goaziou <mail@nicolasgoaziou.fr> writes:
>
> > The following patch adds Lure of the Temptress game, in several
> > languages.
> >
> > There is a single game, but the files cannot live in the same directory,
> > and you probably never want to use more than one language. Therefore,
> > I abused the outputs mechanism: each output is a language, "out" being
> > the default English language.
> >
> > According to #guix, this is not a good way to use outputs, but I don't
> > know how to do better. So, here is the patch!
>
> Gentle ping.
>
> I would appreciate some feedback, notably about the somewhat exotic use
> of outputs (some packages are also creative with outputs).
I think for people looking for the game in other languages finding it as
game-lang would be easier than as a separate output. So my vote would be
different packages, assumably all inheriting from the english one.
--
Efraim Flashner <efraim@flashner.co.il> אפרים פלשנר
GPG key = A28B F40C 3E55 1372 662D 14F7 41AA E7DC CA3D 8351
Confidentiality cannot be guaranteed on emails sent or received unencrypted
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [bug#38805] [PATCH] Add lure.
2020-02-06 19:39 ` Efraim Flashner
@ 2020-02-10 1:45 ` Nicolas Goaziou
2020-02-10 7:27 ` Efraim Flashner
0 siblings, 1 reply; 6+ messages in thread
From: Nicolas Goaziou @ 2020-02-10 1:45 UTC (permalink / raw)
To: Efraim Flashner; +Cc: 38805
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Hello,
Efraim Flashner <efraim@flashner.co.il> writes:
> I think for people looking for the game in other languages finding it as
> game-lang would be easier than as a separate output. So my vote would be
> different packages, assumably all inheriting from the english one.
Thank you for the review!
Unfortunately, inheritance doesn't cut it, as I need to parametrize the
localized packages.
What do you think about the following update?
Regards,
--
Nicolas Goaziou
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From 8a22035948190f63d941cd8e51b69bf4a37bdca3 Mon Sep 17 00:00:00 2001
From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
Date: Mon, 30 Dec 2019 02:43:59 +0100
Subject: [PATCH] gnu: Add lure.
* gnu/packages/games.scm (make-lure-package):
(lure):
(lure-de):
(lure-es):
(lure-fr):
(lure-it): New variables.
---
gnu/packages/games.scm | 111 +++++++++++++++++++++++++++++++++++++++++
1 file changed, 111 insertions(+)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 78e0042aac..e9543679cd 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -7730,6 +7730,117 @@ the World and demonstrating that he is even more evil than his brother Vlad.")
;; Drascula uses a BSD-like license.
(license (license:non-copyleft "file:///readme.txt"))))
+(define (make-lure-package name language hash)
+ (package
+ (name name)
+ (version "1.1")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append
+ "mirror://sourceforge/scummvm/extras/"
+ "Lure%20of%20the%20Temptress/"
+ name "-" version ".zip"))
+ (sha256
+ (base32 hash))))
+ (build-system trivial-build-system)
+ (arguments
+ `(#:modules ((guix build utils))
+ #:builder
+ (begin
+ (use-modules (guix build utils))
+ (let* ((out (assoc-ref %outputs "out"))
+ (share (string-append out "/share/lure")))
+ (let ((unzip (string-append (assoc-ref %build-inputs "unzip")
+ "/bin/unzip")))
+ (invoke unzip "-j" (assoc-ref %build-inputs "source")))
+ (let ((doc (string-append out "/share/doc/lure-" ,version)))
+ (for-each (lambda (f) (install-file f doc))
+ (find-files "." "\\.(txt|PDF|pdf)$")))
+ (for-each (lambda (f)
+ (install-file f (string-append share "/" ,language)))
+ (find-files "." "\\.(vga|VGA)$"))
+ (let* ((bin (string-append out "/bin"))
+ (apps (string-append out "/share/applications"))
+ (executable (string-append bin "/" ,name))
+ (bash (assoc-ref %build-inputs "bash"))
+ (scummvm (assoc-ref %build-inputs "scummvm")))
+ ;; Build the executable.
+ (mkdir-p bin)
+ (with-output-to-file executable
+ (lambda ()
+ (format #t "#!~a/bin/bash~%" bash)
+ (format #t "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
+ scummvm
+ ,language
+ (string-append share "/" ,language))))
+ (chmod executable #o755)
+ ;; Create desktop file. There is no dedicated
+ ;; icon for the game, so we borrow SCUMMVM's.
+ (mkdir-p apps)
+ (with-output-to-file (string-append apps "/" ,name ".desktop")
+ (lambda _
+ (format #t
+ "[Desktop Entry]~@
+ Name=Lure of the Temptress~@
+ GenericName=Lure~@
+ Exec=~a~@
+ Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
+ Categories=AdventureGame;Game;RolePlaying;~@
+ Keywords=game;adventure;roleplaying;2D,fantasy;~@
+ Comment=Classic 2D point and click adventure game~@
+ Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
+ Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
+ Comment[it]=Gioco classico di avventura punta e clicca 2D~@
+ Type=Application~%"
+ executable scummvm))))
+ #t))))
+ (native-inputs
+ `(("bash" ,bash)
+ ("unzip" ,unzip)))
+ (inputs
+ `(("scummvm" ,scummvm)))
+ (home-page "https://www.scummvm.org")
+ (synopsis "2D point and click fantasy adventure game")
+ (description
+ "You are Diermot, an unwilling hero who'd prefer a quiet life, and are,
+to all intents and purposes, a good man. After decades of unrest the King has
+united the warring factions in his kingdom and all his lands are at peace,
+except a remote region around a town called Turnvale. A revolt has recently
+taken place in Turnvale, a revolt orchestrated by an apprentice sorceress
+called Selena, the titular temptress. The king calls together his finest
+horsemen and heads off (with you in tow) to Turnvale just to witness how
+hellish mercenary monsters called Skorl are invading the town.
+
+The king's men are defeated, the king is killed and you fall of your horse and
+bang your head heavily on the ground. You have been *unconscious for a while
+when you realize that you are in a dingy cell guarded by a not so friendly
+Skorl. Maybe it would be an idea to try and escape...
+
+Note that this package only contains game-data. The game engine is provided
+by ScummVM.")
+ (license (license:non-copyleft "file:///README"))))
+
+(define-public lure
+ (make-lure-package
+ "lure" "en" "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))
+
+(define-public lure-de
+ (make-lure-package
+ "lure-de" "de" "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))
+
+(define-public lure-es
+ (make-lure-package
+ "lure-es" "es" "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))
+
+(define-public lure-fr
+ (make-lure-package
+ "lure-fr" "fr" "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))
+
+(define-public lure-it
+ (make-lure-package
+ "lure-it" "it" "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))
+
(define-public gnurobots
(package
(name "gnurobots")
--
2.25.0
^ permalink raw reply related [flat|nested] 6+ messages in thread
* [bug#38805] [PATCH] Add lure.
2020-02-10 1:45 ` Nicolas Goaziou
@ 2020-02-10 7:27 ` Efraim Flashner
2020-02-10 9:51 ` bug#38805: " Nicolas Goaziou
0 siblings, 1 reply; 6+ messages in thread
From: Efraim Flashner @ 2020-02-10 7:27 UTC (permalink / raw)
To: Nicolas Goaziou; +Cc: 38805
[-- Attachment #1: Type: text/plain, Size: 7401 bytes --]
Just a couple of formatting suggestions, otherwise it looks good!
On Mon, Feb 10, 2020 at 02:45:51AM +0100, Nicolas Goaziou wrote:
> Hello,
>
> Efraim Flashner <efraim@flashner.co.il> writes:
>
> > I think for people looking for the game in other languages finding it as
> > game-lang would be easier than as a separate output. So my vote would be
> > different packages, assumably all inheriting from the english one.
>
> Thank you for the review!
>
> Unfortunately, inheritance doesn't cut it, as I need to parametrize the
> localized packages.
>
> What do you think about the following update?
>
> Regards,
>
> --
> Nicolas Goaziou
> From 8a22035948190f63d941cd8e51b69bf4a37bdca3 Mon Sep 17 00:00:00 2001
> From: Nicolas Goaziou <mail@nicolasgoaziou.fr>
> Date: Mon, 30 Dec 2019 02:43:59 +0100
> Subject: [PATCH] gnu: Add lure.
>
> * gnu/packages/games.scm (make-lure-package):
> (lure):
> (lure-de):
> (lure-es):
> (lure-fr):
> (lure-it): New variables.
I would do it as (lure, lure-de, lure-es, lure-fr, lure-it): New variables.
> ---
> gnu/packages/games.scm | 111 +++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 111 insertions(+)
>
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index 78e0042aac..e9543679cd 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -7730,6 +7730,117 @@ the World and demonstrating that he is even more evil than his brother Vlad.")
> ;; Drascula uses a BSD-like license.
> (license (license:non-copyleft "file:///readme.txt"))))
>
> +(define (make-lure-package name language hash)
> + (package
> + (name name)
> + (version "1.1")
> + (source
> + (origin
> + (method url-fetch)
> + (uri (string-append
> + "mirror://sourceforge/scummvm/extras/"
> + "Lure%20of%20the%20Temptress/"
> + name "-" version ".zip"))
> + (sha256
> + (base32 hash))))
> + (build-system trivial-build-system)
> + (arguments
> + `(#:modules ((guix build utils))
> + #:builder
> + (begin
> + (use-modules (guix build utils))
> + (let* ((out (assoc-ref %outputs "out"))
> + (share (string-append out "/share/lure")))
IMO you should have share as out/share, it allows for easier reuse of
the variable.
> + (let ((unzip (string-append (assoc-ref %build-inputs "unzip")
> + "/bin/unzip")))
> + (invoke unzip "-j" (assoc-ref %build-inputs "source")))
> + (let ((doc (string-append out "/share/doc/lure-" ,version)))
> + (for-each (lambda (f) (install-file f doc))
> + (find-files "." "\\.(txt|PDF|pdf)$")))
> + (for-each (lambda (f)
> + (install-file f (string-append share "/" ,language)))
> + (find-files "." "\\.(vga|VGA)$"))
I would move the following let variables to the top let and leave the
other two (unzip, doc) as you have them.
> + (let* ((bin (string-append out "/bin"))
> + (apps (string-append out "/share/applications"))
> + (executable (string-append bin "/" ,name))
> + (bash (assoc-ref %build-inputs "bash"))
> + (scummvm (assoc-ref %build-inputs "scummvm")))
> + ;; Build the executable.
> + (mkdir-p bin)
> + (with-output-to-file executable
> + (lambda ()
> + (format #t "#!~a/bin/bash~%" bash)
> + (format #t "exec ~a/bin/scummvm -q ~a -p ~a lure~%"
> + scummvm
> + ,language
> + (string-append share "/" ,language))))
> + (chmod executable #o755)
> + ;; Create desktop file. There is no dedicated
> + ;; icon for the game, so we borrow SCUMMVM's.
> + (mkdir-p apps)
> + (with-output-to-file (string-append apps "/" ,name ".desktop")
> + (lambda _
> + (format #t
> + "[Desktop Entry]~@
> + Name=Lure of the Temptress~@
> + GenericName=Lure~@
> + Exec=~a~@
> + Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
> + Categories=AdventureGame;Game;RolePlaying;~@
> + Keywords=game;adventure;roleplaying;2D,fantasy;~@
> + Comment=Classic 2D point and click adventure game~@
> + Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
> + Comment[fr]=Jeu classique d'aventure pointer-et-cliquer en 2D~@
> + Comment[it]=Gioco classico di avventura punta e clicca 2D~@
> + Type=Application~%"
> + executable scummvm))))
> + #t))))
> + (native-inputs
> + `(("bash" ,bash)
> + ("unzip" ,unzip)))
> + (inputs
> + `(("scummvm" ,scummvm)))
> + (home-page "https://www.scummvm.org")
> + (synopsis "2D point and click fantasy adventure game")
> + (description
> + "You are Diermot, an unwilling hero who'd prefer a quiet life, and are,
> +to all intents and purposes, a good man. After decades of unrest the King has
> +united the warring factions in his kingdom and all his lands are at peace,
> +except a remote region around a town called Turnvale. A revolt has recently
> +taken place in Turnvale, a revolt orchestrated by an apprentice sorceress
> +called Selena, the titular temptress. The king calls together his finest
> +horsemen and heads off (with you in tow) to Turnvale just to witness how
> +hellish mercenary monsters called Skorl are invading the town.
> +
> +The king's men are defeated, the king is killed and you fall of your horse and
> +bang your head heavily on the ground. You have been *unconscious for a while
> +when you realize that you are in a dingy cell guarded by a not so friendly
> +Skorl. Maybe it would be an idea to try and escape...
> +
> +Note that this package only contains game-data. The game engine is provided
> +by ScummVM.")
> + (license (license:non-copyleft "file:///README"))))
> +
> +(define-public lure
> + (make-lure-package
> + "lure" "en" "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk"))
> +
> +(define-public lure-de
> + (make-lure-package
> + "lure-de" "de" "0sqq7h5llml6rv85x0bfv4bgzwhs4c82p4w4zmfcaab6cjlad0sy"))
> +
> +(define-public lure-es
> + (make-lure-package
> + "lure-es" "es" "1dvv5znvlsakw6w5r16calv9jkgw27aymgybsf4q22lcmpxbj1lk"))
> +
> +(define-public lure-fr
> + (make-lure-package
> + "lure-fr" "fr" "1y51jjb7f8023832g44vd1jsb6ni85586pi2n5hjg9qjk6gi90r9"))
> +
> +(define-public lure-it
> + (make-lure-package
> + "lure-it" "it" "1ks6n39r1cllisrrh6pcr39swsdv7ng3gx5c47vaw71zzfr70hjj"))
> +
> (define-public gnurobots
> (package
> (name "gnurobots")
> --
> 2.25.0
>
--
Efraim Flashner <efraim@flashner.co.il> אפרים פלשנר
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^ permalink raw reply [flat|nested] 6+ messages in thread
* bug#38805: [PATCH] Add lure.
2020-02-10 7:27 ` Efraim Flashner
@ 2020-02-10 9:51 ` Nicolas Goaziou
0 siblings, 0 replies; 6+ messages in thread
From: Nicolas Goaziou @ 2020-02-10 9:51 UTC (permalink / raw)
To: Efraim Flashner; +Cc: 38805-done
Hello,
Efraim Flashner <efraim@flashner.co.il> writes:
> Just a couple of formatting suggestions, otherwise it looks good!
I addressed your remarks, tweaked the description a bit, and pushed the
packages as e7db97db6353d631e9319360a17d9b26fc8d0bc0.
Let me know if there's something else to fix.
Thank you again.
Regards,
--
Nicolas Goaziou
^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2020-02-10 9:53 UTC | newest]
Thread overview: 6+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2019-12-30 2:02 [bug#38805] [PATCH] Add lure Nicolas Goaziou
2020-02-03 16:31 ` Nicolas Goaziou
2020-02-06 19:39 ` Efraim Flashner
2020-02-10 1:45 ` Nicolas Goaziou
2020-02-10 7:27 ` Efraim Flashner
2020-02-10 9:51 ` bug#38805: " Nicolas Goaziou
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