From: Leo Famulari <leo@famulari.name>
To: Josh Marshall <joshua.r.marshall.1991@gmail.com>
Cc: guix-devel@gnu.org
Subject: Re: How would packaging Steam-proton games be received?
Date: Thu, 31 Dec 2020 14:55:20 -0500 [thread overview]
Message-ID: <X+4sqNxHj/bS8HbF@jasmine.lan> (raw)
In-Reply-To: <CAFkJGRc1fjRwtekQQhsfVh+wok=51Y6HEJaiP49JHWbamKif+A@mail.gmail.com>
On Thu, Dec 31, 2020 at 02:12:16PM -0500, Josh Marshall wrote:
> So a separate channel would work for non-free software? I know the stuff
> is fundamentally gross. I'd still like to have a better way to get out of
> an ecosystem that is basically entirely all non-free software and a
> transition to fully free becomes possible.
Yes, channels can work for any kind of software, and they let us keep
Guix as "100% free software". There will be occasional hiccups as the
module imports from GNU Guix into the channel are changed, but it
shouldn't be too often.
next prev parent reply other threads:[~2020-12-31 19:56 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-12-31 18:09 How would packaging Steam-proton games be received? Josh Marshall
2020-12-31 18:54 ` Christopher Baines
2020-12-31 18:56 ` Leo Famulari
2020-12-31 19:12 ` Josh Marshall
2020-12-31 19:53 ` Leo Famulari
2020-12-31 21:07 ` Leo Famulari
2021-01-09 9:47 ` Bengt Richter
2020-12-31 19:55 ` Leo Famulari [this message]
2020-12-31 20:36 ` Josh Marshall
2020-12-31 20:50 ` Ryan Prior
2020-12-31 20:55 ` Josh Marshall
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