From: Tobias Geerinckx-Rice <me@tobias.gr>
To: Tobias Platen <guix@platen-software.de>
Cc: guix-devel@gnu.org
Subject: Re: D Packages in Guix
Date: Tue, 21 Jun 2022 19:20:03 +0200 [thread overview]
Message-ID: <87wnd9any4@nckx> (raw)
In-Reply-To: <e5b9282b4a6d41ae0d5095620ba345f3d461037d.camel@platen-software.de>
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Tobias Platen 写道:
> I had a look at Inochi2D[1], which is written in D.
> D has its own packagemanager called dub, so a dub-importer will
> be
> needed to build Inochi2D with guix
Such an importer would certainly be welcome. I recently
encountered my first D package in the wild.
However: there's nothing stopping you from packaging D(ub)
packages for Guix today. You don't need an importer for that.
For inochi2d, it seems like you'll need[0]:
imagefmt
inmath
silly
bindbc-opengl
bindbc-loader
fghj
mir-algorithm
mir-core
Not nothing, but nowhere near ‘we absolutely need an importer to
use this language’ levels either.
Aside: there are some unmerged improvements to the
dub-build-system at <https://issues.guix.gnu.org/55999> that might
be of interest to you.
Kind regards,
T G-R
[0]:
https://raw.githubusercontent.com/Inochi2D/inochi2d/main/dub.sdl
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next prev parent reply other threads:[~2022-06-21 18:08 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-06-21 16:55 D Packages in Guix Tobias Platen
2022-06-21 17:20 ` Tobias Geerinckx-Rice [this message]
2022-06-21 18:00 ` Tobias Platen
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