* FSDG issues of SCUMMVM-based games
@ 2022-08-06 4:59 Liliana Marie Prikler
2022-08-06 6:36 ` Tobias Geerinckx-Rice
2022-08-06 15:24 ` Maxime Devos
0 siblings, 2 replies; 6+ messages in thread
From: Liliana Marie Prikler @ 2022-08-06 4:59 UTC (permalink / raw)
To: guix-devel
Hi Guix,
The packages
- drascula,
- lure,
- queen, and
- sky
all share issues that make me question whether they should be in Guix.
1. Their license explicitly prohibits selling of the games themselves
and may thus be qualified as non-free.
2. The "sources" consist of binaries that are installed as-is.
Given the above, I think we ought not distribute them. Note that this
is not a statement on SCUMMVM itself, but only the packages built with
it.
WDYT?
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: FSDG issues of SCUMMVM-based games
2022-08-06 4:59 FSDG issues of SCUMMVM-based games Liliana Marie Prikler
@ 2022-08-06 6:36 ` Tobias Geerinckx-Rice
2022-08-06 14:41 ` Tobias Geerinckx-Rice
2022-08-07 12:52 ` Christine Lemmer-Webber
2022-08-06 15:24 ` Maxime Devos
1 sibling, 2 replies; 6+ messages in thread
From: Tobias Geerinckx-Rice @ 2022-08-06 6:36 UTC (permalink / raw)
To: Liliana Marie Prikler; +Cc: guix-devel
[-- Attachment #1: Type: text/plain, Size: 805 bytes --]
Hi Liliana,
Liliana Marie Prikler 写道:
> The packages
> - drascula,
[…]
> 1. Their license explicitly prohibits selling of the games
> themselves
> and may thus be qualified as non-free.
Yep, it's pretty explicit, and I agree that it's an unreasonable
restriction that makes the software non-free.
> 2. The "sources" consist of binaries that are installed as-is.
Wow, you weren't kidding. Of the 1145(!) or 63 MiB(!) of files,
literally not one is source code.
At best, the archive contains 3 ‘text’ files: one with only
numbers, one with only asterisks, and one with only blank lines.
> - lure,
> - queen, and
> - sky
I didn't check these, but I believe you if you say they're just as
bad.
I see no way to keep these in Guix.
Thanks!
T G-R
[-- Attachment #2: signature.asc --]
[-- Type: application/pgp-signature, Size: 247 bytes --]
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: FSDG issues of SCUMMVM-based games
2022-08-06 6:36 ` Tobias Geerinckx-Rice
@ 2022-08-06 14:41 ` Tobias Geerinckx-Rice
2022-08-07 12:52 ` Christine Lemmer-Webber
1 sibling, 0 replies; 6+ messages in thread
From: Tobias Geerinckx-Rice @ 2022-08-06 14:41 UTC (permalink / raw)
Cc: Liliana Marie Prikler, guix-devel
[-- Attachment #1: Type: text/plain, Size: 459 bytes --]
I've sent an e-mail to the FSF licencing department asking for
their guidance on the matter. I erred on the side of netiquette
caution and didn't CC this list.
Either the inclusion of [a subset of] Drascula in Trisquel[0] is a
similar oversight, or we're missing some legal subtlety.
I'm hoping for the latter, as I'd hate to see old art become less
accessible.
Kind regards,
T G-R
[0]: https://packages.trisquel.info/hu/nabia/all/drascula/filelist
[-- Attachment #2: signature.asc --]
[-- Type: application/pgp-signature, Size: 247 bytes --]
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: FSDG issues of SCUMMVM-based games
2022-08-06 4:59 FSDG issues of SCUMMVM-based games Liliana Marie Prikler
2022-08-06 6:36 ` Tobias Geerinckx-Rice
@ 2022-08-06 15:24 ` Maxime Devos
2022-08-06 17:00 ` Liliana Marie Prikler
1 sibling, 1 reply; 6+ messages in thread
From: Maxime Devos @ 2022-08-06 15:24 UTC (permalink / raw)
To: Liliana Marie Prikler, guix-devel
[-- Attachment #1.1.1: Type: text/plain, Size: 870 bytes --]
On 06-08-2022 06:59, Liliana Marie Prikler wrote:
> 2. The "sources" consist of binaries that are installed as-is.
The credits of ScummVM state that the source code is available for
Drascula[0]
[0] https://docs.scummvm.org/en/latest/help/credits.html: Emilio de Paz
Aragón from Alcachofa Soft for sharing the source code of Drascula: The
Vampire Strikes Back with us and his generosity with freewaring the game.
Maybe that only covered the engine and not the game bytecode though ...
I don't think bytecode falls under the 'non-functional data' exception
of the FSDG, because code (the sprites, backgrounds and sound are
another matter).
As such, I agree they should not be distributed (unless the actual
sources are found, but even then there is (1.)), as per the first
sentence of ‘(guix)GNU Distribution’.
Greetings,
Maxime.
[-- Attachment #1.1.2: OpenPGP public key --]
[-- Type: application/pgp-keys, Size: 929 bytes --]
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 236 bytes --]
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: FSDG issues of SCUMMVM-based games
2022-08-06 15:24 ` Maxime Devos
@ 2022-08-06 17:00 ` Liliana Marie Prikler
0 siblings, 0 replies; 6+ messages in thread
From: Liliana Marie Prikler @ 2022-08-06 17:00 UTC (permalink / raw)
To: Maxime Devos, guix-devel
Am Samstag, dem 06.08.2022 um 17:24 +0200 schrieb Maxime Devos:
> On 06-08-2022 06:59, Liliana Marie Prikler wrote:
>
> > 2. The "sources" consist of binaries that are installed as-is.
>
> The credits of ScummVM state that the source code is available for
> Drascula[0]
>
> [0] https://docs.scummvm.org/en/latest/help/credits.html: Emilio de Paz
> Aragón from Alcachofa Soft for sharing the source code of Drascula:
> The Vampire Strikes Back with us and his generosity with freewaring the
> game.
>
> Maybe that only covered the engine and not the game bytecode though
While that does mean that ScummVM folks have the source, it is not what
they distribute:
Archive: /gnu/store/wn9043a134dai59shxss6byrlfj2pp9x-drascula-1.0.zip
Length Date Time Name
--------- ---------- ----- ----
32847563 05-11-2008 08:38 Packet.001
46080 05-11-2008 08:38 drascula.doc
2871 08-31-2008 03:29 readme.txt
--------- -------
32896514 3 files
Also note the difference between freeware and free software.
Cheers
^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: FSDG issues of SCUMMVM-based games
2022-08-06 6:36 ` Tobias Geerinckx-Rice
2022-08-06 14:41 ` Tobias Geerinckx-Rice
@ 2022-08-07 12:52 ` Christine Lemmer-Webber
1 sibling, 0 replies; 6+ messages in thread
From: Christine Lemmer-Webber @ 2022-08-07 12:52 UTC (permalink / raw)
To: Tobias Geerinckx-Rice; +Cc: Liliana Marie Prikler, guix-devel
I thought I remembered that "Beneath a Steel Sky" was released by its
authors under GPLv2 to some applause back in the day. I remember that's
why I installed and played it...
It's mentioned here at least:
https://en.wikipedia.org/wiki/Beneath_a_Steel_Sky#Freeware_release_and_Remastered_edition
Tobias Geerinckx-Rice <me@tobias.gr> writes:
> [[PGP Signed Part:Undecided]]
> Hi Liliana,
>
> Liliana Marie Prikler 写道:
>> The packages
>> - drascula,
>
> […]
>
>> 1. Their license explicitly prohibits selling of the games
>> themselves
>> and may thus be qualified as non-free.
>
> Yep, it's pretty explicit, and I agree that it's an unreasonable
> restriction that makes the software non-free.
>
>> 2. The "sources" consist of binaries that are installed as-is.
>
> Wow, you weren't kidding. Of the 1145(!) or 63 MiB(!) of files,
> literally not one is source code.
>
> At best, the archive contains 3 ‘text’ files: one with only numbers,
> one with only asterisks, and one with only blank lines.
>
>> - lure,
>> - queen, and
>> - sky
>
> I didn't check these, but I believe you if you say they're just as
> bad.
>
> I see no way to keep these in Guix.
>
> Thanks!
>
> T G-R
>
> [[End of PGP Signed Part]]
^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2022-08-07 12:55 UTC | newest]
Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-08-06 4:59 FSDG issues of SCUMMVM-based games Liliana Marie Prikler
2022-08-06 6:36 ` Tobias Geerinckx-Rice
2022-08-06 14:41 ` Tobias Geerinckx-Rice
2022-08-07 12:52 ` Christine Lemmer-Webber
2022-08-06 15:24 ` Maxime Devos
2022-08-06 17:00 ` Liliana Marie Prikler
Code repositories for project(s) associated with this inbox:
https://git.savannah.gnu.org/cgit/guix.git
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).