From: Jan Wielkiewicz <tona_kosmicznego_smiecia@interia.pl>
To: guix-devel@gnu.org
Subject: Updating Minetest to 5.9.0
Date: Wed, 27 Mar 2024 18:21:07 +0100 [thread overview]
Message-ID: <20240327182107.21e86fd2@interia.pl> (raw)
Hi,
I plan upgrading Minetest to 5.9.0 but there are some technical issues
that need to be addressed first.
Minetest developers dropped development of "Minetest Game" (MTG) - the
default game that was previously shipped with the engine:
https://blog.minetest.net/2023/12/04/5.8.0-released/
There are other games for Minetest that are not MTG, e.g. MineClone2,
NodeCore, etc. And mods made for the other games don't always work with
MTG.
As far as I can tell minetest-build-system tests all mods only against
MTG.
Given that MTG is not a default/official game anymore I decoupled the
minetest package and added a new minetest-minetest-game package for
people who for watever weird reason want to download the game anyway.
The question is: what should I do about the build system?
I also deprecated the irrlicht-for-minetest package, because minetest
devs copied it directly into the game's directory tree and minetest is
incompatible with upstream irrlicht anyway
(https://github.com/minetest/minetest/commit/f638482fba9cf4148ced66e1598cb9027a60cdc9).
The irrlicht-for-minetest package is not used outside of minetest.
I also plan updating minetest mods in Guix because they're really out
of date.
--
Greetings
Jan Wielkiewicz
reply other threads:[~2024-03-27 17:28 UTC|newest]
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