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* Openttd - mention todo/integration status of OpenGFX in description?
@ 2016-06-11  1:02 ng0
  2016-06-11  2:39 ` Leo Famulari
  0 siblings, 1 reply; 9+ messages in thread
From: ng0 @ 2016-06-11  1:02 UTC (permalink / raw)
  To: guix-devel

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After installing OpenTTD, the game asks for a download of
OpenGFX (GPL2 licensed) which can be done in application.

Now this is not the way this is handled usually, and it is
also stated in a comment in the package (games.scm:1926),
should we - even if it is just temporarily - point out that
OpenGFX is not included, or should it just be added and
users will notice through an package update and not a
comment on it?

--
♥Ⓐ ng0
For non-prism friendly talk find me on
psyced.org / loupsycedyglgamf.onion

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^ permalink raw reply	[flat|nested] 9+ messages in thread

end of thread, other threads:[~2016-06-14 21:19 UTC | newest]

Thread overview: 9+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2016-06-11  1:02 Openttd - mention todo/integration status of OpenGFX in description? ng0
2016-06-11  2:39 ` Leo Famulari
2016-06-11  7:48   ` ng0
2016-06-12 13:21     ` Albin
2016-06-12 15:50       ` ng0
2016-06-12 19:16         ` Albin
2016-06-14 21:19           ` Albin
2016-06-12 19:12       ` Leo Famulari
2016-06-12 19:37         ` Albin

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