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From: Leo Famulari <leo@famulari.name>
To: guix-devel@gnu.org
Subject: Re: Openttd - mention todo/integration status of OpenGFX in description?
Date: Fri, 10 Jun 2016 22:39:49 -0400	[thread overview]
Message-ID: <20160611023949.GA11014@jasmine> (raw)
In-Reply-To: <20160611010218.GA2328@khazad-dum>

On Sat, Jun 11, 2016 at 01:02:18AM +0000, ng0 wrote:
> After installing OpenTTD, the game asks for a download of
> OpenGFX (GPL2 licensed) which can be done in application.
> 
> Now this is not the way this is handled usually, and it is
> also stated in a comment in the package (games.scm:1926),
> should we - even if it is just temporarily - point out that
> OpenGFX is not included, or should it just be added and
> users will notice through an package update and not a
> comment on it?

How do you recommend we point it out?

Of course, the best solution is to package OpenGFX.

  reply	other threads:[~2016-06-11  2:40 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-06-11  1:02 Openttd - mention todo/integration status of OpenGFX in description? ng0
2016-06-11  2:39 ` Leo Famulari [this message]
2016-06-11  7:48   ` ng0
2016-06-12 13:21     ` Albin
2016-06-12 15:50       ` ng0
2016-06-12 19:16         ` Albin
2016-06-14 21:19           ` Albin
2016-06-12 19:12       ` Leo Famulari
2016-06-12 19:37         ` Albin

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