On Tue, 29 Mar 2016 16:31:40 +0000 alĂ­rio eyng wrote: > these are the approaches i can think: > *extremely conservative (eliminating false positive errors)[1] > removing all emulators > *conservative (eliminating false positive errors)[1] > make packages/executables like game1-emulator1, game1-emulator2, ... > and not allowing direct emulator installation/execution > *liberal (avoiding false positive errors[1] and false negative > errors[2]) allowing all emulators with free games know > *extremely liberal (eliminating false negative errors)[2] > allowing all emulators Why not just requiring some documentation along the emulator that documents at least one fully free software that can run on it. That software would have to be able to be built and run 100% free software. Making that documentation available and known to the user will steer that user toward free software. Denis.