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* bug#46669: Godot fails to start
@ 2021-02-20 23:35 Vinicius Monego
  2021-02-21  0:37 ` Leo Famulari
  2021-03-18 14:10 ` Vinicius Monego
  0 siblings, 2 replies; 8+ messages in thread
From: Vinicius Monego @ 2021-02-20 23:35 UTC (permalink / raw)
  To: 46669


Godot fails to start with the following message:

> Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
> Input method doesn't support any styles
> free(): invalid pointer
> Aborted

I read it's a bug in libx11 version 1.6.10. It should be fixed by
upgrading to 1.6.12:

https://github.com/godotengine/godot/issues/40966




^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2021-03-18 14:13 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-02-20 23:35 bug#46669: Godot fails to start Vinicius Monego
2021-02-21  0:37 ` Leo Famulari
2021-02-21  9:05   ` Maxime Devos
2021-02-21 11:07     ` Leo Prikler
2021-02-24 17:03     ` Leo Famulari
2021-02-24 17:47       ` Maxime Devos
2021-02-24 20:02         ` Leo Famulari
2021-03-18 14:10 ` Vinicius Monego

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