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From: Greg Troxel <gdt@ir.bbn.com>
To: "Kjetil S. Matheussen" <k.s.matheussen@notam02.no>
Cc: guile-user@gnu.org
Subject: Re: Passing C pointers through guile
Date: Wed, 09 Jul 2008 12:48:24 -0400	[thread overview]
Message-ID: <rmi4p6zrokn.fsf@fnord.ir.bbn.com> (raw)
In-Reply-To: <Pine.LNX.4.64.0807061808280.5259@ttleush> (Kjetil S. Matheussen's message of "Sun, 06 Jul 2008 18:13:03 +0200 (CEST)")

"Kjetil S. Matheussen" <k.s.matheussen@notam02.no> writes:

> Ludovic Court?s:
>> Hi,
>>
>> "Maciek Godek" <pstrychuj@gmail.com> writes:
>>
>>> is there any portable and recommended way for passing C pointers around
>>> in guile environment?
>>> I think of something like scm_to_ptr (analogous to scm_to_int etc.).
>>> Certainly such a value would be completely useless for the interpreter.
>>> One can achieve simillar functionality using the aforementioned
>>> scm_to_int (keeping track on the word length of the build target),
>>> but it seems rather unnatural.
>>
>> If the goal is to make a C object pointed to by some pointer available
>> to Scheme functions, the recommended (and simplest) way is to use a
>> "SMOB" (see the manual for details).  In practice, SMOBs incur some
>> storage overhead because they hold 4 machines words, while you may only
>> need one.
>>
>> Another possibility is to use a "uo" field in a struct: it allows you to
>> have a struct field holding a machine word inaccessible to Scheme
>> functions (see the "Vtables" node of the manual).
>>
>
> I haven't heard of the "uo" field before, but at least using a SMOB
> is really inconvenient, and using an unsigned long for storing
> pointers is really convenient. (BTW. How does swig and gwrap handle
> pointers?)
>
> I agree with Maciek that it would at least be mind-comforting to have
> functions like scm_to_ptr/etc, although not strictly necessary,
> since using integers works just fine.

Does C guarantee that pointers fit in unsigned long?

I suspect SMOBs are the right answer.  Part of the point is to do the
right thing when the scheme object is garbage collected.  When
discarding a pointer often one should be freeing an object or
decrementing a refcount.
I've use SMOBs, and they really weren't that hard once I dug in.





  parent reply	other threads:[~2008-07-09 16:48 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <cmu-lmtpd-16223-1215360367-2@mail-imap1.uio.no>
2008-07-06 16:13 ` Passing C pointers through guile Kjetil S. Matheussen
2008-07-06 19:20   ` Ludovic Courtès
2008-07-09 16:48   ` Greg Troxel [this message]
2008-07-09 16:55     ` Kjetil S. Matheussen
2008-07-09 19:54       ` Ludovic Courtès
2008-07-10 15:11       ` Ken Raeburn
2008-07-23 11:19         ` Greg Troxel
2008-07-10 12:54 Kjetil S. Matheussen
  -- strict thread matches above, loose matches on Subject: below --
2008-07-04 22:18 Maciek Godek
2008-07-05 16:59 ` Ludovic Courtès

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