From: Jack Hill <jackhill@jackhill.us>
To: "Thompson, David" <dthompson2@worcester.edu>
Cc: Guile User <guile-user@gnu.org>
Subject: Re: [EXT] Use Chickadee to render animation to file?
Date: Fri, 27 May 2022 17:02:12 -0400 (EDT) [thread overview]
Message-ID: <alpine.DEB.2.21.2205271647030.11587@marsh.hcoop.net> (raw)
In-Reply-To: <CAJ=RwfbQoG6QvU+9k=wAzG9xND3rHuhLqEqW948dz1VL4G+K6w@mail.gmail.com>
On Fri, 27 May 2022, Thompson, David wrote:
> Hi Jack,
>
> This is an interesting use case! It's certainly possible, but would require some work. It would probably look something like
> this: Render the scene to a framebuffer texture, copy the pixel data from the GPU, and pipe it to a video encoder. Chickadee's
> texture API doesn't yet provide any procedures that allow you to access the raw pixel data, so that would need to be added
> first. It would be a little clunky because you'd have to wait for the animation to finish in real time since it's not a real
> animation tool but it would work. Feel free to give it a shot and let us know how it goes!
>
> - Dave
Dave,
Thanks for the positive response and, of course for Chickadee (and Haunt,
etc.)! I might give it a go, but no promises as it could very well be too
much for me to bite off at this time.
Best,
Jack
next prev parent reply other threads:[~2022-05-27 21:02 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-05-27 16:38 Use Chickadee to render animation to file? Jack Hill
2022-05-27 20:10 ` [EXT] " Thompson, David
2022-05-27 21:02 ` Jack Hill [this message]
2022-06-01 5:53 ` Dr. Arne Babenhauserheide
2022-06-01 12:48 ` [EXT] " Thompson, David
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