From: Julian Graham <joolean@gmail.com>
To: Guile Users <guile-user@gnu.org>
Subject: [ANN] gzochi project development release 0.11.1
Date: Wed, 26 Jul 2017 22:57:57 -0400 [thread overview]
Message-ID: <CANdC_RAnd=MXk-RLVzkV+JSGQOb6vJakh5ZfueESJhSCx=_L9w@mail.gmail.com> (raw)
Hello,
I'm pleased to announce the release of version 0.11.1 of the gzochi
game development framework.
gzochi (/zoʊ-tʃiː/) is a programming framework for developing
massively multiplayer online games in Guile Scheme, and distributed
middleware for hosting them. It abstracts and simplifies some of the
most challenging and error-prone aspects of online game development:
Concurrency, data persistence, and network communications. A very thin
client library can be embedded to provide connectivity for client
applications written in any language.
This is a point release that addresses backwards-compatibility and
portability issues from the 0.11 release in April, including Guile
2.0-2.2 compatibility and test stability on 32-bit platforms.
As usual, the tarballs for the source distribution are available via
the downloads section on Savannah, at
http://savannah.nongnu.org/projects/gzochi/.
Regards,
Julian
reply other threads:[~2017-07-27 2:57 UTC|newest]
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