"Thompson, David" writes: > I'm happy to announce that Chickadee 0.8.0 has been released! Hell yeah! Thank you! And thank you for the link to https://itch.io/jam/autumn-lisp-game-jam-2021 Something fun I collected for a chickadee-based game: https://opengameart.org/content/art-for-drachi Most technically interesting part of the game itself: define-module : drachi drachi . #:export : drachi . #:declarative? #f define drachi-sprite #f define drachi-atlas #f define drachi-batch #f define repl #f define provide-repl #f define : load set! drachi-sprite : load-image "walking_dragon-red.png" set! drachi-atlas : split-texture drachi-sprite 144 128 set! drachi-batch : make-sprite-batch drachi-sprite when provide-repl set! repl : spawn-coop-repl-server ;; … define : update dt when provide-repl poll-coop-repl-server repl update-drachi dt define : drachi args when : member "--repl" args set! provide-repl #t run-game #:update update #:load load #:draw draw And then: guix environment -l guix.scm -- ./run-drachi.w --repl & telnet localhost 37146 ,m drachi drachi And then: define : draw-drachi sprite-batch-clear! drachi-batch sprite-batch-add! drachi-batch vec2 256.0 17.0 ;; replace 176.0 by 17.0 . #:texture-region : texture-atlas-ref drachi-atlas (+ 6 drachi-index) draw-sprite-batch drachi-batch and Drachi moved downwards. Best wishes, Arne -- Unpolitisch sein heißt politisch sein, ohne es zu merken. draketo.de